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 Post subject: Han Solo
PostPosted: Tue Aug 25, 2009 6:53 am 
Mandalore
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Who thinks it's time for a new Han Solo? It has been over a year since we got our last one, and unlike some other pieces, the Han Solo unique is almost always playable upon release, So Anticipated stats of a new Han Solo go here. Also I think it is time for a New Boba Fett, Latest installment is almost 2 years ago.

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 Post subject: Re: Han Solo
PostPosted: Tue Aug 25, 2009 8:42 am 
Master of the Order
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Yeah, last Boba was the Mando one in Legacy. There is some concept art showing a Young Boba with some Mandos for the upcoming Clone Wars season, so there's a chance we may see a new Young Boba. As for Han....sure I'd like to see a new one, but with Scoundrel and Smuggler already, I'm not sure what a new version of Han would do, or why it would be better than one of those two. Perhaps another Han for the NR? I don't expect to see a Han in the GAW set though, so probably not till Dark Times.

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 Post subject: Re: Han Solo
PostPosted: Tue Aug 25, 2009 11:09 am 
Death Star Designers
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Han Solo, Imperial Cadet

I imagine he might have...

Never Tell Me The Odds
Accurate Shot
Twin Attack
Internal Strife

:P

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 Post subject: Re: Han Solo
PostPosted: Tue Aug 25, 2009 11:10 am 
Droid Army Commander
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Nivuahc wrote:
Han Solo, Imperial Cadet

I imagine he might have...

Never Tell Me The Odds
Accurate Shot
Twin Attack
Internal Strife

:P


Whoa.....

That looks familiar.


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 Post subject: Re: Han Solo
PostPosted: Tue Aug 25, 2009 11:28 pm 
Unnamed Wookiee
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I think its time for Han to be an Imperial pilot, or just a pilot in-general
thoughts?

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 Post subject: Re: Han Solo
PostPosted: Wed Aug 26, 2009 6:31 am 
Mandalore
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It'd be nice for Han to be a pilot, perhaps a fringe pilot for about 22 points. Something like this

22 Fringe
Han Solo, Captain of the Millenium Falcon
HP: 50 (Less experienced)
Def: 16 (same deal)
Atk: 7
Dmg: 20

SA's:
Pilot, Unique
Cunning Attack, Accurate Shot
Twin Attack, Mobile Attack

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 Post subject: Re: Han Solo
PostPosted: Sat Aug 29, 2009 1:00 pm 
Customizer Extrodinaire
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That could be interesting. It would have to have synenergy with ships though. So maybe Industrial Repair and possibly even Gunner (Crack Gunner, anyone?) would fit.

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 Post subject: Re: Han Solo
PostPosted: Sat Aug 29, 2009 3:40 pm 
Mandalore
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He might be too cheap for what he brings to the table, I should remove mobile attack I think.

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 Post subject: Re: Han Solo
PostPosted: Mon Sep 07, 2009 7:28 pm 
Third Jedi from the Left
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Before the hacking fiasco there was a posted Han Soloo stat contest, heres the silly thing i developed for it:

Han Solo, Prisoner
Rebels
Cost: 24
HP: 70
Def: 17
Att: +9
Dam: 20
Unique, Melee Attack, Melee Reach 2
Blaster 20 (Replaces attacks: sight; +12 Attack for 20 Damage)
Deceptive (+10 Damage against an enemy who has activated this round)
Mighty Swing (On his turn, if this character doesn't move, he gets +10 Damage against adjacent enemies)
Impulsive Sweep (If a Unique allied character is defeated, this character can immediately attack each adjacent enemy once)

Force Powers:
Force 1:

“Boba Fett? Boba Fett?! Where?!”


A new NR Han though could be nice

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