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 Post subject: General Greivous, Reborn
PostPosted: Wed Jan 16, 2008 7:17 pm 
Customizer Extrodinaire
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Joined: Mon Nov 12, 2007 7:30 pm
Posts: 596
General Greivous, Reborn
Fringe
Cost:78
HP:130
Def:21
Att:13
Dmg:20

SA: Unique, Twin Attack, Double Attack, Jedi Hunter, Spin Attack 40 (replaces turn; all adjacent characters take 40 damage), Leap 6 (replaces move; move this character 6 squares in any direction, ignoring characters and terrain. This character cannot end in a wall, on another character, or in a pit), Parry

A reborn Greivous. I know he becomes NK-Necrosis or something like that, but this was jsut for fun, so take that into consideration. If you think he's too strong with Twin Double and JH, remember that LV costs less and has the same dmg output.

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 Post subject: Re: General Greivous, Reborn
PostPosted: Tue Apr 22, 2008 5:17 pm 
Unnamed Wookiee
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Joined: Sat Apr 12, 2008 8:48 pm
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woah he totally owns all the grievous minis


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 Post subject: Re: General Greivous, Reborn
PostPosted: Tue Apr 22, 2008 10:33 pm 
Customizer Extrodinaire
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ya, but the other greivous's werent that great at all. Howevr, Parry might be a bit too much....

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 Post subject: Re: General Greivous, Reborn
PostPosted: Wed Apr 23, 2008 6:03 am 
Mandalore
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I like this mini, but I think lightsaber Block and 2 force points is a better fit for grevious than Parry. And Lord Vader doesn't attack 4x at +17. There is a large difference in applicable damage output. However because Grievous would not have the support that Lord Vader has this mini is probably fine and compatible with the current game.

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 Post subject: Re: General Greivous, Reborn
PostPosted: Thu Apr 24, 2008 5:19 pm 
Customizer Extrodinaire
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plus Vader can still move and attack 4x. The reason he doesnt have Force Poitns is becuase he Couldnt use the force, he was a cyborg. I might replace Parry with Lightsaber Duelist though and raise his defense by 2, he'll be really tough to hit but cant block it

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