CL 4
Medium Kel Dor Jedi 4 Init +11; Senses low-light vision; Perception +10 Languages Basic, Bocce, Kel Dor, Sullustese
Defenses Ref 19 (flat-footed 15), Fort 16, Will 18; Deflect hp 47; Threshold 16
Speed 6 squares Melee lightsaber +9 (2d8+5) or Melee lightsaber +9 (2d8+6) with both hands or Melee guard shoto +9 (2d4+3) Ranged by weapon +8 Fighting Space 1 square; Reach 1 square Base Atk +4; Grp +8 Force Powers Known (Use The Force +10): battle strike (2), Force slam, surge
Abilities: Str 12, Dex 18, Con 13, Int 14, Wis 17, Cha 16 Special Qualities: keen force sense Talents: Deflect, Block Feats: Force Sensitivity, Force Training, Weapon Finesse, Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, simple) Skills: Acrobatics +11, Initiative +11, Perception +10, Use the Force +10 (may reroll to search their feelings or sense the Force and keep the better result) Possessions: guard shoto[+2 to Block, Deflect](crystal +2 to deflect, self-built), lightsaber(crystal +2 damage, self-built), utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser)
Abilities were generated on a rolled build.
_________________ Winner of the Knights of the SWMGamers Stats Contest <Joruus (GFC)> - Sheesh, I swear you're like Fool 2.0 (and you can quote me on it xD) Archives of the Gamers Jedi Join the FOLLY! Online casual League, find out more here: FOLLY
|