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Rune Haako
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Author:  obikenobi1 [ Sat Feb 06, 2010 10:59 pm ]
Post subject:  Rune Haako

Rune Haako

Cost: 23 pts
Hitpoints: 50
Attack: 0
Defense: 15
Damage: 0

SA:
Rapport (Charcter named Nute Gungray cost 1 less when in the same squad as this character)
Seperatist Reserves 30 (If you roll exactly 6 for initiative, you can add up to 30 points of Fringe characters to your squad immediately before your first activation of the round)
Where are those Droideka's! (whenever this character has line of sight to a enemy character with a Force rating, Allied Destroyer Droids within 12 squares may take an immediate turn after this character activates.This does not count as one of your two activations this phase.)

CE:Droids as subject to this effect: droid followers within 6 squares gain +4 defense.


Why they haven't made Rune Haako into a mini yet is a mystery to me. Here's what I thought up as an intersting addition to Seperatist squads that use Destroyers Droids and have poor Nute Gunray. I loved Haako in episode 1 and thought he'd make a cool mini in a future Virtual set. Is he over costed? His SA's are very situational, and the real reason he cost what he is is because of his CE.

Comments and suggestions would be appreciated. I just want to see this guy made into a mini! :D

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