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Unifying Force Custom Set https://www.swmgamers.com/forums/viewtopic.php?f=13&t=9852 |
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Author: | cicrush13 [ Sat Oct 02, 2010 7:37 pm ] |
Post subject: | Unifying Force Custom Set |
Sith 1. Sith Saboteur C 2. Darth Vader, Legacy of the Dark Side VR 3. Sith Blademaster UC New Republic 4. New Republic Senator C 5. Borsk Fey’lya R 6. Tesar Sebatyne R 7. Saba Sebatyne VR 8. YVH Droid UC 9. Lowbacca R 10. New Republic Scientist C 11. Corran Horn, Rouge Pilot R 12. Tycho Chelu VR 13. Rogue Squadron Pilot UC 14. New Republic Intel Officer C 15. Galactic Alliance Infiltrator UC 16. Jaina Solo, Yun-Harla VR 17. Elite New Republic Commando UC 18. Noghri Bodyguard C Yuuzhan Vong 19. Supreme Overlord Shimrra VR 20. Shedao Shai R 21. Shamed One C 22. Yuuzhan Vong Commander UC 23. Yuuzhan Vong Brute C 24. Yuuzhan Vong Infiltrator UC 25. Malik Carr, Yuuzhan Vong Commander VR 26. Chazrach C 27. Vergere VR 28. Dovin Basal UC 29. Voxyn R 30. Yuuzhan Vong Master Shaper UC 31. Yammosk UC 32. Warmaster Nas Choka R Mandalorian 33. Mandalorian Jet Trooper C 34. Mandalorian Protector C Fringe 35. Peace Brigade Commader UC 36. Droma R 37. Chiss Military Officer UC 38. Ryn C 39. Jacen Solo, Jedi in Denial VR 40. Center-point Security Guard C Sith 1) Sith Saboteur Cost: 8 Hit Points: 10 Defense: 15 Attack: 4 Damage: 10 Special Abilities Trooper Door Sabotage (replaces attacks: this character designates one adjacent door as open or closed, it cannot be opened or closed for the remainder of the skirmish. Satchel Charge and Shatter Beam replace this special ability.) 2) Darth Vader, Legacy of the Dark Side Cost: 84 Hit Points: 140 Defense: 23 Attack: 14 Damage: 20 Special Abilities Unique Affinity (Characters whose name contains “Stormtrooper” may be in this character’s squad regardless of faction) Melee Attack Triple Attack Dark Armor Djem So Style Force Powers Force 2 Force Renewal 1 Lightsaber Assault Lightsaber Throw 2 Lightsaber Block Sith Rage Overwhelming Force Master of the Force 2 3) Sith Blademaster Cost: 29 Hit Points: 90 Defense: 20 Attack: 13 Damage: 20 Special Abilities Melee Attack Double Attack Lightsaber Duelist Force Powers Force 5 Lightsaber Defense Lightsaber Assault Sith Rage New Republic 4) New Republic Senator Cost: 10 Hit Points: 20 Defense: 12 Attack: 0 Damage: 0 Special Abilities Diplomat Disruptive 5) Borsk Fey'lya Cost: 32 Hit Points: 60 Defense: 16 Attack: 6 Damage: 10 Special Abilities Unique Bothan Affinity (Bothan characters from any faction can be used in this character's squad) Rapport (Bothan characters cost 1 point less while in this character's squad) Diplomat Disruptive Commander Effect Adjacent characters gain bodyguard 6) Tesar Sebatyne Cost: 32 Hit Points: 100 Defense: 20 Attack: 11 Damage: 20 Special Abilities Unique Barbel Melee Attack Double Attack Pilot Synergy (+4 attack while an allied character named Saba Sebatyne is within 6 squares) Force Powers Force 2 Force Renewal 1 Lightsaber Defense Force Push 2 7) Seba Sebatyne Cost: 49 Hit Points: 120 Defense: 21 Attack: 13 Damage: 20 Special Abilities Unique Barbel Pilot Melee Attack Triple Attack Protective 10 (Tesar Sebatyne) Impulsive Savagery (When a character in your squad named Tesar Sebatyne is defeated, this character gains Savage for the remainder of the skirmish) Force Powers Force 2 Force Renewal 1 Lightsaber Defense Force Push 3 Lightsaber Precision Master of the Force 2 8) YVH Droid Cost: 32 Hit Points: 80 Defense: 19 Attack: 8 Damage: 20 Special Abilities Droid Yuuzhan Vong Hunter (+4 Attack and +10 damage against Yuuzhan Vong enemies) Double Attack Missles 20 Damage Reduction 10 Auto Repair (When this character activates, remove 10 damage from it) Photoreceptors (This character can target enemies with stealth up to 12 squares away) 9) Lowbacca Cost: 25 Hit Points: 90 Defense: 18 Attack: 11 Damage: 20 Special Abilities Unique Wookiee Melee Attack Double Attack Mighty Swing Repair 20 Industrial Repair 20 Force Powers Force 4 Lightsaber Defense Lightsaber Assault 10) New Republic Scientist Cost: 12 Hit Points: 10 Defense: 15 Attack: 3 Damage: 10 Special Abilities Alpha Red: Bio-engineered Plague – replaces turn – (target 1 character within 6 squares, that character takes 20 damage. Every time the targeted character activates it takes 20 damage, save 11. If the save is made the character is no longer infected. If the save is failed, one enemy character who is not infected within 6 squares becomes infected; save 11.) 11) Corran Horn, Rogue Squadron Pilot Cost: 36 Hit Points: 110 Defense: 18 Attack: 10 Damage: 20 Special Abilities Unique Pilot Melee Attack Double Attack Melee Reach 2 Blaster 10 (replaces attacks; +10 attack and 10 damage against a non adjacent enemy) Force Powers Force 2 Force Renewal 1 Lightsaber Defense Jedi Mind Trick Illusion 12) Tycho Chelu Cost: 20 Hit Points: 50 Defense: 16 Attack: 7 Damage: 10 Special Abilities Unique Pilot Deadeye Avoid Defeat Commander Effect Rogue Squadron Pilots gain Opportunist 13) Rogue Squadron Pilot Cost: 15 Hit Points: 50 Defense: 17 Attack: 8 Damage: 20 Special Abilities Pilot Grenades 20 Affinity (Rebels) Squad Assault 14) New Republic Intel Officer Cost: 19 Hit Points: 60 Defense: 17 Attack: 10 Damage: 10 Special Abilities Twin Attack Stealth Cunning Attack Recon Commander Effect New Republic Troopers gain Deadeye 15) Galactic Alliance Infiltrator Cost: 15 Hit Points: 30 Defense: 15 Attack: 6 Damage: 10 Special Abilities Cunning Attack +10 Twin Attack Stealth 16) Jaina Solo, Yun-Harla Cost: 32 Hit Points: 80 Defense: 19 Attack: 10 Damage: 20 Special Abilities Unique Melee Attack Double Attack Twin Attack Deceptive Force Powers Force 2, Force Renewal 1 Lightsaber Defense Force Push 2 Force Leap 17) Elite New Republic Commando Cost: 18 Hit Points: 50 Defense: 17 Attack: 6 Damage: 10 Special Abilities Stealth Twin Attack Cunning Attack Override Grenades 20 18) Noghri Bodyguard Cost: 14 Hit Points: 60 Defense: 16 Attack: 6 Damage: 10 Special Abilities Melee Attack Solo Bodyguard (Gains Bodyguard while adjacent to a character whose name contains ‘Solo’.) Protective +10 (+10 damage while a wounded character whose name contains ‘Solo’ is adjacent to this character.) Yuuzhan Vong 19) Supreme Overlord Shimrra Cost: 89 Hit Points: 200 Defense: 19 Attack: 14 Damage: 20 Special Abilities: Unique Yuuzhan Vong Force Immunity Melee Attack Melee Reach 2 Double Attack Twin Attack Momentum Vonduun Crab Armor 6 Booming Voice Immediate Yuuzhan Vong Reserves 20 (If your initiative roll is exactly 5, 10, 15 or 20 add upto 20 points of Yuuzhan Vong characters (this includes any character with Peace Brigade in their name) adjacent to this character before your first activation of the round) Commander Effect: If an allied character rolls a 1 on an attack, that character is defeated. All other characters in your squad get +2 attack. (This bonus stacks). Adjacent Yuuzhan Vong characters gain Bodyguard. 20) Sheedao Shai Cost: 46 Hit Points: 100 Defense: 20 Attack: 13 Damage: 10 Special Abilities Unique Yuuzhan Vong Force Immunity Jedi Hunter Melee Attack Twin Attack Merciless 20 Vicious Attack Vondunn Crab Armor 6 Commander Effect Allied Yuuzhan Vong characters within 6 squares gain Merciless 10 and Vicious Attack 21) Shamed One Cost: 5 Hit points: 10 Defense: 14 Attack: 4 Damage: 10 Special Abilities Yuuzhan Vong Force Immunity Melee Attack Razor Bug Internal Strife 22) Yuuzhan Vong Commander Cost: 22 Hit Points: 70 Defense: 18 Attack: 9 Damage: 10 Special abilities Yuuzhan Vong Force Immunity Melee Attack Twin Attack Thud Bug Bloodthirsty Vonduun Crab Armor 11 Commander Effect Non-unique Yuuzhan Vong characters gain Bloodthirsty 23) Yuuzhan Vong Brute Cost: 10 Hit Points: 30 Defense: 14 Attack: 6 Damage: 10 Special Abilities: Yuuzhan Vong Force Immunity Melee Attack Thud Bug Twin Attack 24) Yuuzhan Vong Infiltrator Cost: 25 Hit Points: 80 Defense: 17 Attack: 8 Damage: 10 Special abilities Yuuzhan Vong Force Immunity Melee Attack Twin Attack Thud Bug Stealth Cunning Attack Door Sabotage (replaces attacks: this character designates one adjacent door as open or closed, it cannot be opened or closed for the remainder of the skirmish. Satchel Charge replaces this special ability.) 25) Malik Carr, Yuuzhan Vong Commander Cost: 65 Hit Points: 120 Defense: 19 Attack: 11 Damage: 10 Special abilities Unique Yuuzhan Vong Force Immunity Melee Attack Double Attack Twin Attack Vicious Attack Master Tactician Vonduun Crab Armor 6 Commander Effect At the end of this characters turn, one Yuuzhan Vong Ally within 6 squares may make 1 immediate attack. 26) Chazrach Cost: 3 Hit Points: 20 Defense: 15 Attack: 3 Damage: 10 Special abilities Melee Attack Savage Vonduun Crab Armor 11 27) Vergere Cost: 31 Hit Points: 90 Defense: 18 Attack: 9 Damage: 20 Special abilities Unique Melee Attack Double Attack Deceptive Stealth Affinity (Jacen Solo) Force Powers Force 3 Force Renewal 1 Force Alter Force Cloak Force Withdraw (force 2; this character is unaffected by force powers for the remainder of the round, characters cannot spend force points to reroll against this character) 28) Dovin Basal Cost: 24 Hit Points: 80 Defense: 16 Attack: 2 Damage: 10 Base: Large Special Abilities Yuuzhan Vong Force Immunity Melee Attack Emplacement Dissipate (When hit by a non-melee attack (includes missiles) from a non-adjacent enemy, this character takes no damage with a save of 6) Drain Sheilds (Any Enemy character who has the special ability “Shields” loses that special ability while within 8 squares of this character.) 29) Voxyn Cost: 29 Hit Points: 90 Defense: 17 Attack: 8 Damage: 20 Base: Large Special abilities Melee Attack Double Attack Jedi Hunter Savage Speed 8 Ambush Spit Poison 20 (replaces attacks: range 6, 20 damage, save 11 negates) 30) Yuuzhan Vong Master Shaper Cost: 39 Hit Points: 60 Defense: 16 Attack: 8 Damage: 10 Special abilities Yuuzhan Vong Force Immunity Melee Attack Plaeyrin Bol 30 (replaces turn: target 1 adjacent enemy, that character takes 30 damage, they can avoid this effect with a save 11. This save cannot be rerolled) Shaper 20 31) Yammosk Cost: 32 Hit Points: 70 Defense: 17 Attack: 0 Damage: 0 Special Abilities Yuuzhan Vong Force Immunity Emplacement Commander Effect: Yuuzhan Vong Followers gain +4 Defense and gain Evade. Once per round after initiative is determined, you may move 1 allied character up to its speed before any other character activates. (this does not count as activating that character). 32) Warmaster Nas Choka Cost: 44 Hit Points: 130 Defense: 19 Attack: 9 Damage: 10 Special Abilities: Unique Yuuzhan Vong Force Immunity Vonduun Crab Armor 6 Melee Attack Double Attack Thud Bug Commander Effect: Followers within 6 squares may re-roll a failed save once. Mandalorian 33) Mandalorian Jet Trooper Cost: 21 Hit Points: 50 Defense: 16 Attack: 9 Damage: 20 Special Abilities Flight Double Attack Greater Mobile Attack Cunning Attack 34) Mandalorian Protector Cost: 27 Hit Points: 70 Defense: 17 Attack: 10 Damage: 20 Special Abilities Flight Evade Missiles 20 Double Attack Cunning Attack Fringe 35) Peace Brigade Commander Cost: 16 Hit Points: 50 Defense: 18 Attack: 8 Damage: 10 Special Abilities Jedi Hunter Yuuzhan Vong Collaborator Commander Effect Peace Brigade followers gain Squad Assault 36) Droma Cost:19 Hit Points: 50 Defense: 16 Attack: 6 Damage: 10 Special Abilities Unique Ryn Pilot Cunning Attack Synergy (Ryn +4 Attack) Commander Effect Ryn allies gain Relay Orders. 37) Chiss Military Officer Cost:26 Hit Points: 50 Defense: 17 Attack: 6 Damage: 10 Special Abilities Chiss Opportunist Twin Attack Commander Effect Chiss Followers with 6 squares of this character can move an extra 2 squares at the end of their turn. Followers gain Squad Assault. 38) Ryn Cost:6 Hit Points: 20 Defense: 14 Attack: 2 Damage: 10 Special Abilities Ryn Impulsive Twin Attack (If an allied Ryn is defeated, for the remainder of the skirmish this character gains Twin Attack) 39) Jacen Solo, Jedi in Denial Cost:36 Hit Points: 80 Defense: 18 Attack: 10 Damage: 10 Special Abilities Unique Lightsaber +10 Twin Attack Protective +20 (when an wounded allied character with the name 'Solo' is within 6 squares this character gets +20 damage on his attacks) Affinity (Cannot be used in a squad that contains Anakin Solo) Force Powers Force 5 Lightsaber Block Unleash the Force 4 (40 damage to all characters within 6 squares of this character; save 11 to reduce to 20) 40) Center-Point Security Guard Cost: 8 Hit Points: 10 Defense: 14 Attack: 3 Damage: 10 Special Abilities Override Squad Cover |
Author: | cicrush13 [ Tue Oct 05, 2010 2:38 pm ] |
Post subject: | Re: Unifying Force Custom Set |
I would love some feedback! |
Author: | cicrush13 [ Thu Oct 07, 2010 9:05 pm ] |
Post subject: | Re: Unifying Force Custom Set |
anyone? |
Author: | jedispyder [ Fri Oct 08, 2010 1:33 am ] |
Post subject: | Re: Unifying Force Custom Set |
Calm down, lol. If people are interested, they'll look. Not everyone wants to comment. Just look at the other customs threads, usually it's only a few comments from what I've seen. The main thing that sticks out is that I feel Vader is overcosted at 84 points. I feel you were trying to mix Lord Vader and Vader LotF and it just didn't mesh. This one seems more reminiscent of Vader JH. He's too expensive to be used as a follower and he doesn't help the other characters in his squad all too much. His attack is too low to hit consistently and there is no way to boost the attack. I'd rather spend the 84 points on either Bane or Kun. Both of those are more consistent heavy hitters than this Vader. Really, the only thing he has going for him is Overwhelming Force but he has the same problem Lord Vader has, his attack is too low (Lord Vader makes up for that with maneuverability and more attacks). |
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