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Wuher
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Author:  MasterShaper [ Mon Jun 21, 2010 10:17 am ]
Post subject:  Wuher

This guy has potential as a mini, methinks XD


Wuher
Cost: 15

HP: 50
Defense: 15
Attack: 4
Damage: 10

Unique
Melee Attack
Poison +20
Inconspicuous - This character may not be targeted by enemy characters unless he has already activated this round.


'Tales From The Mos Eisley Cantina' describes Wuher as being an adept chemist (since he caters alcohol to various species) that carried a club around for self-defense. Hence melee and Poison :)

Inconspicuous seemed fitting - hardly hear of people offing bartenders XD

Author:  Wedge772 [ Mon Jun 21, 2010 11:30 am ]
Post subject:  Re: Wuher

He needs the following 2 abilities:

We Don't Serve Their Kind
No Blasters!


I had some ideas in the past for this guy, but I'm not going to dictate to you what I think those abilities should be for your custom. I just think people remember him more for his not-serving-drinks-to-droids attitude than his chemical prowess :)

Author:  Ruhk [ Mon Jun 21, 2010 1:17 pm ]
Post subject:  Re: Wuher

and base 10 damage.. mm Ithor Cmd goodness

Author:  MasterShaper [ Tue Jun 22, 2010 11:28 am ]
Post subject:  Re: Wuher

Wedge772 wrote:
He needs the following 2 abilities:

We Don't Serve Their Kind
No Blasters!


I had some ideas in the past for this guy, but I'm not going to dictate to you what I think those abilities should be for your custom. I just think people remember him more for his not-serving-drinks-to-droids attitude than his chemical prowess :)


Wanted to do that, but couldn't think of a suitable custom ability - would be neat to have both together as one, no? :)

Maybe something like this?

Cantina Crowd Control - No Droids may come within six squares of this character, and no non-melee attacks may be made within six squares of this character.

Of course, melee fights are fine in a pub XD

Quote:
and base 10 damage.. mm Ithor Cmd goodness


Oops, typed it as 20. Fixed :D

Author:  Ruhk [ Tue Jun 22, 2010 9:02 pm ]
Post subject:  Re: Wuher

We Don't Serve Their Kind Here - enemy Droid characters may not start, end, or move through any space with 6 squares of this character, save 11
No Blasters! - non-melee attacks may not target this character or any ally within 6 squares, save 11

* that is quite powerful even with the save. To tone it down, could change them both to adjacent, or within 2/3 etc.

Author:  Disturbed1 [ Fri Jun 25, 2010 10:36 am ]
Post subject:  Re: Wuher

I like the idea, and I like Ruhk's suggestion for "We dont serve their kind", though I think its too broad. Do you really think IG88 would give a rip what Wuher wanted if he had a bounty hiding in the cantina? I doubt it. However, how exactly do you make it so it would affect some and not others?

Only thing I could think of would be 'non-unique droids may not...' instead of just droids, as all the unique droids in the game are likely to ignore that kind of order, unless specifically told to by their master, such as in Ep 4 when Luke tells 3PO and R2 to wait outside.

nice piece though. id play him :P

Author:  MasterShaper [ Fri Jun 25, 2010 12:56 pm ]
Post subject:  Re: Wuher

Disturbed1 wrote:
I like the idea, and I like Ruhk's suggestion for "We dont serve their kind", though I think its too broad. Do you really think IG88 would give a rip what Wuher wanted if he had a bounty hiding in the cantina? I doubt it. However, how exactly do you make it so it would affect some and not others?

Only thing I could think of would be 'non-unique droids may not...' instead of just droids, as all the unique droids in the game are likely to ignore that kind of order, unless specifically told to by their master, such as in Ep 4 when Luke tells 3PO and R2 to wait outside.

nice piece though. id play him :P


Still thinking about how to tailor an SA for Wuher... I'm trying to create a 2-in-1 deal :)

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