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SSB2.0 Cards...?
http://swmgamers.com/forums/viewtopic.php?f=186&t=15970
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Author:  kezzamachine [ Mon Dec 10, 2012 6:35 pm ]
Post subject:  SSB2.0 Cards...?

Just finished my first year of teaching and of all the jobs I have to do, this was what I chose as my first one.

Image

The print is a bit too blue, but the idea is there.

Author:  Engineer [ Tue Dec 11, 2012 4:44 am ]
Post subject:  Re: SSB2.0 Cards...?

Wow, I really like it. Well done.

Author:  biggsy [ Tue Dec 11, 2012 8:11 am ]
Post subject:  Re: SSB2.0 Cards...?

Very nice indeed! I really like the similaritis between this and the vset cards.

The abilities seem to be mixed up though.

Author:  kezzamachine [ Mon Dec 17, 2012 2:15 am ]
Post subject:  Re: SSB2.0 Cards...?

Righto... much closer to having something more to show you! Yes, I spotted the weird wording on the cards - thanks for the double-check! - and that's fixed too. Question... I'm pondering how to number the cards... there's actually 63 of them as the Ywings and the Tauntive are both in Rebel and Republic... AND that the original order of ships seemed to go in size order, or close to it... do y'all recommend I stick to faction/size order (assuming I do Republic/Sep/Rebel/Imp/Fringe as per normal faction order) or do I go faction/alphabetical?

Author:  kezzamachine [ Mon Dec 17, 2012 4:27 pm ]
Post subject:  Re: SSB2.0 Cards...?

Image

Some recent work... (any checking is gratefully accepted!)

Author:  Lou [ Tue Dec 18, 2012 6:49 pm ]
Post subject:  Re: SSB2.0 Cards...?

I want!

Author:  kezzamachine [ Sat Dec 22, 2012 1:54 pm ]
Post subject:  Re: SSB2.0 Cards...?

I'm working on it - I'll make 'em available when I can.

Author:  kezzamachine [ Thu Dec 27, 2012 2:04 pm ]
Post subject:  Re: SSB2.0 Cards...?

Here's some more...

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Author:  Chargers [ Thu Dec 27, 2012 9:29 pm ]
Post subject:  Re: SSB2.0 Cards...?

Awesome cards, Kezz!

Author:  kezzamachine [ Fri Dec 28, 2012 2:03 pm ]
Post subject:  Re: SSB2.0 Cards...?

So - to clarify - no Geonosian Starfighter Ace and no Vulture Droid Ace, right?

Author:  DarphNader [ Mon Dec 31, 2012 6:22 am ]
Post subject:  Re: SSB2.0 Cards...?

Very nicely crafted indeed Kezz, now these will make me take a good look at the 2.0 rules again. :mrgreen:

Author:  kezzamachine [ Sat Jan 26, 2013 3:28 am ]
Post subject:  Re: SSB2.0 Cards...?

Okie dokie. It's been a while since I did anything on this (dang it all, this Christmas-New Year thing, huh?!) so it's time to pick it back up again. Anyhoo - I still have the Rebels and the Republic to do and then I'm gonna pretty up the rules. It's gonna look uber. Or at least alright.

Well, I have some questions regarding Special Abilities. I realise the abilities haven't had the man hours that the Vset projects have had on them and some of the text is worded a little casually and some of the abilities don't have names but are just laid out there... I'm keen to give it some uniformity so that a) the cards look as good as they can and b) if the decision is made to make a few more ships in the future (a mini set...? adding another faction or two...?) then it's easier to think of the abilities as transferable somehow. I'm writing up an email of all my questions but don't have an email addy to send them too... who wants it?

Author:  Engineer [ Sat Jan 26, 2013 4:14 pm ]
Post subject:  Re: SSB2.0 Cards...?

I sent you a pm with my email.

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