Imperial stats
23 Admiral Daala [spoiler](This character counts as Natasi Daala) Imperial Cost 30 HP 80 Def 17 Attk 10 Dmg 10
SA: Unique Affinity (May be in a Mandalorian squad that contains a character named Boba Fett) Tarkin's Protege: This character gains the commander effects of a character named Tarkin if he is an ally. Rapport (This character costs 3 less if in a squad with a character named Tarkin) Maw Installation: Allies within 6 of this characters are not affected by commander effects by Unique allies unless thier names contain Boba Fett or Tarkin. CE: Trooper allies with stealth gain Ambush and Loner +4.[/spoiler]
24 Admiral Giliad Pallaeon 25 26 27 28 General Rom Mohc [spoiler]Imperial Cost 26 HP 50 Def 17 Attk 9 Dmg 20
SA: Unique Fire control (Non-unique droid allies gain +4 attack) Affinity (Non-unique droids of any faction may be in this squad)
CE: Droids are subject to this commander effect; non-unique droids gain +4 attack and +10 damage against living enemies.
Mohc knew that with his experience fighting droids and knowledge of their weaknesses, he could develop an ultimate battle droid.[/spoiler] 29 Jerec, Dark Jedi [spoiler]Imperial Cost 53 HP 120 Def 20 Attk 12 Dmg 20
SA: Unique Melee Attack Double Attack Affinity (Characters whose name contains Dark Jedi may be in this squad) Rapport (Dark Jedi cost 1 less when in this squad) LS Duelist
Force 2 Renewal 1 LS Block Force Lightning 4 Force Lightning 5 Surprise Move
"I do not mean to be the Emperor's servant forever."[/spoiler]
30 Joruus C’Boath [spoiler]Imperial Cost 58 HP 140 Def 21 Attk 14 Dmg 20
SA: Unique Melee attack Triple Attack LS Duelist Clone Instability (When this character activates he loses 10 HP, save 11.) Rapport (Luuke Skywalker costs 1 less when in a squad with Joruus C’Boath) Force Scream (When this enemy is defeated characters within 6 squares take 40 damage, save 16)
Force 3 Renewal 1 Force Lightning 4 LS Block Battle Meditation (Force 2, replaces attacks: For the rest of the skirmish, this character gains the following Commander Effect: Allies who combine fire grant an additional +2 Attack, and enemy characters cannot combine fire)
I serve no Emperor. My power is for myself alone. [/spoiler]
31 Kirtan Loor [spoiler]Imperial Cost 17 HP 50 Def 16 Attk 8 Dmg 10
SA: Unique CorSec Intelligence (This squad may contain characters whose name contain CorSec) Recon Stealth Evade Enemy of Rogue Squadron (This character gains +10 damage against pilot enemies)
CE: Non-Unique Allies gain +10 damage against pilot enemies.
In time, Loor would prove to be one of Rogue Squadron's most persistent enemies.[/spoiler]
32 Luuke Skywalker [spoiler]Imperial Cost 43 HP 90 Def 16 Attk 1 Dmg 10
SA: Unique Melee Double Attack LS Duelist Clone of Luke (This character gains +4 attack against a character whose name contains Luke Skywalker) Aversion (This character cannot be in a squad with a character whose name contains Mara Jade) Loyal to Joruus (This can only be in a squad containing Joruus C'Boath. This character gains the attack, defense, and damage of Joruus C'Boath)
Force 1 LS Block LS Riposte Renewal 1 Sith Rage
Luuke Skywalker had no personality, merely functioning as an extension of C'baoth's mind.[/spoiler]
33 34 Moff Fliry Vorru [spoiler]Imperial Cost 25 HP 40 Def 17 Attk 5 Dmg 10
SA: Unique (Counts as a Black Sun Vigo) Black Sun Black Sun Reserves (On an initiative roll of 11, you may add 20pts of Black Sun characters to your squad) Rapport (Black Sun characters cost 1 less when in this squad) Aversion (This character cannot be in a squad with a character whose name that contains Xizor)
A famed Corellian politician and criminal underlord, Fliry Vorru suceeded Prince Xizor in the Black Sun[/spoiler]
35 Moff Jerjerrod [spoiler]Imperial Cost 23 HP 50 Def 15 Attk 5 Dmg 10
SA: Unique Rapport (Death Star and Star Destroyer Allies cost 1 point less when in a squad with Moff Jerjerrod)
CE: Adjacent Trooper followers gain Twin Attack. Trooper followers gain speed 8.
We shall double our efforts.[/spoiler]
36 Raptor [spoiler]Imperial Cost 9 Common HP 30 Def 16 Attk 6 Dmg 10
SA: Pilot Loyal to Zsinj (This character only benefits from commander effects of a character named Zsinj or a character that contains Raptor in his name) Close Quarters Fighting
Intended to replace stormtroopers as the primary enforcers of Zsinj's rule, Raptors quickly became as feared as the Stormtrooper Corps among Zsinj's subjects[/spoiler]
37 Raptor Commander [spoiler]Imperial Uncommon Cost 21 HP 60 Def 18 Attk 8 Dmg 10
SA: Pilot Loyal to Zsinj (This character only benefits from commander effects of a character named Zsinj or a character that contains Raptor in his name) Double Attack Close Quarters Fighting
CE: Once per round after initiative is determined adjacent Raptor followers can make 1 immediate attack before the first activation of the round.
In their role as a special operations force, Raptors could strike silently and without warning.[/spoiler]
38 Raptor Leader [spoiler]Imperial Uncommon Cost 17 HP 50 Def 16 Attk 7 Dmg 10
SA: Pilot Loyal to Zsinj (This character only benefits from commander effects of a character named Zsinj or a character that contains Raptor in his name) Close Quarters Fighting Cunning Attack
CE: Raptor Allies within 6 gain Cunning Attack.
Raptors were the most competent of Zsinj's forces, specially trained in the Imperial doctrine of rule by fear.[/spoiler]
39 Raptor Officer [spoiler]Imperial Cost 16 HP 50 Def 16 Attk 6 Dmg 10
SA: Pilot Loyal to Zsinj (This character only benefits from commander effects of a character named Zsinj or a character that contains Raptor in his name) Close Quarters Fighting
CE: Raptor followers gain Stealth and Recon.
On average, Raptors were more intelligent than stormtroopers, with a broader range of combat skills.[/spoiler]
40 Ruhk 41 42 Warlord Zsinj [spoiler]Imperial Cost 22 HP 60 Def 16 Attk 7 Dmg 10
SA: Unique Warlord: Non-Unique followers within 6 cannot benefit from commander effects of Unique allies. Rapport (Raptors cost 1 less when in a squad with Warlord Zsinj) Recon Evade
CE: Raptor allies within 6 gain Mobile Attack and Evade.[/spoiler]
43 Ysanne Isard [spoiler]Imperial Cost 43 HP 80 Def 18 Attk 10 Dmg 10
SA: Unique Director of Intelligence (When an enemy characters has a Special Ability that grants Reserves or Reinforcements, this character gains Imperial Reserves or Reinforcements equal to that of the enemy character) Disruptive Stealth Avoid Defeat Dominate
CE: Trooper allies with Stealth gain Intuition.
Of course; I am your daughter. It's over for you now, father, but fear not. The Isard legacy is in very good hands.[/spoiler]
_________________ Flies like me...
Last edited by TK-421 on Thu May 08, 2008 9:15 pm, edited 7 times in total.
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