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 Post subject: Force Commander Custom Set
PostPosted: Fri Jul 16, 2010 12:30 pm 
Death Star Designers
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Posts: 3886
Old Republic
1. Army of Light Jedi C
2. Army of Light Soldier C
3. Lord Hoth, Vanguard of the Republic R

Sith
4. Army of Darkness Sith C
5. Army of Darkness Soldier C
6. Lord Kaan R
7. Sith Leviathon R (H)

Republic
8. ARC Trooper Captain U
9. Elite ARC Trooper C
10. General Ki-Adi Mundi R
11. General Mace Windu VR
12. TX-130 U (H)

Seperatist
13. AAT U (H)
14. B2 Super Battle Droid C
15. Battle Droid Pilot U
16. General Greivious, Droid General VR
17. OOM-9 R

Rebel
18. Admiral Ackbar, Fleet Commander R
19. AR-3000 U (H)
20. A-Wing Pilot C
21. Chewbacca's Stolen AT-ST VR (H)
22. Commander Luke Skywalker VR
23. Endor Commando U
24. Rebel Sniper C

Imperial
25. Baron Fel R
26. Elite TIE Pilot U
27. General Veers, AT-AT Commander VR
28. Grand Admiral Pelleon VR
29. Navy Commando C

New Republic
30. Gar Stazi R

Fringe
31. Cloud Car U (H)
32. Klatoonian Revolutionary U
33. Nightsister on Rancor R (H)
34. Supercommando Mercenary C

Mandalorian
35. Elite Mandalorian Trooper C
36. Fett's Supercommando U

Yuuzhan Vong
37. Firebreather U (H)
38. Tsavong Lah R
39. Warmaster Nas Choka VR
40. Yuuzhan Vong Soldier C

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 Post subject: Re: Force Commander Custom Set
PostPosted: Fri Jul 16, 2010 12:35 pm 
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Army of Light Jedi
OR, C
Cost: 26
HP: 90 Def: 18 Atk: +10 Dam: 20
SA: Unique, Melee Attack, Double Attack, Sith Hunter, Rapport (costs 1 less when in the same squad as a character whose name contains Lord Hoth)
FP: Force 3, Lightsaber Defense, Lightsaber Riposte

Army of Light Soldier
OR, C
Cost: 8
HP: 10 Def: 16 Atk: +7 Dam: 10
SA: Sith Hunter, Squad Cover, Soldier (is considered to be a character named Old Republic Soldier), Rapport (costs 1 less when in the same squad as a character whose name contains Lord Hoth)

Lord Hoth, Vanguard of the Republic
OR, R
Cost: 67
HP: 150 Def: 21 Atk: +13 Dam: 20
SA: Unique, Melee Attack, Triple Attack, Impulsive Sweep, Steadfast (if this character does not move on his turn, he gains +4 Def until the end of his next turn)
FP: Force 2, Force Renewal 1, Overwhelming Force, Lightsaber Deflect, Force Valor, Master Speed
CE: Old Republic allies within 6 who do not move on their turn gain +2 Def (this bonus stacks with other CE's) until the start of their next turn or this character is defeated.

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 Post subject: Re: Force Commander Custom Set
PostPosted: Fri Jul 16, 2010 9:40 pm 
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Joined: Sun Sep 02, 2007 2:22 pm
Posts: 453
Oh, thank god. Reading the title, I'd thought you'd flipped out and started working on a custom set based on the (terrible) Star Wars Force Commander game :shock:

For Lord Hoth, wouldn't it be easier to give him Steadfast 4, and then grant Steadfast 2 in his CE? Seems like it'd take less wording, and not so confusing since you instead for it to stack with other CEs (which is something no other CE currently does).


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 Post subject: Re: Force Commander Custom Set
PostPosted: Sun Jul 18, 2010 7:59 pm 
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Perhaps.

Army of Darkness Sith
Sith, C
Cost: 27
HP: 90 Def: 17 Atk: +11 Dam: 20
SA: Melee Attack, Double Attack, Old republic Hunter (+4 Atk and +10 Dam against Old Republic enemies), Rapport (costs 1 less when in the same squad as an ally whose name contains Lord Kaan)
FP: Force 3, Sith Rage, Lightsaber Deflect

Army of Darkness Soldier
Sith, C
Cost: 7
HP: 10 Def: 15 Atk: +9 Dam: 10
SA: Old Republic Hunter, Squad Assault, Trooper (considered to be a character named Sith Trooper)

Lord Kaan
Sith, R
Cost: 68
HP: 140 Def: 23 Atk: +15 Dam: 20
SA: Unique, Melee Attack, Double Attack
FP: Force 3, Force Renewal 1, Sith Sorcery, Force Repulse 5, Lightsaber Defense, Sith Rage
CE: Sith allies within 6 who don't move on their turn gain +4 Atk.

Sith Leviathon
Sith, U (Huge)
Cost: 60
HP: 190 Def: 20 Atk: +10 Dam: 40
SA: Melee Attack, Jedi Hunter, Savage, Drain Soul (when this character defeats a Living enemy, remove 40 Dam from this character.)
FP: Force 2

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 Post subject: Re: Force Commander Custom Set
PostPosted: Mon Jul 19, 2010 8:31 pm 
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ARC Trooper Captain
Republic, U
Cost: 26
HP: 70 Def: 17 Atk: +9 Dam: 20
SA: Order 66, Twin Attack, Sniper, Mobile Attack, Recon
CE: Followers whose name contains ARC Trooper who ends their turn within 6 of this character may make 1 immediate attack.

Elite ARC Trooper
Republic, C
Cost: 18
HP: 50 Def: 18 Atk: +11 Dam: 20
SA: Order 66, Wall Climber, Cunning Attack +10

General Ki-Adi Mundi
Republic, R
Cost: 41
HP: 130 Def: 21 Atk: +14 Dam: 20
SA: Unique, Melee Attack, Double Attack, Ataru Style
FP: Force 4, Lightsaber Deflect, Lightsaber Precision, Anticipation
CE: At the end of this character's turn, you may activate an ally who has not activated yet this round. This does not count as one of your activations for the phase.

General Mace Windu
Republic, VR
Cost: 65
HP: 150 Def: 22 Atk: +16 Dam: 20
SA: Unique, Melee Attack, Triple Attack, Vaapad Style, Flurry Attack
FP: Force 2, Force Renewal 1, Whirlwind Attack, Lightsaber Riposte, Lightsaber Reflect (full damage), Shatterpoint, Overwhelming Force, Master of the Force 2
CE: Republic followers with Melee Attack gain Ambush.

TX-130
Republic, U (Huge)
Cost: 41
HP: 100 Def: 16 Atk: +10 Dam: 30
SA: Mounted Weapon, Double Attack, Stable Footing, Damage Reduction 10, Missiles 40, Affinity (may be in an Imperial squad)

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 Post subject: Re: Force Commander Custom Set
PostPosted: Tue Jul 20, 2010 9:43 pm 
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AAT
Seperatists, U (Huge)
Cost: 45
HP: 140 Def: 15 Atk: +9 Dam: 30
SA: Mounted Weapon, Damage Reduction 10, Splash 20, Grenades 40, Stable Footing, Heavy Laser Cannon (replaces turn. May make 1 attack at +12 Atk for 40 Dam as if this character had Accurate Shot)

B2 Super Battle Droid
Seperatists, C
Cost: 11
HP: 10 Def: 16 Atk: +8 Dam: 10
SA: Droid, Charging Fire, Twin Attack, Missiles 10, Synchronized Fire (Droid), Rapport (costs 1 less if in the same squad as an ally whose name contains Wat Tambor)

Battle Droid Pilot
Seperatists, U
Cost: 9
HP: 10 Def: 14 Atk: 0 Dam: 10
SA: Droid, Ground Pilot +3, Crack Gunner +10

General Greivous, Droid General
Seperatists, VR
Cost: 44
HP: 120 Def: 19 Atk: +13 Dam: 20
SA: Unique, Melee Attack, Triple Attack, Wall Climber, Ambush, Cyborg
FP: Force 1
CE: Droids are subject to this Commander Effect. Non-unique Droid Followers gain Gang +2 (+2 Atk for each Droid within 6 of the target).

OOM-9
Seperatists, R
Cost: 35
HP: 40 Def: 14 Atk+0 Dam: 10
SA: Unique, Droid, Fire Control, Roger, Roger!, Rapport (Droid characters with Mounted Weapon cost 10 less when in this squad)
CE: Droids are subject to this Commander Effect. Seperatist allies with Mounted Weapon gain Accurate Shot.
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 Post subject: Re: Force Commander Custom Set
PostPosted: Thu Jul 22, 2010 11:00 am 
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Admiral Ackbar, Fleet Commander
Rebel, R
Cost: 28
HP: 70 Def: 18 Atk: +7 Dam: 10
SA: Unique, It's a Trap!, Affinity (may be in a New Republic squad)
CE: Allies gain It's a Trap!. Followers within 6 who are activated gain +3 Def.

AR-3000
Rebel, U (Huge)
Cost: 32
HP: 90 Def: 15 Atk: 0 Dam: 0
SA: Mounted Weapon, Missile Barrage 20(replaces attacks, sight. Choose 2 target enemies. Each target and each adjacent character takes 20 damage, save 11), Damage Reduction 10, Stable Footing, Anti-vehicle Missiles (Special Abilities whose name contains Missiles deal +10 damage to characters who have Mounted Weapon)

A-Wing Pilot
Rebel, C
Cost: 13
HP: 40 Def: 16 Atk: +8 Dam: 10
SA: Twin Attack, Flurry Attack

Chewbacca's Stolen AT-ST
Rebel, VR (Huge)
Cost: 46
HP: 100 Def: 14 Atk: +10 Dam: 40
SA: Unique (Chewbacca), Double Attack, Mobile Attack, Ambush, Mounted Weapon, Grenades 40, Rigid, Damage Reduction 10

Commander Luke Skywalker
Rebel, VR
Cost: 25
HP: 90 Def: 18 Atk: +10 Dam: 20
SA: Unique, Pilot, Accurate Shot
FP: Force 5, Force Push 2, Lightsaber Deflect
CE: Rebel pilots gain +4 Atk. Pilot allies who are adjacent to an allied figure with Mounted Weapon are not legal targets.

Endor Commando
Rebel, U
Cost: 15
HP: 60 Def: 16 Atk: +6 Dam: 20
SA: Syngery (+4 Atk when within 6 of an ally whose name contains "Rebel Hero"), Satchel Charge, Stealth, Stable Footing

Rebel Sniper
Rebel, C
Cost: 23
HP: 50 Def: 14 Atk: +10 Dam: 20
SA: Loner, Accurate Shot, Stealth, Final Shot +30

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 Post subject: Re: Force Commander Custom Set
PostPosted: Fri Jul 23, 2010 8:19 am 
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Posts: 249
Nice stats...

I might rethink that Rebel Sniper, though. Maybe have it be Final Shot +10/20. Kinda strange having it be able to pack as much punch as Dengar...

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 Post subject: Re: Force Commander Custom Set
PostPosted: Fri Jul 23, 2010 2:54 pm 
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Baron Fel
Imperial, R
Cost: 26
HP: 80 Def: 19 Atk: +9 Dam: 20
SA: Unique, Deadeye, Ground Pilot +3, Affinity (may be in a Rebel squad), Rapport (Pilots cost 1 less), Evade
CE: Non-unique allied Pilots within 6 gain Twin Attack. Pilot allies gain Ground Pilot +2. Non-unique allies whose name contain 181st gain +4 Atk.

Elite TIE Pilot
Imperial, U
Cost: 14
HP: 60 Def: 17 Atk: +8 Dam: 10
SA: Industrial Repair 30, Crack Gunner +10

General Veers, AT-AT Commander
Imperial, VR
Cost: 32
HP: 80 Def: 19 Atk: +7 Dam: 10
SA: Unique, Crack Gunner +20, Rapport (Imperials with Mounted Weapon costs 5 less), Ground Pilot +4
CE: Allies with Mounted Weapon gain +4 Atk and +4 Def.

Grand Admiral Pelleon
Imperial, VR
Cost: 35
HP: 60 Def: 20 Atk: +4 Dam: 10
SA: Unique, Imperial Reserves 30, Affinity (may be in a New Republic squad), Tactical View (if this character has Line of Sight to an enemy commander, you automatically win initiative.)
CE: Non-unique Imperials may be in the same squad as this characters. Once per turn, an ally who misses an attack may make one immediate attack at +3 Atk.

Navy Commando
Imperial, C
Cost: 21
HP: 70 Def: 17 Atk: +8 Dam: 20
SA: Double Attack, Deadeye, Advantageous Cover, Advantageous Attack

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 Post subject: Re: Force Commander Custom Set
PostPosted: Sat Jul 24, 2010 11:43 pm 
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Gar Stazi
New Republic, R
Cost: 30
HP: 90 Def: 19 Atk: +10 Dam: 20
SA: Unique, Traps, Deceptive
CE: At the start of the round, before initiative is rolled, you may move each New Republic ally that has Line of Sight to an enemy 2 spaces.

Cloud Car
Fringe, U (Huge)
Cost: 32
HP: 60 Def: 15 Atk: +10 Dam: 10
SA: Mounted Weapon, Twin Attack, Damage Reduction 10, Flight, Speed 10, Strafe Attack

Klatoonian Revolutionary
Fringe, U
Cost: 19
HP: 50 Def: 15 Atk: +7 Dam: 30
SA: Close Quarter's Fighting, Steadfast

Nightsister on Rancor
Fringe, R (Huge)
Cost: 44
HP: 110 Def: 20 Atk: +10 Dam: 20
SA: Melee Attack, Triple Attack, Melee Reach 2, Regeneration 10, Speed 8, Stable Footing, Pathfinder, Empathy
FP: Force 4, Force Lightning 2

Supercommando Mercenary
Fringe, C
Cost: 28
HP: 110 Def: 18 Atk: +9 Dam: 30
SA: Mercenary, Flight, Mobile Attack, Affinity (may be in a Mandalorian squad)

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 Post subject: Re: Force Commander Custom Set
PostPosted: Sun Jul 25, 2010 5:04 pm 
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Elite Mandalorian Trooper
Mandalorian, C
Cost: 19
HP: 60 Def: 18 Atk: +9 Dam: 20
SA: Cunning Attack +10, Stealth, Sniper, Deadeye

Fett's Supercommando
Mandalorian, U
Cost: 28
HP: 90 Def: 18 Atk: +11 Dam: 30
SA: Sniper, Flight, Mobile Attack, Synergy (+4 Atk and +4 Def when within 6 of an ally whose name contains Boba Fett)

Firebreather
Yuuzhan Vong, U (Huge)
Cost: 30
HP: 90 Def: 19 Atk: 0 Dam: 0
SA: Melee Attack, Force Immunity, Stable Footing, Flamethrower 40, Explosive Destruction 40 (characters within 3 of this character takes 40 damage when this character is defeated)

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 Post subject: Re: Force Commander Custom Set
PostPosted: Mon Jul 26, 2010 2:24 pm 
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I like the stats, however Gar Stazi has is a little undercosted for what his CE does. The Firebreather is deadly! Love the AAT also. Keep up the great work making cool custom sets!

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 Post subject: Re: Force Commander Custom Set
PostPosted: Tue Jul 27, 2010 5:47 pm 
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Tsavong Lah
Yuuzhan Vong, R
Cost: 65
HP: 200 Def: 20 Atk: +15 Dam: 10
SA: Unique, Melee Attack, Triple Attack, Merciless +20, Force Immunity, Vunduum Crabe Armor 6
CE: Yuuzhan Vong followers within 6 gain Merciless +10.

Warmaster Nas Choka
Yuuzhan Vong, VR
Cost: 55
HP: 150 Def: 20 Atk: +12 Dam: 10
SA: Unique, Melee Attack, Twin Attack, Opportunist +10, Force Immunity, Paralysis, Vunduum Crab Armor 6
CE: Yuuzhan Vong allies gain Opportunist +10.

Yuuzhan Vong Soldier
Yuuzhan Vong, C
Cost: 6
HP: 30 Def: 14 Atk: +1 Dam: 10
SA: Melee Attack, Force Immunity, Blast Bug (replaces attacks, sight. 10 Dam to target enemy (20 Dam if the enemy is within 6), save 11), Vunduum Crab Armor 16, Yuuzhan Vong Warrior

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