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Darth Vectivus
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Author:  Cerous Mutor [ Mon Jun 28, 2010 12:35 pm ]
Post subject:  Darth Vectivus

This is inspired by Darth Sithis Version over on Bloomilk



Darth Vectivus
Sith
60 Pts

HP: 130
Def: 18
Att: 11
Dmg: 20

Unique
Double Attack
Master Tactician You automatically choose who goes first except on a roll of 1
Raport 2 Sith followers -2 points
Dark Phantom If this character is defeated the nearest Allied character gains Force Phantom (This character must make all of its attacks against the nearest living Allied charater or it takes 50 damage and is concidered activated this turn; save 11 this character is concidered an enemy character for the purposes of targeting rules until the end of the round)

Force Points
Force 2, renewal 1
Dark Force spirit 1,
Summon Force phantom (Force 4: Replaces attacks; Sight, Target 1 enemy character. That character gains Force Phantom (This character must make all of its attacks against the nearest living Allied charater or it takes 50 damage and is concidered activated this turn; save 11 this character is concidered an enemy character for the purposes of targeting rules until the end of the round)

Commander Effect
Allies with a Force rating gain +2 on all roles while within 6 squares of this character.



Waht do you think? He wasnt a fighter, clever and good with numbers.

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