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updating an old Kamino layout for a future SWM league kit https://www.swmgamers.com/forums/viewtopic.php?f=15&t=10604 |
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Author: | dalsiandon [ Wed Mar 30, 2011 6:08 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
I agree with a lot of what has been said, especially with what Bill said. Having one (Note 1) map that is set in a way that it will help a certain build is okay since so many play at home now. I no longer have a group. It is done. So I play here at home but have the same concern with maps. Is it going to be fun to use or will it really just be a hurting for one side to the other. |
Author: | Mapmaker [ Fri Apr 01, 2011 5:32 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
I like it. All of my Kamino sketches have been far too shooter-friendly for competitive play, which is why I never took them the rest of the way. This looks like a winner, though. |
Author: | armoredgear7 [ Sat Apr 02, 2011 9:45 am ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
Mapmaker wrote: I like it. All of my Kamino sketches have been far too shooter-friendly for competitive play, which is why I never took them the rest of the way. This looks like a winner, though. Ever since I made the Geonosis map back in 2005 I've wanted to do Kamino. I was always sad you never got to make the location for WotC. |
Author: | Weeks [ Sat Apr 02, 2011 10:15 am ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
I like this map as well. You did a really good job with the gambit creation. |
Author: | R5Don4 [ Wed Apr 06, 2011 6:27 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
After playing on this map a few times times, many builds are completely nerfed by it from either side. If you don't bring multiple Override, and Flight in at a minimum you are pretty screwed because all of the choke points have multiple doors. The map is just too difficult to advance very far without leaving yourself open. I will say that the lines of sight are very well thought out for shooting and controling doors. If the water was Rough Terrain instead of Pits it would be a much more playable map but Josh says Kamino is miles deep ocean not a kiddy pool. As it is now, it has no chance of being a restricted list map, so give Josh props for sticking to his guns and going through with it anyway. |
Author: | armoredgear7 [ Sun Apr 10, 2011 4:33 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
R5Don4 is pretty much spot on. After playing a bunch of different builds with him on it, I can definitely say that Kamino would have a game warping effect on the meta. The experiment continues in the interest of making the map as restricted-list friendly as possible though. Regardless, I do maintain that the game needs a Kamino map even if just for the standard list and scenario play. |
Author: | The_Celestial_Warrior [ Sun Apr 10, 2011 5:35 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
Beveled corners only allow for movement. They wouldn't change LoS. |
Author: | R5Don4 [ Sun Apr 10, 2011 5:50 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
Nice creative solution! |
Author: | R5Don4 [ Wed Apr 20, 2011 8:13 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
The ledges did the trick. I'm not sure if it is now Restricted List bound but it is a much better map to play on. The ledges do take a bit to get through but at least there is now an avenue, rather than being totally shut out. |
Author: | GeneralGrievous [ Sat Apr 30, 2011 1:13 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
Love the latest look to it. One final request, maybe extend the rough terrain along the bottom left to right walkway from two to three squares wide, it onl requires four additional rough terrain squares to make it work and would help open up the south side of the map. Great job though and I hope to see this on the restricted list. |
Author: | R5Don4 [ Sat Apr 30, 2011 2:49 pm ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
yeah no action ever really seemed to go down along the south, pretty much either along the top or middle. I don't think that is really such a bad thing though. It is usually used as a good way to sneak a piece along to the middle or the other side. |
Author: | GeneralGrievous [ Sun May 01, 2011 8:14 am ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
R5Don4 wrote: yeah no action ever really seemed to go down along the south, pretty much either along the top or middle. I don't think that is really such a bad thing though. It is usually used as a good way to sneak a piece along to the middle or the other side. Or you could pencil in a lounge/dance club in that southern room, that would be sure to bring up popularity haha. It's nice to have another route for huges though, one day they will be good again.. One day... |
Author: | Lex [ Wed May 25, 2011 3:07 am ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
armoredgear7 wrote: Link broken. |
Author: | swinefeld [ Wed May 25, 2011 5:52 am ] |
Post subject: | Re: updating an old Kamino layout for a future SWM league kit |
Lex wrote: http://img7.imageshack.us/img7/3285/kaminowalkways.png |
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