Here's some customs I've created ... I'll post pictures of them in the near future (they're all over at Wizards, too), but for now here are the stats...
KAI HUDORRA, BOTHAN JEDI MASTER
Faction: Republic Cost: 47
HP: 100 Def: 18 Att: +10 Dam: 20
Special Abilities
Unique Double Attack Melee Attack
Force Powers
Force 2 Force Renewal 1 Master of the Force 2 Lightsaber Deflect Jedi Mind Trick Force Persuasion (Force 4: Replaces attacks, Range 6, Non-Droid target enemey takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activiated this round. The target enemy cannot move this turn)
Commander Effect: Non Unique Bothans of any faction may be in a squad with this character. Characters named either Jedi Knight or Jedi Padawan gain Opportunist.
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BOMO GREENBARK
Faction: Fringe Cost: 13
HP: 30 Def: 16 Att: +6 Damage: 10
Special Abilities:
Unique Twin Attack Synergy (+4 Attack if Dass Jennir is within 6 squares of this character) ***Jennir is another of my customs*** Nosaurian Flash (Adjacent allies with a commander effect which is normally limited to 6 squares now has a range of 12 squares)
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DASS JENNIR Faction: Republic Cost: 44
HP: 110 Def: 20 Att: +12 Dam: 10
Special Abilities
Unique Double Attack Lightsaber +10 Wall Climber Stealth Ambush
Force Powers
Force 4
Lightsaber Deflect Jedi Mind Trick Master Speed
Commander Effect Non-Unique Fringe followers within 6 squares gain Advantageous Cover. Characters with Black Sun special ability are not subject to this commander effect.
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KIR KANOS Faction: Fringe Cost: 35
Hit Points: 90 Defense: 19 Attack: +12 Damage: 20
Special Abilities
Unique Melee Attack Dark Armor Double Attack Parry Twin Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make 2 attacks against another adjacent enemy. Both attacks must be made against the same enemy.)
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BLACKHOLE STORMTROOPER
Faction: Empire Cost: 15
HP: 40 Def: 16 Att: +8 Damage: 10
Special Abilities: Stealth Twin Attack
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MIRITH SINN
Faction: New Republic Cost: 18
Hit Points: 50 Defense: 16 Attack: +7 Damage: 10
Special Abilities: Unique Twin Attack Evade
Commander Effect: Followers within 6 squares gain Sniper.
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SISH SADEET
Faction: New Republic Cost: 20
Hit Points: 50 Defense: 17 Attack: +9 Damage: 20
Special Abilities: Unique Protective +20 (+20 damage while a wounded ally whose name contains Mirith Sinn is within 6 squares.) Regeneration Synergy (+4 Attack if Mirith Sinn is within 6 squares)
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MARA JADE, ASSASSIN (faction - Imperial)
Cost: 35 HP: 80 Def: 18 Att: +10 Damage: 20
Special Abilities:
Unique Cunning Attack Mobile Attack Stealth Loner Deadly Assassin (After set-up, choose any 1 enemy. For the rest of the skirmish, attacks from this character on the chosen enemy cannot be re-directed via Draw Fire, nor can damage be transfered to another character via Bodyguard. This character gains Sniper and Deadly Attack vs. chosen enemy.)
Force 2
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ELITE MANDALORIAN SOLDIER
Cost: 25 HP: 50 Def: 17 Att: +9 Damage: 10
Special Abilities: Flight Speed 8 Evade Twin Attack
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CLONE COMMANDER THIRE Faction: Republic Cost: 23 HP: 50 Def: 18 Att: +9 Dam: 20
Special Abilities Unique Order 66 Rapport (This character costs 1 less when in the same squad as a character whose name contains Palpatine) Electric Shock +10 (10 Damage against adjacent Droid enemies)
Commander Effect
Characters named 'Shock Trooper' gain Careful Shot +4 and Electric Shock +10. Trooper followers within 6 squares gain +3 defense.
SHOCK TROOPER Faction: Republic Cost: 13 HP: 30 Def: 15 Att: +8 Dam: 20
Special Abilities Order 66 Emperor's Bodyguard Rapport (This character costs 1 less when in the same squad as a character whose name contains Palpatine)
-------------------------------------------------------------------------------------- DARK JEDI WEAPONS MASTER
Faction: Sith Cost: 35
Hit Points: 70 Defense: 18 Attack: +12 Damage: 20
Special Abilities:
Lightsaber Duelist Melee Attack Twin Attack
Force Powers:
Force 3 Lightsaber Assault Lightsaber Block Lightsaber Precision
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SNIVVIAN BRAWLER
Faction: Fringe Cost: 5
HP: 30 Def: 10 Att: +2 Dam: 10
Special Abilities: Deadly Attack Double Attack Melee Attack Sucker Punch (Target is considered activated on Critical Hit; Save 16)
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Faction: Rebel
MON MOTHMA, CHIEF OF STATE
Cost: 27
Hit Points: 40 Defense: 14 Attack: 0 Damage: 0
Special Abilities:
Unique Diplomat Affinity (This character may be included in New Republic squads) Declaration of Rebellion (Non-Unique followers within 6 squares of this character gain +4 attack against enemy Troopers.) Trooper Reserves 20 (If you roll a 20 for initiative, you can add up to 20 points of Troopers to your squad immediately before your first activation of the round.
Commander Effect: Trooper followers within 6 squares gain Bodyguard. Characters named Bothan Spy gain Stealth and Grenades 20.
_________________ I really wish I wasn't a meatbag.
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