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Looking for non-unique ideas for Vset figs https://www.swmgamers.com/forums/viewtopic.php?f=183&t=9093 |
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Author: | Engineer [ Sun Jul 11, 2010 5:25 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
coffeebean wrote: Aqualish Battlefield Commander cost-17 hp 40 de 17 att +9 da 10 SA Evade Advantageous cover CE Allied Commanders gain Evade and Advantageous cover What a CE! Higher defense and then also evade for only 17 points. |
Author: | coffeebean [ Mon Jul 12, 2010 6:17 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
Engineer wrote: coffeebean wrote: Aqualish Battlefield Commander cost-17 hp 40 de 17 att +9 da 10 SA Evade Advantageous cover CE Allied Commanders gain Evade and Advantageous cover What a CE! Higher defense and then also evade for only 17 points. its the only way to make commanders with range limited CE's get close enough to the action to use their commander effect, without booming voice that is. |
Author: | Sithborg [ Mon Jul 12, 2010 9:39 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
Relay Orders? Protection from Accurate Shot is a far better solution if that is what you fear. |
Author: | coffeebean [ Tue Jul 13, 2010 4:26 am ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
relay orders is a decent ability, but it still doesnt encourage people to bring figures into the battle. |
Author: | Wedge772 [ Tue Jul 13, 2010 10:09 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
coffeebean wrote: relay orders is a decent ability, but it still doesnt encourage people to bring figures into the battle. But if you have a key non-combat commander in your squad, you'll never want to bring that figure into the battle if you can help it. And if you want a CE to boost commanders, you don't want it helping the beatstick commanders. Consider that CE on the Aqualish boosting Lord Vader, GMLS, GOWK, GMY, etc. I think a better start might be something like "Allied Commanders costing 20 points or less gain Diplomat". That would help the Rebels most though, but since they already have boardwide Mobile Attack it probably wouldn't be a huge boost. |
Author: | coffeebean [ Wed Jul 14, 2010 4:36 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
Wedge772 wrote: coffeebean wrote: relay orders is a decent ability, but it still doesnt encourage people to bring figures into the battle. But if you have a key non-combat commander in your squad, you'll never want to bring that figure into the battle if you can help it. And if you want a CE to boost commanders, you don't want it helping the beatstick commanders. Consider that CE on the Aqualish boosting Lord Vader, GMLS, GOWK, GMY, etc. i dont think it would make them too tough, more like balance the playing feild that is already dominated by non-melee followers. |
Author: | Sithborg [ Wed Jul 14, 2010 8:45 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
coffeebean wrote: Wedge772 wrote: coffeebean wrote: relay orders is a decent ability, but it still doesnt encourage people to bring figures into the battle. But if you have a key non-combat commander in your squad, you'll never want to bring that figure into the battle if you can help it. And if you want a CE to boost commanders, you don't want it helping the beatstick commanders. Consider that CE on the Aqualish boosting Lord Vader, GMLS, GOWK, GMY, etc. i dont think it would make them too tough, more like balance the playing feild that is already dominated by non-melee followers. GOWK with a 30 def in cover with Evade and SSM isn't too tough? Keep in mind, by boosting some of these commanders, you are boosting those that will benefit from those CE's, namely the non-melee followers. |
Author: | coffeebean [ Thu Jul 15, 2010 4:26 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
Sithborg wrote: coffeebean wrote: Wedge772 wrote: coffeebean wrote: relay orders is a decent ability, but it still doesnt encourage people to bring figures into the battle. But if you have a key non-combat commander in your squad, you'll never want to bring that figure into the battle if you can help it. And if you want a CE to boost commanders, you don't want it helping the beatstick commanders. Consider that CE on the Aqualish boosting Lord Vader, GMLS, GOWK, GMY, etc. i dont think it would make them too tough, more like balance the playing feild that is already dominated by non-melee followers. GOWK with a 30 def in cover with Evade and SSM isn't too tough? Keep in mind, by boosting some of these commanders, you are boosting those that will benefit from those CE's, namely the non-melee followers. i thought gowk was banned? |
Author: | FlyingArrow [ Fri Jul 16, 2010 8:11 am ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
GOWK isn't banned. The latest floor rules change SSM to only work on non-melee attacks. |
Author: | Engineer [ Fri Jul 16, 2010 1:55 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
coffeebean wrote: i thought gowk was banned? Banning is bad, but the only option open at the time for DCI. Modifying the SA is good and keeps the starter piece in the game (and playable). Are you attending Gencon? |
Author: | coffeebean [ Fri Jul 16, 2010 2:54 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
Engineer wrote: coffeebean wrote: i thought gowk was banned? Banning is bad, but the only option open at the time for DCI. Modifying the SA is good and keeps the starter piece in the game (and playable). Are you attending Gencon? ok i must have missed that rewrite SSM. i would love to make it to gencon but i live in canada and have no passport |
Author: | FVBonura [ Wed Jan 12, 2011 10:26 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
I will Add my vote for Dathomir Witches and their foes the Nighsisters. The Witches and Nightsisters will need Rancor mounts. Keep in mind the Dathomir Rancors were bigger than Jabba's, much bigger. They were intelligent and wore armor made from scavenged stormtrooper breastplates and armor stripped off of AT-STs (Damage Reduction). Other ides you might want to think about: - More vehicles with carrying capacity. - Barabel - Squib Trader (much like the Rodian Trader but with shoddy goods and services that may backfire on the buyer) - Binary Load Lifter (can lift larger models like the ASP-7 does) - Womprat - Wild Dewback - Wild Bantha - Advozsec - Bimm - Coynite Trader (much like the Rodian Trader but he sells body armor +1 to defense) - Baragwin Engineer (will rig melee weapons to do +20 damage) - Ho'Din healer (much like the Rodian Trader but he sells medicines that grant Heal 20 or cures for battlefield aliments) - Revwien Tyia adept - Ssi-ruuk (entechment anyone?) - T'landa Til (their love call would dominate all in earshot) - Ugor (the Swiss-army-knife race of the galaxy that can change its stats from round to round to suit its needs) Ugors are amorphous so they would treat doors like difficult terrain and would not have to end their turn passing through a door. - ZeHethbra (hold your breath or be stunned for this round) - Traders, traders, and more traders - Black Sun Hutt Vigo - Black Sun Human Vigo - Black Sun Klan'thar Vigo - Black Sun Mon Cal Vigo - Black Sun Nalroni Vigo - Black Sun Quarren Vigo - Black Sun Etti Vigo - Black Sun Guard - ESPO Police (need a new Corporate Sector Authority faction) |
Author: | R5Don4 [ Thu Jan 13, 2011 8:19 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
Dresselian Sergeant UC Rebel Cost 18 HP 80 DF 17 AT 12 DM 20 Commando Stealth CE Allied Commandos Gain +4 Attack 6. AT-ST Field Commander C Imperial Cost 12 HP 30 DF 14 AT 3 DM 10 Crack Gunner +10 Rapport This character's cost is 5 less in a squad with a character named AT-ST CE Allies named AT-ST gain +4 Attack +4 Defense and Stable Footing 7. Bridge Technician UC Imperial Cost 7 HP 20 DF 14 AT 4 DM 10 Relay Orders Override 8. Imperial Commander UC Imperial Cost 15 HP 50 DF 14 AT 3 DM 10 CE Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. 9. ISB Infiltrator C Imperial Cost 18 HP 50 DF 16 AT 7 DM 10 Stealth Infiltrator: You may set up this character anywhere on your half of the battle map instead of in the normal starting area. Targeting 10. Sandtrooper with Flamethrower C Imperial Cost 9 HP 20 DF 16 AT 4 DM 10 Flamethrower 20 11. Veteran Stormtrooper UC Imperial Cost 14 HP 40 DF 16 AT 8 DM 10 Squad Defense Squad Assault Squad Firepower In battle working as a team is the best means of survival 12. Elom Brute C Fringe Cost 10 HP 30 DF 15 AT 4 DM 30 Melee Attack Cleave 13. Ewok Ranger UC Fringe Small Base Cost 9 HP 30 DF 16 AT 4 DM 10 Stealth Swarm +4 Defiance: Allies within six with Swarm +1 gain Swarm +4 14. Human Fanatical Commando C Fringe Cost 7 HP 20 DF 13 AT 3 DM 10 Stealth Self Destruct 30 16. Klatoonian Henchman C Fringe Cost 4 HP 10 DF 14 AT 4 DM 10 Melee Attack Melee Reach 2 Black Sun Internal Strife 17. Lutrillian Colonel C Fringe Cost 19 HP 50 DF 18 AT 6 DM 20 Advantageous Cover CE Non-Unique Soldier followers within 6 squares gain Twin Attack and +2 Defense 20. Saurin Combat Trainer UC Fringe Cost 12 HP 50 DF 14 AT 8 DM 10 Melee Attack Rapport Costs 1 less when in the same squad as a character named Jabba the Hutt CE Gammorean followers gain +4 Attack +10 Damage |
Author: | sheepgoatherder [ Fri Jan 14, 2011 9:21 am ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
Clone trooper with missiles Clone trooper with flamethrower |
Author: | Weeks [ Fri Jan 14, 2011 1:21 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
25 Human Black Sun Vigo (RM Human Scoundrel) 50 HP 16 DEF +6 ATT 10 DAM Accurite Shot, Cunning Attack, Stealth, Headhunter (+4 Attack +10 damage vs commanders) CE:Black Sun followers within 6 squares gain Headhunter. Gamorrean Warchief (RM Gamorrean Bodyguard) 50 HP 14 DEF +7 ATT 20 DAM Melee, Mighty Swing, Bloodthirsty. CE:Allied Gamorrean's gain Bloodthirsty and +4 attack. |
Author: | sashlon [ Fri Jan 14, 2011 4:12 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
REPUBLIC Antarian Ranger Captain Cost: 21 HP: 50 Def: 17 Att: 8 Dam: 10 Special Abilities Accurate Shot Affinity (OR and NR) Stealth Synergy (+4 attack and +4 defense when an ally with a Force rating is within 6 squares) Commander Effect Antarian Rangers gain Accurate Shot ARC Trooper with Repeating Blaster Cost: 26 HP: 50 Def: 14 Att: 9 Dam: 20 Special Abilities Order 66 Quadruple Attack Stealth Naboo Handmaiden Cost: 12 HP: 30 Def: 16 Att: 5 Dam: 10 Special Abilities Affinity (Costs 1 less when in the same squad as a character whose name contains 'Amidala') Bodyguard Diplomat REBELS Bothan Spymaster Cost: 15 HP: 30 Def: 18 Att: 5 Dam: 20 Special Abilities Afinity (May be in a New Republic squad) Intuition Self Destruct 20 Stealth Rapport (Bothan characters may be in the same squad as this character, regardless of faction) Commander Effect Bothan allies gain Intuition and Self Destruct 20 Kota's Militia with Repeating Blaster Cost: 21 HP: 30 Def: 14 Att: 6 Dam: 20 Special Abilities Quadruple Attack Independent Outfit Rogue Squadron Pilot Cost: 15 HP: 30 Def: 18 Att: 6 Dam: 20 Special Abilities Pilot Bravado +10 Commando (Counts as a Commando for the purposes of Commander Effects) Grenades 10 Stealth IMPERIALS Chiss Aristocra Cost: 14 HP: 40 Def: 18 Att: 5 Dam: 20 Special Abilities Accurate Shot Careful Shot Rapport (Characters whose name includes 'Chiss' cost 1 less) Commander Effect At the end of this character's turn, 1 follower within 6 squares can make an immediate attack. Elite Scout Trooper on Speeder Cost: 25 HP: 50 Def: 16 Att: 8 Dam: 10 Special Abilities Flight Speed 12 Strafe NEW REPUBLIC Bothan Operative Cost: 15 HP: 40 Def: 16 Att: 6 Dam: 10 Special Abilities Cloaked Grenades 20 Stable Footing Galactic Alliance Guard Cost: 13 HP: 40 Def: 17 Att: 7 Dam: 20 Special Abilities Careful Shot Dark Armor Satchel Charge Stealth Galactic Alliance Guard Captain Cost: 20 HP: 50 Def: 18 Att: 10 Dam 20 Special Abilities Accurate Shot Grenades 20 Stealth Commander Effect Galactic Alliance Guards gain Accurate Shot FRINGE Bothan Black Sun Vigo Cost: 21 HP: 40 Def: 19 Att: 9 Dam: 10 Special Abilities Melee Attack Bravado +10 Cloaked Evade Twin Attack Commander Effect Black Sun allies with Melee Attack within 6 squares gain Cloaked Felucian Sharman Cost: 20 HP: 60 Def: 16 Att: 6 Dam 20 Special Abilities Melee Attack Force Powers Force 1, Renewal 1 Force Blast Commander Effect Felucian followers gain Force Renewal 1 MANDALORIANS Mandalorian Neo Crusader Cost: 16 HP: 50 Def: 17 Att: 10 Dam: 20 Special Abilities Dark Armor Mobile Attack Parry Twin Attack YUUZHAN VONG Shamed One Cost: 3 HP: 10 Def: 12 Att: 1 Dam: 10 Special Abilities Afinity (May be in a New Republic squad) Swarm +1 |
Author: | kamikaze13 [ Fri Jan 14, 2011 6:53 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
GenoHaradan Elite Assassin GenoHaradan Disbatcher GenoHaradan Infiltrator GenoHaradan Operative GenoHaradan Recruiter Rogue Gen'dai Gen'dai Bounty Hunter Gen'dai Mercenary Galactic Alliance Commando Galactic Alliance Guard Galactic Alliance Sniper Galactic Alliance Munitions Expert New Republic Trooper with Repeating Blaster New Republic Spy Veteran Antarian Ranger |
Author: | jacko [ Wed Jan 19, 2011 5:21 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
g'day folks falling asleep last night, had a thought.. Old Republic Onderon beast rider Stats ?? SA flight (or course) maybe carry one extra passenger? sugested mini- Utapaun on Dactillion. just a thought, its not like it me awake of anything. |
Author: | jacko [ Fri Jan 21, 2011 6:22 am ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
OH i just had another.... A wookie that has a SA of Life debt, after set up chose any character* and this charater (the wookie) gains body guard to this character and gains { i don't know} +2 attack or +10 damage against any character that has targeted this (character*) character. soory probably doesn't read too easy, but as nobody seems likely to read it, it probably doesn't matter. |
Author: | R5Don4 [ Sat Jan 22, 2011 7:04 pm ] |
Post subject: | Re: Looking for non-unique ideas for Vset figs |
It would be great to have a Tusken with Tusken Reserves. "They'll soon be back, and in greater numbers." For that matter, it wouldn't be the worst thing to have the same kind of thing for Ewoks, Jawas, Ugnaughts, Black Sun, Rodians, Trandoshans A Jawa with Droid Reserves would be great too. Of course these would be very cool on on an appropriate Unique as well. |
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