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Random mission and event cards https://www.swmgamers.com/forums/viewtopic.php?f=14&t=6130 |
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Author: | insaniak [ Tue Mar 24, 2009 4:38 pm ] |
Post subject: | Random mission and event cards |
No idea how many would have seen these already over on the WotC boards, but figured they were worth mentioning... For our home games around here, we've been using a couple of sets of cards to add random elements to our games. First up is a deck of Mission cards. Each player is dealt a random Mission at the start of the game, with different objectives, such as capturing an enemy character, 'escaping' from the map, retreiving a token, and so forth. We also use a set of Random Event cards, which just add a little unpredictability to the game. Players are dealt one card per 100 points (or part thereof) in their squad, and keep them secret until an appropriate time to use them. Includes things like: Fumble - applies damage from an attack to the attacker instead of the target Shoot First - allows a character to get off an attack immediately before their attacker. Jedi Meld - allows Force users to 'pool' their Force points ad powers for a single round Clouded by the Dark Side - Force Powers cost one extra point to use Apology Accepted - your character who just failed an attack roll is defeated, and another character makes an immediate attack The Force is Strong With This One - Negates damage It's a Droid's Lot - applies Damage from an attack to a nearby Droid instead of the original target ...and a whole stack more. Some of them are a little less balanced than others... but we're not playing competitively, just for the fun of it, so these add a little excitement to the procedings. If you're interested in checking them out, they can be found here: http://www.underthecouch.net/downloads/?category=26 I'd love any feedback from people trying them out |
Author: | LoboStele [ Tue Mar 24, 2009 4:58 pm ] |
Post subject: | Re: Random mission and event cards |
That's a pretty cool idea! Might be worth trying at our store on a 'fun night' some time. I'll pitch the idea to our other players and see what they think. |
Author: | jedispyder [ Tue Mar 24, 2009 6:15 pm ] |
Post subject: | Re: Random mission and event cards |
Lackey kinda does that on our RPG, where anytime we roll a 1 (and occasionally a 20) he pulls a card from the Random Event Card Pile. Usually they really hurt us, like we have to take the damage ourselves or we fall prone. Stuff like that, they definitely make the game more interesting. It'd be interesting in SWM... |
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