logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 23 posts ]  Go to page 1, 2  Next

Author Message
Offline
 Post subject: offiicial map requests and ideas
PostPosted: Wed Nov 14, 2007 5:36 am 
Hall of Fame Member
Hall of Fame Member
User avatar

Joined: Sun Sep 02, 2007 9:57 pm
Posts: 1340
Location: Newport News, Va
Along with the on going poll, of which one of those maps will be done, I thought it would be good to kinda just have one place to post map ideas, and new locations.

Also talk about special terrain rules which may or may not end up on future custom maps.

I'll start, I am officially requesting a fulucia map in honor of Shaak Ti, in the Force Unleashed. Now I wonder who's gonna do it :wink:

_________________
Image

"Micro-managment Breeds Incompetence"

Being a Star Wars Miniatures Hall of Famer is a Responsibilty Not a Priveledge.


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Mon Nov 26, 2007 11:27 pm 
Jedi Knight
Jedi Knight

Joined: Wed Sep 12, 2007 1:21 pm
Posts: 321
Location: Lake Forest Park (The only cool Seattle suburb)
I personally would like to see a Dxun Jungle map, but have no mandalorian base camp. Just a Dxun jungle with tombs, crashed ships, and weapon caches.

_________________
Aliit ori'shya taldin (mando'a for: family is more than blood)
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Wed Jan 09, 2008 9:57 pm 
Jedi Knight
Jedi Knight
User avatar

Joined: Sun Sep 02, 2007 12:40 pm
Posts: 386
With the Legacy set coming out soon and the possibility of some Young Jedi, maybe a Baanu Rass (Vuuzhan Vong ship on Myrkr that housed the voxyn queen) would be a fun one to have. (Of course this has absolutely nothing to do with the custom voxyn I just made, see Custom figs thread...)
You could make it seem more like a YV map, of which there are none.

_________________
You can view the comprehensive Orphans list I have made up here:

http://www.desmoinesfanforce.net/Orphans.htm


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Thu Jan 10, 2008 6:25 am 
Hall of Fame Member
Hall of Fame Member
User avatar

Joined: Sun Sep 02, 2007 9:57 pm
Posts: 1340
Location: Newport News, Va
After the map pack, one of my slated maps is a vong formed planet, not exactly the same thing , but close.

I'll have to do some research on this ship your talking aobut.

_________________
Image

"Micro-managment Breeds Incompetence"

Being a Star Wars Miniatures Hall of Famer is a Responsibilty Not a Priveledge.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Thu Jan 10, 2008 3:17 pm 
Jedi Knight
Jedi Knight
User avatar

Joined: Sun Sep 02, 2007 12:40 pm
Posts: 386
It was in Star by Star, and can be found in numerous places: New Essential Chronology, Wookieepedia, etc.

Either way, a YV customized map would be awesome.

_________________
You can view the comprehensive Orphans list I have made up here:

http://www.desmoinesfanforce.net/Orphans.htm


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Thu Jan 10, 2008 8:21 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 10:36 pm
Posts: 1543
Location: Central CT
Great Pit of Carkoon with expansive Dune Sea/canyons

_________________
Bottoms up and spirits down


Archives of the Gamers Jedi
is designed to be your official source for in-game rules questions!


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Fri Jan 18, 2008 6:25 pm 
Customizer Extrodinaire
Customizer Extrodinaire
User avatar

Joined: Mon Nov 12, 2007 7:30 pm
Posts: 596
hmm, maybe the Jedi Temple or Yavin IV jungles

_________________
"The Force is like duct tape. It has a light side, a dark side, and it BINDS the galaxy together." -Anonymous

"Genius is 99% perspiration and 1% inspiration."
-Thomas Edison


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Fri Jan 18, 2008 7:12 pm 
Grand Admiral
Grand Admiral
User avatar

Joined: Sun Sep 02, 2007 2:42 pm
Posts: 928
The Sith Academy on Malachor 5 would be cool.

_________________
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Thu Mar 13, 2008 5:50 pm 
Third Jedi from the Left
Third Jedi from the Left
User avatar

Joined: Sat Nov 24, 2007 10:21 am
Posts: 143
Location: Pittsburgh, PA
I mentioned this before, but here goes again:
~ A new Tatooine map would be nice. I was thinking rocky canyons and a tusken raider camp (think Battlefront 1), but something that could connect to the Mos Eisley map would be pretty awesome as well.

~ I've always been interested in the idea of having multiple maps that are made to be used together (or individually for smaller games), say three floors in a building. The maps could be smaller in sized, 24x24?, with stairs/elevators/balconies that match up so that the game could move between different levels. Characters with Flight or Force Leap could move up and down between maps via balconies/windows? Probably more than you'd be interested in getting onto the Map Pack 2, but wanted to throw it out. This might be a cool way to handle an Ewok Village

~ Kamino... Tipoca City could be a very challenging map to make. Walkways could make it difficult to balance well. I guess you could make most of the map interior, with some walkway in the middle and around the edges... but some nice pits could be added in!

_________________
It is a mistake to try to look too far ahead. The chain of destiny can only be grasped one link at a time. ~ Sir Winston Churchill

SWM Trades: viewtopic.php?f=20&t=1455

Customs: viewtopic.php?f=13&t=3410


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Sun Mar 16, 2008 11:26 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Fri Feb 29, 2008 8:53 pm
Posts: 451
Location: West Chester, OH (near Cincinnati)
Here's a few suggestions:

1) The Senate Grand Chamber where Yoda and Palps had their little tussle.

2) Xizor's Skyhook from Shadows of the Empire

3) A Tree city from Kashyyyk (for all the Pushers out there.... :P )

4) The Spice Mines of Kessel (Think nastier version of Rancor Pit)


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Tue Mar 18, 2008 2:24 pm 
Hall of Fame Member
Hall of Fame Member
User avatar

Joined: Sun Sep 02, 2007 9:57 pm
Posts: 1340
Location: Newport News, Va
Spice Minse of Kessell and Kashyyk treetop city are 2 maps that are already officially slated for MP:II, hope that makes you happy!

I've had a few Ideas for Shadows of the Empire locations, but It's been so long since I read the book I would have to go back and really dig in and research.

The Tusken camp is another thing I've thought about, But I was thinking more of a smaller 18x22 inch map more geared towards scenarios, but I am also working on Anchorhead for the second pack.

Keep the ideas coming, and remember the second pack will probably have 8 maps in it, and only 4 are official right now

1 Kessell
2 Kashyyk treetop City
3 Spice Mines of Kessell
4 Anchorhead

Mygeeto is almost official, but were still in the planning stages for that one.

_________________
Image

"Micro-managment Breeds Incompetence"

Being a Star Wars Miniatures Hall of Famer is a Responsibilty Not a Priveledge.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Tue Mar 18, 2008 5:17 pm 
Warmaster
Warmaster
User avatar

Joined: Sat Dec 08, 2007 11:19 pm
Posts: 561
Location: Cincinnati, OH
I just played Battlefront( Yeah, I'm late...so what!?)
I was VERY impressed with the Ren Var Battle Zone-
similar to a ruined castle, very Mixed up and my favorite enviroment so far

_________________
"The closer you get to the light, the greater the shadow..."


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Tue Mar 18, 2008 7:07 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 10:36 pm
Posts: 1543
Location: Central CT
I think I'd also like to see the mines or administration level Peragus or the Harbinger ship which ended up running into the mining colony which the Exile jumped on. The game (KotoR2) wasn't all that great but it had some good locations.

_________________
Bottoms up and spirits down


Archives of the Gamers Jedi
is designed to be your official source for in-game rules questions!


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Fri Mar 21, 2008 9:18 pm 
Third Jedi from the Left
Third Jedi from the Left
User avatar

Joined: Sat Nov 24, 2007 10:21 am
Posts: 143
Location: Pittsburgh, PA
awwww yes, Rhen Var would be good, I really enjoyed that map but have not played the original BF for a long time.

What if you made the tusken camp as a add-on for either the Anchorhead or Mos Eisley maps (or both! imagine combining the three for a huge play area, tuskens in the middle as a sort of corridor between the two)

_________________
It is a mistake to try to look too far ahead. The chain of destiny can only be grasped one link at a time. ~ Sir Winston Churchill

SWM Trades: viewtopic.php?f=20&t=1455

Customs: viewtopic.php?f=13&t=3410


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Wed Aug 06, 2008 3:13 am 
Black Sun Thug
Black Sun Thug

Joined: Sun Apr 27, 2008 6:14 pm
Posts: 91
I would love to see a Star Forge map, or even a map on the Star Forge Observation Deck (the last area in KotOR). If only because I need it for my KotOR campaign...


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Thu Aug 20, 2009 9:37 pm 
Black Sun Thug
Black Sun Thug
User avatar

Joined: Mon Aug 17, 2009 9:49 pm
Posts: 74
Location: Southern Illinois
Wow the last post here was over a year ago. I guess I will revive this thread.

What about:

*Ewok Village
*Crystal Caverns
*On SWG there was a Jawa Trading Post

Something I've noticed is that no maps handle any kind of elevation differences. Is this because there is little way to depict it or because it would basically only benefit shooter?

_________________
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Fri Dec 18, 2009 12:18 pm 
Third Jedi from the Left
Third Jedi from the Left
User avatar

Joined: Fri May 22, 2009 9:03 am
Posts: 135
I would say Kamino platforms and interior and Rhen VAr Citadel

_________________
"Right, my trigger finger just "slipped" Sarge"

"Jackson: What's this?
Carter: This is ethylpropyl...
Jackson: Which is?
Carter: Nerve gas.
Jackson: Okay. Putting that back."


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Fri Dec 18, 2009 6:26 pm 
Mandalore
Mandalore
User avatar

Joined: Mon May 19, 2008 6:06 pm
Posts: 1209
Location: Aboard the Exocarrier Resalute, waiting to free all SWMer's from Tyrnany
I'd love the outpost from the CW episode "Rookies" that seemed like a perfect location for a skirmish, and consider that's what happened in the episode makes it even more fitting

_________________
"Rolling a Natural 20, there is no other feeling like it."

Member of the SWMRAC
Member of the Completed till the End and Beyond Club

Come rate my squads on Bloomilk...http://www.bloomilk.com/Squads/Search.a ... dalsiandon


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Fri Dec 18, 2009 6:32 pm 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Sun Sep 02, 2007 2:05 pm
Posts: 1276
Location: Yes, I am yet another Canadian. Keeping the game alive on life support in the GTA.
Mickey wrote:
Something I've noticed is that no maps handle any kind of elevation differences. Is this because there is little way to depict it or because it would basically only benefit shooter?


I believe Geonosis had high ledges in the Ultimate Mission book. They count as the same level for DCI play.

_________________
ImageImage


Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: offiicial map requests and ideas
PostPosted: Tue Feb 02, 2010 6:24 pm 
Death Star Designers
Death Star Designers
User avatar

Joined: Wed Jan 16, 2008 10:05 am
Posts: 143
Location: Toronto, Ontario
crazyjawarancorrider wrote:
I would say Kamino platforms


I had been working on that one, but it's on the back burner. Layout is done but artwork has no colour or texture yet.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ]  Go to page 1, 2  Next

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield