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 Post subject: Ideas
PostPosted: Sun Sep 19, 2010 11:05 am 
Intelligence Operative
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Joined: Thu Aug 26, 2010 5:25 pm
Posts: 329
Remake the Grievous Jedi hunter piece and grievous clone strike piece
make grievous's kaleesh warrior Ronderu lij Kummar with the current kaleesh piece
Nas Choka as a Subaltern
voxxyn with vornskr
Jan Ors with an old republic recruit


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 Post subject: Re: Ideas
PostPosted: Sun Sep 19, 2010 9:29 pm 
General
General

Joined: Sun Sep 02, 2007 2:22 pm
Posts: 453
GeneralGrievous wrote:
Jan Ors with an old republic recruit


Some good ideas there, but especially +1 vote on this one :)


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 Post subject: V-Set 3 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 3:12 pm 
The One True Sith Lord
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ok this is for the community. Get on board and voice your opinion. If you dont say anything here please dont gripe later we werent listening.

List the stuff you want to see int he next set. Please pay attention to what is already been taken care of.

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 3:42 pm 
Mandalore
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Force Powers:
some kind of Force Pull ability to bring characters closer to you, but deals no damage, preferraby as a 'on this characters turn' ability, so it doesnt take away the attack option.

characters:
Ric Ole
Naboo Pilots
Boss Nass
Royal Handmaidens
Dexter? (the cafe owner/info broker from ep 2)
New Zam Wessell
New Jango Fett
new stats for Reek, Ackley, Nexu, and Rancor
Nute Gunray
Lott Dodd
other neimodian bigwig who I cant think of
unique Kaminoans
updates stats for other out of date huges
updates for out of date jedi (Even Piell, etc)
Darth Nihilus
Imperial Palpatine who can actually use a lightsaber well
NR or Fringe Chewbacca
Lowbacca
Tenel Ka
Brakiss? (am I making that name up?)
Zekk
Gardulla the hutt
Ziro the Hutt
Guri


Im sure Ill come up with some more later on.

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 3:52 pm 
Black Sun Thug
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I'm looking forward to some characters from Star Wars: The Old Republic. Due to LucasArts' policy of brand recognition, a lot of the characters are quite similar to minis that already exist, and this would further boost the Old Republic, Mandalorian, and Sith factions. I understand that we may want to wait until after the game is released to make V-set pieces from it, but I'd still like to propose it.

Specifically, I'm very interested in the following:
Darth Malgus {Darth Malak}
Eleena Daru (Malgus' Twi'lek cohort)
Shae Vizla {Mandalorian Captain}
Sith Trooper
Sith Warrior
Ven Zallow
Unidentified Jedi from Battle of Alderaan
Republic Special Forces Trooper {Clone Trooper}
Republic Special Forces Captain
Republic Special Forces Trooper w/Repeating Blaster Cannon {Clone Trooper w/Repeating Blaster}
Temple Security

To give my voice merit, I would like to show what can be done by those who would want to go further than just use substitute minis for these pieces:
Image
Image
Image
Image
Image
Image

Other pieces I'd like to see:
Jedi {Jedi Knight} should have affinity to Old and Regular Republic
DSD1 Dwarf Spider Droid {Dwarf Spider Droid}
STAP {Battle Droid on STAP}
Massassi Warrior {Massassi Sith Mutant}
Anakin Skywalker, Enraged Jedi {Anakin Skywalker, Sith Apprentice} should have affinity to Republic and Imperial
AT-RT Scout Walker {AT-RT}
Princess Leia, Slave {Princess Leia, Captive} Rebel, with Affinity to any squad with a character whose name
includes "Jabba"
Jabba's Rancor {Rancor}
Desert Skiff {Nikto Gunner with Desert Skiff}
Fig'rin Dan {Bith Rebel}
Trandoshan Slaver {Trancoshan Mercenary LotF}
Mara Jade {Mara Jade, Emperor's Hand}
Darth Nihilis, Sith Lord {Darth Nihilis}
Admiral Saul Karath {Sith Trooper Captain}
Exar Kun, Sith Lord {Exar's Force Spirit just isn't enough for me. I want an Exar that can kick butt with his own :saber:

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Last edited by LeftiesWillRule on Thu Nov 18, 2010 8:11 pm, edited 2 times in total.

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 3:54 pm 
Droid Army Commander
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I'll have to see the set list first of the first V-Set.


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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 4:39 pm 
One of the Sith on Malgus' Shuttle
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Fool wrote:
I'll have to see the set list first of the first V-Set.

I think the reason we're having this list now is to that the Designers can start work on V-Set II while we wait for V-Set I to finish up. So even though not everyone knows all the stats, we still want more opinions on stuff to include for next time...


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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 4:44 pm 
Sith Apprentice
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Yeah I agree, I'd like to wait and see at least what the set list is for DotF before I start thinking of what I'd like to see for V2

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 4:45 pm 
Death Star Designers
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General Themes:

1. Darktroopers revamped for Imperials, whether it is just Mohc, or preferably, all three versions.
2. Black Sun expanded. Ideally a Xizor that gives a big bonus for having a Fringe only squad.
3. The One Sith made into a theme, probably with a Krayt or Veed creating some limited crossover.
4. Some Trooper specific CE's for Republic, along with maybe a new boost to Commandos.
5. Living Seps. We have plenty of Quarren, Aqualish, and a few other species that can be Sep. Maybe work in the Clone Wars Death Watch.
6. Try to make Rebel Troopers workable.
7. Add a few Trooper options for NR.
8. Make an Infiltrator theme for Nom Anor with Humans and Duros.
9. Heck, make enhance the Peace Brigade.
10. Do some interesting things with Sith non-Sith, or the Troopers and Assault Droids.
11. Huge Seperatist support. Comon, they've got the most Huges, it would be awesome to face down a couple.
12. Make a bit more fun Death Star/Navy Trooper theme.

Specific minis to follow...

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Last edited by Sithborg on Sat Nov 27, 2010 8:29 pm, edited 2 times in total.

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 5:19 pm 
Really Cool Alien from a Cantina
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Sithborg wrote:
7. Add a few Trooper options for NR.

+1
New republic R-2 D-2 with Disruptive
Jaina Solo, sword of the jedi
Human Black sun vigo
Mistryl assassin
More GenoHaradan's

If any of these are in DotF forget I said anything.

EDIT:
I thought of some more...
A Chewbacca with an ability that scares Mouse Droid's, like in A New Hope.
And I agree, we need some mini's of The Old Republic MMORPG.
A (weaker?) Cad Bane with a comander effect for fringe.
ARC Trooper captain.
Storm Commando strike leader

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Last edited by kamikaze13 on Thu Nov 18, 2010 10:01 pm, edited 3 times in total.

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 5:36 pm 
One of the Sith on Malgus' Shuttle
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I'm in the middle of playing TFU for Wii and noticing a lot of potential characters we can use:
Felucian Shaman (with some sort of "mass heal" FP that allows all allies within 3 squares can remove 10 damage from them)
Felucian Chieftan (a CE that grants Force Renewal to allied Felucians or a simple attack/defense boost)
Felucian Dark Warrior (with Dark Temptation since on Wookieepedia it mentioned how Felucians are always on the verge of falling to the dark side of the Force)

Imperial Jumptrooper (Flight and Flamethrower 20)
Purge trooper (anti-Force Push/Grip, Missiles 20, something that reduces damage of lightsabers)
Imperial Senate Sentinel (Force Pike [Parry+Shock Staff], Lightsaber Duelist)
Incinerator trooper (Flamethrower 30)
Stormtroopers who were Melee-attackers with the pikes that were resistant to Force Lightning (can't find the name but they were awesome and difficult to go against)


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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 5:50 pm 
Droid Army Commander
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A new starkiller
Some type of republic rein trooper and more republic troopers
More Imp troopers
New Carth
New Jango
More Ewok stuff
A Rebel melee Luke thats good
Boss Nass
Snoova
GURI
E1 C3po
some new wookiees of some type
A CE or two that can make NR troopers playable.


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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 5:58 pm 
Really Cool Alien from a Cantina
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Sithborg wrote:
5. Living Seps. We have plenty of Quarren, Aqualish, and a few other species that can be Sep. Maybe work in the Clone Wars Death Watch.

Ahhhhhhg...
How did I miss that. +1 to this, especially a Separatist Commando captian!

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 8:23 pm 
One of The Ones
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Yes to more living Seps.

Yes to NR troopers.

Yes to Sith troopers.

Yes to stuff for Felucians, Ewoks, Black Sun, Death Watch.

Yes to restating the out of date Huges, especially the beasts, and the Republic Speeders.

Yes to restating Even Piell, Agen Kolar, Quinlan Vos etc.

Shaak Ti and/or Maris with some gimmick for Rancors.

Soontir Fel

And for God's sake, please do something for the old speeder bikes! Down with Accelerate! :P
Heck, give 'em a save to put a plain old trooper/commando on the board if the bike gets shot out from under them.


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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 9:30 pm 
Third Jedi from the Left
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What we need here is a more useful Assaj Ventress

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 10:18 pm 
General
General

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jedispyder wrote:
Purge trooper (anti-Force Push/Grip, Missiles 20, something that reduces damage of lightsabers)


Just finished TFU 1 as well, and was wondering why the heck we never got the Purge Trooper! It's more or less a Dark Trooper Phase 3 with some anti-force gadgets.

Other stuff I'd like to see:

- More Ep. 1 content (Gungans, Naboo, Watto)
- more species specific boosters: Onaconda Farr for a Rodian booster? Tion Medon that is decent?
- more cowbell
- a boosted Jabba, with a CE/SA that really lets you run a whole "Jabba's Court" of random aliens
- boosted Gamorreans to go with Jabba
- Slave Leia!
- restat for C-3PO Ewok Deity. Too cool a sculpt to never see play
- a Han or Chewie with Synergy for the other (so either one or both get a boost. I just want to see a reason to team Han + Chewie up)
- NR Leia with Noghri booster?
- Tyranus with a living Sep CE


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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 10:37 pm 
Death Star Designers
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Some things I'd like to see:

1. More living Seps. The Seperatists are kinda lacking in this area. I think its time they get some more support.
2. A good Seperatist Commander that benifits living Seperatist allies. Count Dooku, I'm looking at you! :)
3. Chazrach (I'm not sure on the spelling). Basically a cheap Vong mini with swarm.
4. Some more Sith troopers/ Trooper Commanders. I love the Sith Troopers. They look so cool in their armor. They have some great commanders so far, but they still need some boost of some kind. The Elite Sith Trooper can only get up to +11 attack, and thats just not going to cut it against most squads. Maybe a Sith Trooper commander with a CE similar to Commander Gree from CW would be a huge boost.
5. I would really love to see more fringe mini's with Stealth. I really like playing Nom Anor and I love to see things go Boom! :D
6. Along the lines of number 5, I'd like to see more high cost non-unique fringe that can play competitively. I say this because it give more options to a Nom Bomb squad when Nom can give his Ooglith Masquer to someone and then make them get super stealth.
7. I'm not sure if DotF is going to be coming out with something along these lines, but I'd like to see the Jabba's crime organization sub faction see some more action. The Black Sun are already good. It's time for some criminal competition to arise.
8. I'd like to suggest a new sub-faction: The Genoharadan. This secret organization held a lot of power, and I'd like to see some minis made to reflect this more, and give benifits to Genoharadan mini's.

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Fri Nov 05, 2010 11:43 pm 
Warmaster
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Posts: 586
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sentience Programming: Choose an allied droid character at the start of the Skirmish. THat droid is Subject to Commander effects,

Cloned : when this character is defeated, make a save of 1. If the save succeeds return this character to full health and place him in your starting area. (I used this for My Bevel Lemelisk)

Impulsive Force 3: Each Time a unique ally is defeated this character gains 3 force points (used on a calista custom i made)

Pilot Training: choose 1 ally at the Begining of the Skirmish, that character gains Pilot

SHien Style Mastery: whne hit be a non melee attack, this character takes no damage with a save of 11. The attacker takes damage equal to the damage prevented, save 11.

Gunnery Expert: droid allies within 6 gain Crack gunner +10


and for characters
Dr. Nuvo Vindi
Chewbacca and ewoks in at-st
Boss Nass
A new Republic Chewbacca
Jorus Cboath
Any Vagaari
a New republic C-3PO and R2-D2
Jar Jar Binks Senator
a Rebel Bail Organa
The one Armed Wampa
a Jawa with Repair
More Gands
Dorsk 81
Bib Fortuna (In B'omar monk form)
Jax Pavan (a good one)
More Palidan (Jedi )
C-3px
Wicket on Speeder bike(From Endor)
a Houk
a Dragon snake
a Shapeshifter
Watto
A celegian
A Zeltron
a Danthomir witch
Medical Droids for factions other than rebel and fringe
Porkins
A new Ackbar
Cilghal Jedi healer
Worker Droid
Buzz Droids
Borsk Fehlya
Any on the Halcyon bloodline
I-5Yq
Den Dhur
Laranth Tarak
xantos
Darth VADER On mustafar
Oppo Rancisis
Adi Gallia
Eeth Koth
Kyp Durron (possessed Jedi)
Bevel Lemelisk
Dorsk 81
Durga the Hutt
a New Mon MOthma
a New Zam Wessel
admiral Daala
Calista Ming
and for mandalorians

Dutchess satine,
Tor Visla
Jango Fett
Mandalore the Resurector
ANy of the Unrepresented Mandalores
pre visla
kal skirata
Jaster Mereel

Granted i dont know what all is in this first vset so my list could change :mrgreen:

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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Sat Nov 06, 2010 2:25 am 
Really Cool Alien from a Cantina
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Posts: 157
1) The 74 pt NR Luke is a crappy figure with a cool sculpt; New Luke please, that's not 115 pts:)
Note; EU had Luke taking out AT-AT's a the height of his Jedi buffness!

2) EU, An Imperial Luke; representing when he briefly turned to the Dark Side

3) Republic and NR C3PO

4) NR R2D2

5) NR Chewbacca

6) Better stat Separatist Jango Fett

7) Cool Ewok commander effect

8) Ewok ability that takes out AT-ST's

9) Cool Jawa commander effect


MC


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 Post subject: Re: V-Set 2 - Minis, Force Powers and Abilities You want to See
PostPosted: Sat Nov 06, 2010 4:02 am 
Black Sun Thug
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Posts: 57
Force Powers
A useful Battle Meditation
Incremental Force Crush
Incremental Force Pull
Vaapad Fighting Style Mastery
Shien Style
Shien Style Mastery
Juyo Style
Juyo Style Mastery
Den Möch


Minis
Old Republic
GrandMaster Satele Shan
Ven Zallow
Master Thon
Nomi Sunrider Jedi Master
Arca Jeth
Old Republic Smuggler
Old Republic Trooper
Old Republic Sargent
Carth Onasi (something useful)
T701 Droid
Zayne Carrick Jedi Knight (Levitation!)
Gryph

Sith
Darth Malgus
Darth Anddedu
Darth Zannah (mmmhhh... sith with soresu and sith sorcery)
Eleenda Daru
Darth Maladi
Darth Nihilus
Darth Traya

Republic
Mace Windu (c´mon, make it useful for once)
Yoda Grandmaster (not a 55 points version, but something more along the lines of Luke and Yoda Mastery of the Force)
T'ra Saa (NR affinity)

Rebels
Mon Mothma (Disruptive, Diplomat, etc...)
A new Admiral Ackbar
Galen Marek

Empire
A new Emperor (Affinity for non-unique Sith and the dude that took down 3 Jedi Council Masters in less than 3 seconds).

New Republic
Luke Skywalker Jedi Master, or something like a Grandmaster under 100 points please!
Nat Skywalker

Mandalorian
Rohlan Dyre
Shae Vizla (with Sith Affiinity -yay)

Fringe
Vilmarh Grahrk
Celeste Morne
Cade Skywalker (Dark Transfer and Sith Rage!)


Last edited by Sergione on Sat Nov 13, 2010 5:20 am, edited 1 time in total.

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