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Comics to SWM: Mystique https://www.swmgamers.com/forums/viewtopic.php?f=13&t=9662 |
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Author: | luddgang [ Wed Aug 25, 2010 1:19 pm ] |
Post subject: | Comics to SWM: Mystique |
Hi all, I'm new to SWM. I really like how easy it is to make customs for the game. I've been trying to write a power to represent a Changeling/Shapeshifting power. I have three ideas:
The second "surprise attack" is a shapeshifter being able to take offensive advantage of mimicry because the defender hasn't seen the threat in action. The third is imitating a commander to be Disruptive. Since I am a noob, I appreciate your feedback. Mystique Points: ??? HP: 90 Attack: 11 Defense: 19 Damage: 20 Unique Mobile attack Shapechange: Cancels an attack made against this character. Ignore this ability if the attacker did not move this turn. (Save 11.) Surprise Attack: This character gets +4 attack and +10 damage if the defender did not have line of sight to this character at the beginning of this turn. Disruptive: Enemy commander effects have no effect (on enemies and allies alike) within 6 squares of this character. |
Author: | The_Celestial_Warrior [ Wed Aug 25, 2010 1:56 pm ] |
Post subject: | Re: Comics to SWM: Mystique |
You know for a small scenario we run here someone asked me to come up with an Ooglith Masque special ability that actually worked for the character and not someone else. The best I could come up with was: Non-conditional attack modifiers such as Jedi Hunter and Bounty Hunter do not apply to attacks directed against this character. Thus Cunning and Opportunist still do. |
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