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Just Some Troopers
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Author:  MasterShaper [ Fri Jun 25, 2010 1:08 pm ]
Post subject:  Just Some Troopers

While I think of a good SA for my Wuher stats... Here are some Imperial Troopers in the meantime :D

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Swamp Trooper
Cost: 9

HP: 20
Defense: 15
Attack: 6
Damage: 10

Breather Mask
Camouflage (If this character has cover it may not be targeted by enemies further than six squares away)

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Magma Trooper
Cost: 14

HP: 40
Defense: 15
Attack: 5
Damage: 20

Breather Mask
Flamethrower 20
Heat-Resistant Armor (Not affected by the special ability Flamethrower)

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Space Trooper
Cost: 21

HP: 50
Defense: 18
Attack: 8
Damage: 30

Breather Mask
Heavy Armor (This character may only move up to its speed. If it does not move during its turn, it gains Damage Reduction 10 for the rest of the round)

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Bombtrooper
Cost: 15

HP: 30
Defense: 15
Attack: 5
Damage: 10

Satchel Charge
Grenades 30

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Aquatic Assault Trooper
Cost: 13

HP: 40
Defense: 14
Attack: 8
Damage: 10

Breather Mask
Spear Rifle (A character hit by this character's attacks moves two squares closer to this character, save 11 negates)

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Incinerator Trooper
Cost: 13

HP: 20
Defense: 15
Attack: 5
Damage: 10

Flamethrower 30
Pyromaniac (Must use Flamethrower as long as more than one enemy is within six squares)

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Oh, well... It was worth a shot :P

Author:  Dendrite [ Fri Jun 25, 2010 2:31 pm ]
Post subject:  Re: Just Some Troopers

Looks nice

Isn't Camouflage essentially the same as Stealth?

I would also lower the Space Trooper's cost to about 17

Author:  Cerous Mutor [ Fri Jun 25, 2010 5:27 pm ]
Post subject:  Re: Just Some Troopers

Heavy armour looks like a rushed wizards SA. It has a name that sounds like it should be good but in fact it does nothing :P

How about

Heavy Armor (+6 Defence; This character may only move up to its speed)
Heavy Armor (This character may only move up to its speed; if this character does not move on its turn it gains +6 Defence)
Or just raise his defence to 21 to justify the ability.

Author:  MasterShaper [ Sat Jun 26, 2010 12:02 am ]
Post subject:  Re: Just Some Troopers

Cerous Mutor wrote:
Heavy armour looks like a rushed wizards SA. It has a name that sounds like it should be good but in fact it does nothing :P

How about

Heavy Armor (+6 Defence; This character may only move up to its speed)
Heavy Armor (This character may only move up to its speed; if this character does not move on its turn it gains +6 Defence)
Or just raise his defence to 21 to justify the ability.


Hmm, I see the point...

Just wanted to make him less comfortable moving about in a non-vacuum, so... yeah.

But have added a little bonus to make up the cost :D The change was inspired by the K'lor'slug's armor plating.

Quote:
Isn't Camouflage essentially the same as Stealth?


Nah, cause Stealth just makes the character not count as the nearest target.

Camouflage makes them non-targettable.

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