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V-Set 4 - Minis, SAs, FPs, and CEs You Want to See
https://www.swmgamers.com/forums/viewtopic.php?f=183&t=11911
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Author:  audrisampson [ Tue Jan 31, 2012 1:16 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

hannahcannon wrote:
Maybe change it to non-unique followers. That would keep Vader from getting it, but still let the people who really need a boost access it. Then things like the knights, dark side adept, and reborn become a bit more playable. I personally love playing the knights. Nothing funnier than hitting a cortosis gauntlet on virt set Windu's first attack.


That would sooo suck..

Author:  GeneralGrievous [ Sun Feb 12, 2012 1:12 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

obikenobi1 wrote:
JakeChambers88 wrote:
I was wondering, has anyone thought to do a Ben Skywalker? The produced set has a Jacen and Jaina, and an Anakin Solo, but I haven't found a Ben Skywalker, and I think that would make a cool character for NR. Maybe a Ben Skywalker, Jedi Knight ?

Cost: 35
HP:130
Defense:14
Attack; +15
Damage: 20
Special Abilities
Lightsaber Duelist
Djem So Style
Force Powers
Force 2, Force renewal 1
Force Push 3
Force Leap


There already is a Ben Skywalker. He was in the DotF V-set.


So how about his *fate of the Jedi spoiler*


Girlfriend

Vestara khai
23, hp 60, def 17, atk 8, dmg 20
SA: unique
melée attack
mobile attack
Opportunist
Affinity to be in a squad with Ben
synergy with Ben +4 and +4
Shikkar Knife (this characters first attack of the skirmish is a critical hit)
Force Power: Force 2
lightsaber defense
knight speed
  

And some of her kin:


Sarasu taalon, sith lord
57, hp 120, def 21, atk 14, dmg 20  
SA: Unique
melee attack
stealth
Double Attack
Flurry Attack
Lightsaber duelist
Shikkar Knife (this characters first attack of the skirmish is a critical hit)
Force Power: Force 5
lightsaber defence
force leap
master speed
CE: sith non-unique follwers with a force rating gain stealth while within 6 squares of this character

Keshari sith 
15, hp 60, def 18, atk 10, dmg 20
SA: melee attack
Lightsaber Duelist
Shikkar Knife (this characters first attack of the skirmish is a critical hit)
force power
force 2
lightsaber Riposte
Force Leap

Author:  sheepgoatherder [ Mon Feb 20, 2012 7:21 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Jedi Sniper. They specialized in lightsaber throwing to take out targets around the Jedi Temple

Author:  Azavander [ Mon Feb 20, 2012 8:07 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

I am thinking of something cw like Cade bane. Has something like:

bounty hunter leader: if your squad contains only bounty hunters allies gain twin attack and cunning attack. Droids with bounty hunter are subject to this ability

Author:  LESHIPPY [ Mon Feb 20, 2012 9:05 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Azavander wrote:
I am thinking of something cw like Cade bane. Has something like:

bounty hunter leader: if your squad contains only bounty hunters allies gain twin attack and cunning attack. Droids with bounty hunter are subject to this ability


This has been discussed. I love the idea. But all in do time. There will be a bump for some bounty hunters

Author:  Grand Moff Boris [ Tue Feb 21, 2012 2:29 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

I want to make (or see made) an Imperial Knight with a CE that grants +4 to saves.

Author:  hannahcannon [ Tue Feb 21, 2012 2:48 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Grand Moff Boris wrote:
I want to make (or see made) an Imperial Knight with a CE that grants +4 to saves.


Would that work on lightsaber block? It would make them real Jedi killers if it did. Might even make them tournament worthy. Because I can't really see anyone using them outside of maybe a 500 point epic tourney right now.

Author:  Grand Moff Boris [ Tue Feb 21, 2012 2:59 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Yes, the same way Karmic Mettle works on Zayne.

Author:  swinefeld [ Tue Feb 21, 2012 3:58 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Grand Moff Boris wrote:
I want to make (or see made) an Imperial Knight with a CE that grants +4 to saves.

+1 8-)

Author:  TheHutts [ Tue Feb 21, 2012 5:38 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

I was playing a 4 against 4 friendly by myself last week, and my Imperial Knight Master got a Cortosis Gauntlet save against both new Nomi and Belth Allusis. It was awesome....

Author:  hannahcannon [ Wed Feb 22, 2012 9:17 am ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Yeah, but on the flip side of that, I hit a cortosis against Master Thon and he still ended up kicking my butt with charging assault.

Author:  Jedi_Master [ Sat Mar 03, 2012 12:26 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Personally, I think there needs to be a cortosis effect that works on ranged units too. That'll teach those 80 damage a pop people who's...ummm...only doing 60 damage now :lol:

As for mini's I wanna see, I was working on a side project and came up with this, thought it was neat.

Darth Nihilus, Sith Lord

HP: 100
Def: 18
Att: 12
Dam: 20

SA: Melee attack, Unique, Double attack

FP: 2, Force renewal 1, Sith Hunger, Drain Life 3, Force Corruption 1, Force Drain (Force 2, all characters within 6 take 10 damage, remove 10 damage from this character for each affected character)

Author:  obikenobi1 [ Mon Mar 05, 2012 12:52 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Jedi_Master wrote:
Personally, I think there needs to be a cortosis effect that works on ranged units too. That'll teach those 80 damage a pop people who's...ummm...only doing 60 damage now :lol:

As for mini's I wanna see, I was working on a side project and came up with this, thought it was neat.

Darth Nihilus, Sith Lord

HP: 100
Def: 18
Att: 12
Dam: 20

SA: Melee attack, Unique, Double attack

FP: 2, Force renewal 1, Sith Hunger, Drain Life 3, Force Corruption 1, Force Drain (Force 2, all characters within 6 take 10 damage, remove 10 damage from this character for each affected character)



+1

Awesome stats! I like the force drain power. Definetly very usefull against swarms.

I'd think with his stats he'd be in the mid 40's pt range.

Author:  audrisampson [ Mon Mar 05, 2012 1:37 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Jedi_Master wrote:
Personally, I think there needs to be a cortosis effect that works on ranged units too. That'll teach those 80 damage a pop people who's...ummm...only doing 60 damage now :lol:

As for mini's I wanna see, I was working on a side project and came up with this, thought it was neat.

Darth Nihilus, Sith Lord

HP: 100
Def: 18
Att: 12
Dam: 20

SA: Melee attack, Unique, Double attack

FP: 2, Force renewal 1, Sith Hunger, Drain Life 3, Force Corruption 1, Force Drain (Force 2, all characters within 6 take 10 damage, remove 10 damage from this character for each affected character)


I think your on the right path, but it seems that when Nihlus designs get made people tend to forget he ate a freaking planet... I would think maybe a Force Drain 3 ability might be good to reflect this. Force Drain 3 Force 4: All characters within 6 squares take 30 damage, Remove 30 damage from this character for each affected character.

Author:  Jedi_Master [ Mon Mar 05, 2012 8:25 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

audrisampson wrote:
I think your on the right path, but it seems that when Nihlus designs get made people tend to forget he ate a freaking planet... I would think maybe a Force Drain 3 ability might be good to reflect this. Force Drain 3 Force 4: All characters within 6 squares take 30 damage, Remove 30 damage from this character for each affected character.


I know he ate a freeking planet, however, the average boob has 10 HP, so him numming a wide area for 10hp should be a good representation. (After all, you did survive him ^^). I was tempted to give him LS Deflect too, as he kinda made my blasters useless (it was funny using 3 people with rapid shot against him and seeing all the spastic movements) but I figured he isn't ment to be a defensive beast (just like no grevious has wall climber or no vader has absorb energy. Pet peeves of mine.)

Author:  coffeebean [ Wed Mar 07, 2012 3:28 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Force Feedback 1 (Force 1, replaces turn; adjacent enemy loses all force points and takes 10 damage for each force points lost, save 16)

Force Feedback 2 (Force 2, replaces attacks; adjacent enemy loses all force points and takes 10 damage for each force points lost, save 16)

Force Feedback 3 (Force 3, replaces turn; range 6, target enemy loses all force points and takes 10 damage for each force points lost, save 16)

Force Feedback 4 (Force 4, replaces attacks; range 6, target enemy loses all force points and takes 10 damage for each force points lost, save 16)

Force Feedback 5 (Force 5, replaces turn; sight, target enemy loses all force points and takes 10 damage for each force points lost, save 16)

that should turn stockpiled force points against an enemy:)

Author:  JakeChambers88 [ Tue Mar 13, 2012 10:15 am ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Is it possible to get a Darth Caedus with Advanced Battle Meditation? We already have Bastila, and Caedus does ABM in his storyline? I'm not sure how much his cost would be, or what else he would have, i'll leave that to those who do this kind of thing.

Author:  Chewie73 [ Sat Mar 17, 2012 11:19 am ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

Another Idea I had was a re-imagining of Luke's Landspeeder that let's you bring in a Luke and/or Obi-wan after defeat. Make it cost a bit more to reflect the bonus, but It would be neat. Same with the tauntauns, getting a dismount would be cool.

Author:  AcheronFate [ Sun Mar 18, 2012 3:55 pm ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

OK i have an idea for a new ugnaught that Timmer and Sthlrd already heard and got a kick out of lol...its Ugnaught Demolitionist Apprentice..it costs 2 points has 10 hp 10 def no attack and no damage. Special abilities are Tempramental Satchel charge, Replaces attacks: Designate 1 adjacent door as open and it remains open for the rest of the skirmish and cannot be closed save 11. lol basically a 2 point way to possibly open a door lol oh and i made a new ability it also has "Low Level Grunt" which says "this character cannot be in a squad with ugnaught boss" ..just to stop those shenanigans right off lol tell me what you think guys 8-)

Author:  sthlrd2 [ Mon Mar 19, 2012 1:51 am ]
Post subject:  Re: V-Set 4 - Minis, SAs, FPs, and CEs You Want to See

JakeChambers88 wrote:
Is it possible to get a Darth Caedus with Advanced Battle Meditation? We already have Bastila, and Caedus does ABM in his storyline? I'm not sure how much his cost would be, or what else he would have, i'll leave that to those who do this kind of thing.


With caedus and his sith battle med, he was able to manipulate the battle field. My idea for that was
Sith battle med: replaces turn, this character may move all characters within 6 squares up to 3 squares in any direction. Could have multiple uses to it. Use just on your guys to set up a strike, use to move enemy's away from mice or ce's, move them adjacent to or away from a door. It's a different and exciting new ability which I (and I know first hand that others feel the same way) think the game in its current state could use some completely fresh ideas. This would be a fresh idea that would add a new dimension to the game.

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