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 Post subject: Monni316 Customs
PostPosted: Fri Dec 28, 2007 7:28 pm 
Unnamed Wookiee
Unnamed Wookiee
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Joined: Mon Dec 10, 2007 8:37 pm
Posts: 49
Location: Maple Grove, MN
Here's some customs I've created ... I'll post pictures of them in the near future (they're all over at Wizards, too), but for now here are the stats...


KAI HUDORRA, BOTHAN JEDI MASTER

Faction: Republic
Cost: 47

HP: 100
Def: 18
Att: +10
Dam: 20

Special Abilities

Unique
Double Attack
Melee Attack

Force Powers

Force 2
Force Renewal 1
Master of the Force 2
Lightsaber Deflect
Jedi Mind Trick
Force Persuasion (Force 4: Replaces attacks, Range 6, Non-Droid target enemey takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activiated this round. The target enemy cannot move this turn)

Commander Effect:
Non Unique Bothans of any faction may be in a squad with this character. Characters named either Jedi Knight or Jedi Padawan gain Opportunist.

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BOMO GREENBARK

Faction: Fringe
Cost: 13

HP: 30
Def: 16
Att: +6
Damage: 10

Special Abilities:

Unique
Twin Attack
Synergy (+4 Attack if Dass Jennir is within 6 squares of this character) ***Jennir is another of my customs***
Nosaurian Flash (Adjacent allies with a commander effect which is normally limited to 6 squares now has a range of 12 squares)

----------------------------------------------------------------------

DASS JENNIR
Faction: Republic
Cost: 44

HP: 110
Def: 20
Att: +12
Dam: 10

Special Abilities

Unique
Double Attack
Lightsaber +10
Wall Climber
Stealth
Ambush

Force Powers

Force 4

Lightsaber Deflect
Jedi Mind Trick
Master Speed

Commander Effect
Non-Unique Fringe followers within 6 squares gain Advantageous Cover. Characters with Black Sun special ability are not subject to this commander effect.

----------------------------------------------------------------------

KIR KANOS
Faction: Fringe
Cost: 35

Hit Points: 90
Defense: 19
Attack: +12
Damage: 20

Special Abilities

Unique
Melee Attack
Dark Armor
Double Attack
Parry
Twin Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make 2 attacks against another adjacent enemy. Both attacks must be made against the same enemy.)

---------------------------------------------------------------------

BLACKHOLE STORMTROOPER

Faction: Empire
Cost: 15

HP: 40
Def: 16
Att: +8
Damage: 10

Special Abilities:
Stealth
Twin Attack

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MIRITH SINN

Faction: New Republic
Cost: 18

Hit Points: 50
Defense: 16
Attack: +7
Damage: 10

Special Abilities:
Unique
Twin Attack
Evade

Commander Effect:
Followers within 6 squares gain Sniper.

-------------------------------------------------------------------

SISH SADEET

Faction: New Republic
Cost: 20

Hit Points: 50
Defense: 17
Attack: +9
Damage: 20

Special Abilities:
Unique
Protective +20 (+20 damage while a wounded ally whose name contains Mirith Sinn is within 6 squares.)
Regeneration
Synergy (+4 Attack if Mirith Sinn is within 6 squares)

-------------------------------------------------------------------------

MARA JADE, ASSASSIN
(faction - Imperial)

Cost: 35
HP: 80
Def: 18
Att: +10
Damage: 20

Special Abilities:

Unique
Cunning Attack
Mobile Attack
Stealth
Loner
Deadly Assassin (After set-up, choose any 1 enemy. For the rest of the skirmish, attacks from this character on the chosen enemy cannot be re-directed via Draw Fire, nor can damage be transfered to another character via Bodyguard. This character gains Sniper and Deadly Attack vs. chosen enemy.)

Force 2

---------------------------------------------------------------------

ELITE MANDALORIAN SOLDIER

Cost: 25
HP: 50
Def: 17
Att: +9
Damage: 10

Special Abilities:
Flight
Speed 8
Evade
Twin Attack

------------------------------------------------------------------

CLONE COMMANDER THIRE
Faction: Republic
Cost: 23
HP: 50
Def: 18
Att: +9
Dam: 20

Special Abilities
Unique
Order 66
Rapport (This character costs 1 less when in the same squad as a character whose name contains Palpatine)
Electric Shock +10 (10 Damage against adjacent Droid enemies)

Commander Effect

Characters named 'Shock Trooper' gain Careful Shot +4 and Electric Shock +10. Trooper followers within 6 squares gain +3 defense.

SHOCK TROOPER
Faction: Republic
Cost: 13
HP: 30
Def: 15
Att: +8
Dam: 20

Special Abilities
Order 66
Emperor's Bodyguard
Rapport (This character costs 1 less when in the same squad as a character whose name contains Palpatine)

--------------------------------------------------------------------------------------
DARK JEDI WEAPONS MASTER

Faction: Sith
Cost: 35

Hit Points: 70
Defense: 18
Attack: +12
Damage: 20

Special Abilities:

Lightsaber Duelist
Melee Attack
Twin Attack

Force Powers:

Force 3
Lightsaber Assault
Lightsaber Block
Lightsaber Precision

---------------------------------------------------------------------------------

SNIVVIAN BRAWLER

Faction: Fringe
Cost: 5

HP: 30
Def: 10
Att: +2
Dam: 10

Special Abilities:
Deadly Attack
Double Attack
Melee Attack
Sucker Punch (Target is considered activated on Critical Hit; Save 16)

------------------------------------------------------------------------------------

Faction: Rebel

MON MOTHMA, CHIEF OF STATE

Cost: 27

Hit Points: 40
Defense: 14
Attack: 0
Damage: 0

Special Abilities:

Unique
Diplomat
Affinity (This character may be included in New Republic squads)
Declaration of Rebellion (Non-Unique followers within 6 squares of this character gain +4 attack against enemy Troopers.)
Trooper Reserves 20 (If you roll a 20 for initiative, you can add up to 20 points of Troopers to your squad immediately before your first activation of the round.

Commander Effect:
Trooper followers within 6 squares gain Bodyguard. Characters named Bothan Spy gain Stealth and Grenades 20.

_________________
I really wish I wasn't a meatbag.


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