FVBonura wrote:
Here are some of my votes with suggested stats
Prince Isolder (Courtship of Princess Leia)
Hapan Faction or Fringe
HP 80
Def 16
Atk 11
Dmg 10
Special Abilities:
Unique
Pilot
Rapport (Leia -1)
Cunning Attack +20
Shields 1
Gun of Command (same as Dominate)
Mobile attack
Commander effects:
Non-unique Followers gain Cunning Attack +10
Especially like this one, I was thinking just the other day about possible new factions. The only one that really made sense are the Hapans who have been a consistent force in the galaxy for a long time, there is also enough characters to have a decent start as well:
Prince Isolder
There are three major Queen mothers including Tenal Ka.
Hapan pirates
Pilots
guards
diplomat
soldier
Plenty of decent pieces for a small fleshed out faction. alternatively if they didn't want to create a new faction, you could have a special ability in a fringe faction called Hapan (this character can only be in a squad with fringe characters)
Then you could have Hapans, Chiss, Killiks, Svvi-Ruu (misspelt that one for sure), Dathamori, and I'm sure there are others as well that deserve some specific even mini-faction love.
Anyways I have also been working on some ideas which I will unveil over the next bit. There is ALOT and I apologize if they have been suggested before.
Separatist
Argente Passal (gotal merc)
Cost 30
HP 50
Def 13
Atk 4
Dmg 10
SA
Unique
Evade
Project Instinction (Replaces turn: living enemy characters within 12 squares gain savage and -4 defence until the end of the round, they can avoid this effect with a save of 6. Characters that fail this save join the opponents squad until the end of the round.
Senator Tikkes
Cost 20
HP 40
Def 17
Atk 8
Dmg 10
SA
Unique
Charging Assualt +10
Mon Calamari Hunter (+4 atk and +10 damage against mon calamari enemies)
CE
Quarrens in your squad gain Charging Assualt +10 and Mon Calamari Hunter
Alto Stratus (human bodyguard or sep commando)
Cost 25
HP 90
Def 17
Atk 12
Dmg 20
SA
Unique
Flight
Speed 8
Mobile Attack
Blade (replaces attacks, +4 attack and +20 damage against an adjacent character, counts as a melee attack)
CE
Separatist characters with stealth in your squad gain flight and speed 8
General Loathsoam, ground force commander
Cost 15
HP 60
Def 16
Atk 8
Dmg 10
SA
Unique
Rapport 10 for huge droids
CE
Huge droid followers gain shields 1 and flanking attack
Rune Haako
Cost 13
HP 30
Def 11
Atk 0
Dmg 0
SA
Unique
Sep reinforcements 20
Rapport 2 for neomodians
CE
Neomodians within 6 squares gain bodyguard and gregorious
Durge on Speeder Bike
Cost 60
HP 150
Def 17
Atk 8
Dmg 20
SA
Unique
Accelerate
Strafe Attack
Flight
Bounty Hunter
Jedi Hunter
Resilient
Regeneration 20
Count Dooku, Separatist Commander
Cost 60
HP 140
Def 21
Atk 15
Dmg 20
SA
Unique
Lightsaber Duelist
Melee Attack
Double Attack
Makashi Style Mastery
Betrayel
Force 2
Force Renewal 2
Force Lightning 4
Lightsaber deflect
Lightsaber Riposte
Master Speed
CE
Living Separatist commanders gain +4 attack and extra attack
Captain Mar Tuk, Tactical Genius
Cost 45
HP 40
Def 14
Atk 5
Dmg 10
SA
Unique
Tactician +4
Separatist reserves 30
CE
As long as a droid in your squad has line of sight to an enemy you can choose to activate 1, 2, or 3 characters that turn, this includes droid and savage characters
Tri-Droid (octupturra)
Same stats as current one but also give:
60 HP
Gas Self Destruct (when this character is defeated, all living characters within 6 squares take 20 damage of poison)
Suppressive fire (an enemy hit by this characters attack cannot move and has -4 attack until the end of the round)
Muckrucker
Same stats but add:
Sure footed
Muckrucker (at the end of this characters turn, one enemy within 6 squares is activated this round, save 16)
Homing Spider Droid
Cost 40
HP 120
Def 13
Atk 13
Dmg 30
SA
Droid
Damage Reduction 10
Accurate shot
Speed 8
Sustained Shot (once per turn, if this character's attack defeats an enemy, you may make another attack)
Veteren Vulture Droid Starfighter in Walking mode
Cost 50
HP 100
Def 14
Atk 9
Dmg 20
SA
Droid
Damage Reduction 10
Mounted Weapon
Greater Mobile Attack
Double Attack
Twin Attack
Self Destruct 60
Missiles 40
Heavy Hailfire
Cost 35
HP 100
Def 15
Atk 10
Dmg 30
SA
Droid
Mounted Weapon
Speed 16
Advanced Missiles 40 (save of 16 to avoid the damage)
Damage Reduction 20
Persuader Tank
Cost 45
HP 200
Def 16
Atk 10
Dmg 30
SA
Droid
Double Attack
Mounted Weapon
Doctrine of Fear
Speed 8
Damage Reduction 20
Stap
Cost 21
HP 20
Def 15
Atk 5
Dmg 20
SA
Droid
Strafe
Accelerate
Twin Attack
Cortosis Super Battle Droid
Cost 18
HP 50
Def 14
Atk 4
Dmg 20
SA
Droid
Damage Reduction 10
Cortosis 18 (when this character rolls a 18 or higher with parry, an attacking enemy with a lightsaber has -20 damage for the rest of the skirmish)
Super Battle Droid Officer
Cost 20
HP 40
Def 15
Atk 8
Dmg 20
SA
Droid
Charging Assualt
Momentum
Rapport 2 for Super Battle Droids
CE
Super Battle Droids in your squad gain squad momentum)
Commando Droid Strike Leader
Cost 19
HP 60
Def 18
Atk 9
Dmg 10
SA
Droid
Twin Attack
Squad Firepower
Squad Defence
Squad Assualt
CE
Commando Droids gain Squad defence and squad assualt
Pilot Battle Droid
Cost 6
HP 20
Def 9
Atk 1
Dmg 10
SA
Droid
Pilot
Gunner +20
Ground Pilot
Tactical Droid (Guard Droid)
Cost 16
HP 50
Def 15
Atk 4
Dmg 10
SA
Droid
Relay Orders
Override
Tactician +4
CE
At the end of this characters turn you may move one follower up to it's speed, this does not count as ativating that character this turn
Assassin Droid
Cost 35
HP 70
Def 16
Atk 10
Dmg 20
SA
Droid
Stealth
Double attack
Programmed Target
Spider Swarm (replaces turn, all enemy characters within 6 squares take 10 damage, save 11)
Advanced Dwarf Spider Droid
Cost 18
HP 50
Def 17
Atk 9
Dmg 30
SA
Droid
Splash 20
Separatist Commando
Cost 10
HP 40
Def 17
Atk 8
Dmg 20
SA
Stealth
Squad Defense
Munn Guard
Cost 5
HP 10
Def 13
Atk 4
Dmg 10
SA
Bodyguard
Geonosian Soldier
Cost 14
HP 40
Def 17
Atk 8
Dmg 20
SA
Flight
Sonic Weapon
Mobile Attack
Techno Union Scientist
Cost 10
HP 30
Def 14
Atk 6
Dmg 10
SA
Empathy
Cybernetic Upgrades (replaces attacks, touch, one non-unique follower gains cyborg and savage)
Cost 70
General Grievous, Unleashed
HP 130
Def 18
Atk 14
Dmg 20
SA
Unique
Melee Attack
Charging Assualt +10
Twin Attack
Wall Climber
Parry
Evade
Also remakes of Dooku as a sith and Holo sideous as a Separatist