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Author: | R5Don4 [ Mon Dec 12, 2011 10:09 pm ] |
Post subject: | Band-Aids & Hand Grenades |
1 Senator Ranulph Tarkin 2 A-Wing Ace Pilot 3 Alliance Communication Officer 4 ASF Marine 5 Bothan Infiltrator 6 C-3PO of Cloud City 7 Captain Solo 8 Chewbacca Enforcer 9 Dresselian Sergeant 10 Echo Base Deck Officer 11 Gold Leader 12 Hoth Trooper with FD P-Tower laser cannon 13 Luke Skywalker of Cloud City 14 Mon Mothma of Chandrillia 15 R2-D2 of Cloud City 16 Rebel Tactician 17 Yoda, Jedi in Exile 18 Young Skywalker 19 AT-ST Field Officer 20 Black Squadron Pilot 21 Bridge Technician 22 Captain Needa 23 Commander Janek Sunber of Maridun 24 Darth Vader Supreme Commander 25 Death Squadron Tie Pilot 26 Garoche Tarkin 27 High Human Culture Elitist 28 Imperial Commander 29 Imperial Master Gunnery Sergeant 30 ISB Infiltrator 31 Palpatine, Galactic Emperor 32 Sandtrooper Sergeant 33 Sandtrooper with Flamethrower 34 Scout Trooper Marksman 35 Snowtrooper Officer 36 Stormtrooper Squad Leader 37 Ved Kennede 38 Veteran Sandtrooper on Dewback 39 Veteran Stormtrooper 40 Bib Fortuna Major Domo 41 Boba Fett, Galactic Bounty Hunter 42 Diversity Alliance Radical 43 Elom Brute 44 Ewok Catapult 45 Ewok Ranger 46 Human Fanatical Commando 47 Human League Fanatic 48 Ishi Tib Thug 49 Klatoonian Henchman 50 Malakili 51 Myo 52 Ortolan Smuggler 53 R5-D4 54 Ree Yees 55 Teebo 56 Saurin Combat Trainer 57 Ur'ror'ror on Bantha 58 Wampa Den Mother 59 Weequay Skiff Master 60 Wing Guard Captain |
Author: | R5Don4 [ Tue Dec 13, 2011 5:13 am ] |
Post subject: | Re: Band-Aids & Hand Grenades |
Reserved for Collected Stats Band-Aids & Hand Grenades far nicer to a post full of stats. |
Author: | R5Don4 [ Tue Dec 13, 2011 5:14 am ] |
Post subject: | Re: Band-Aids & Hand Grenades |
Glossary Special Abilities Anti-Human Extremism
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show Avoid Anymore Female Advice
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show Bad Motivator
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show Bantha Trample
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show Bespin Guard
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show Bloodlust
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show Bully
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show Callow
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show Cho Mai
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show Corellian Overdrive
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show Defiance
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show Drunken Brawler
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show Dun Möch
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show Emperor Palpatine
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show Fog Cloud
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show Force Mentor
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show Fringe Benefits
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show Fringe Reserves 20
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show Grappling Snare
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show Hand Signals
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show Humanocentrist
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show Immediate Tusken Reserves 20
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show Imperial Glory
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show Infiltration Expert
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show Integrated Rangefinder
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show Intrepid
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show Inverse Dun Möch
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show Luke Skywalker
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show Natural Camoflauge
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show Net Sack
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show Rancor Keeper
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show Rapport
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show Rapport
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show Rapport
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show Rapport
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show Rapport
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show Rapport
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show Rapport
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show Rebel/New Republic Reserves 20
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show Republic Reserves 30
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show Responsibility
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show Self-Destruct 30
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show Skiff Master
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show Swarm +4 (Ewok)
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show Synergy (Vader)
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show Tactical Foresight +6
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show Tusken
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show Wookiee Intimidation
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show Force Powers Force Chain Lightning 2
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show Force Spirit 10
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show Force Supression
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show Jedi Acrobatics
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show Levitation 2
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show Master Levitation
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show |
Author: | R5Don4 [ Tue Dec 13, 2011 5:15 am ] |
Post subject: | Re: Band-Aids & Hand Grenades |
Reserved for photos |
Author: | R5Don4 [ Tue Dec 13, 2011 9:15 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
1 Senator Ranulph Tarkin Republic Very Rare RM Govenor Tarkin Cost 16 HP 80 DF 15 AT 0 DM 10 Special Abilities Unique Blaster Rifle Upgrade Humanocentrist (Not Subject to Commander Effects from Non-huMan Commanders. Allied non-huMans -2 Attack -2 Defense, Male Human allies within 6 squares +2 Attack against non-huMan enemies) Republic Reserves 30 (If you roll exactly 20 for initiative, you can add up to 30 points of Human Republic characters to your squad immediately before your first activation of the round) While under the influence of Senator Ranulph Tarkin, the Militarist movement in the Galactic Senate became conflated with Humanocentrism. Valorum simply considered him a "damned fool"—though his opinion was colored by political opposition. |
Author: | R5Don4 [ Wed Dec 14, 2011 7:56 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades Preview 2 |
12 Hoth Trooper with FD P-Tower Laser Cannon Rebel Rare RM Hoth Trooper with Atgar Cannon Cost 18 HP 60 DF 14 AT 7 DM 30 Special Abilities Emplacement Machinery Splash 10 Many of Atgar's products, such as the 1.4 FD P-Tower laser cannon, emphasized power over efficiency. 20 Black Squadron Pilot Imperial Uncommon RM Baron Fel Cost 16 HP 40 DF 16 AT 6 DM 20 Special Abilities Synergy (+6 Attack, +10 Damage while allied character whose name contains Vader is within 6 squares) Vicious Attack DS-61-3, nicknamed "Backstabber," was an Corellian Imperial TIE pilot, known for his viciousness in combat, and Darth Vader's right wingman in Black Squadron. 28 Imperial Commander Imperial Uncommon RM Star Destroyer Officer Cost 15 HP 50 DF 14 AT 3 DM 10 Commander Effect Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Since the earliest days of the Galactic Empire, the position of commander had been used and certain members of this rank often participated in ground engagements alongside stormtroopers 54 Ree Yees Fringe Very Rare RM Gran Raider Cost 8 HP 30 DF 15 AT 5 DM 10 Special Abilities Unique Melee Attack Bravado Drunken Brawler (Immune to effects of Humanocentrist, Special Abilities that contain the word Poison, and Special Abilities and Force Powers that effect activation status. Cannot benefit from Commander Effects that grant Special Abilites or Stat Bonuses. -4 to all Saves) Opportunist Self Destruct 40 The distrustful Jabba had a short-range bomb implanted in him. When Jabba said a certain phrase, the bomb would explode, killing Ree-Yees and any one next to him. This bomb could be used to kill an assassin, or if Ree-Yees himself was planning to kill Jabba (as he was). |
Author: | R5Don4 [ Thu Dec 15, 2011 5:31 am ] |
Post subject: | Re: Band-Aids & Hand Grenades |
15 R2-D2 of Cloud City Rebel Rare RM R2-D2 Cost 9 HP 30 DF 16 AT 0 DM 0 Special Abilities Unique Droid Fog Cloud (Replaces attacks: designate 3 adjacent squares to provide cover until the end of this character's next turn) Override Pathfinder Targeting A very loyal and courageous droid, although he was not designed for combat, he never shies from to fight when the situation demands it. |
Author: | R5Don4 [ Thu Dec 15, 2011 4:28 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
8 Chewbacca, Enforcer Rebel Very Rare RM Chewbacca Cost 26 HP 110 DF 17 AT 8 DM 20 Special Abilities Unique Wookiee Momentum Rolling Cleave Wookiee Intimidation (Lower cost adjacent enemies of base size Medium or smaller may not activate or continue moving, save 11.) Rapport (A character with the Dejarik Special Ability costs 1 less when in the same squad as this character) "... droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that." - Han Solo 21 Bridge Technician Imperial Common RM Imperial Security Officer Cost 7 HP 20 DF 14 AT 4 DM 10 Special Abilities Override Relay Orders The bridge is the central hub of a vessel's activity, serving as its primary command-and-control station. 32 Sandtrooper Sergeant Imperial Common RM Sandtrooper (Champions of the Force) Cost 15 HP 40 DF 18 AT 8 DM 20 Special Abilities Recon Rangefinder Commander Effect Trooper Followers gain Grenades 20 and Sniper Sergeants formed the backbone of the Imperial Army. 60 Wing Guard Captain Fringe Uncommon RM Bespin Guard (Imperial Entanglements) Cost 12 HP 40 DF 15 AT 5 DM 10 Special Abilities Advantageous Cover Rapport (a character whose name contains Lando costs 1 less when in the same squad as this character) Reserves 20 on a roll of 11 may add 20 points of Fringe characters whose name contain Cloud Car; Bespin or Ugnaught Commander Effect Allied characters whose name contains Bespin Guard gain Twin Attack , Cunning +20 When Darth Vader took control of Cloud City, Lobot and a squad of Wing Guards set an ambush for the stormtroopers escorting Leia Organa and Chewbacca. |
Author: | R5Don4 [ Fri Dec 16, 2011 2:24 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
42 Diversity Alliance Radical Fringe Uncommon RM Twi'lek Scoundrel Cost 18 HP 30 DF 15 AT 2 DM 10 Special Abilities Anti-Human Extremism (Not subject to Commander Effects from Human Commanders. Allied Humans -3 Attack -3 Defense, Non-Human Allies within six squares gain Poison +10) Commander Effect At the end of this character's turn an adjacent Non-Human follower may make an immediate attack against a Human enemy. The Diversity Alliance was formed as a result of the injustices inflicted on non-Human species by the Humanocentric Galactic Empire's New Order. |
Author: | R5Don4 [ Fri Dec 16, 2011 7:42 pm ] |
Post subject: | Aids 'n 'Nades Preview |
2 A-Wing Ace Pilot Rebel Common RM Dark Hellion Swoop Gang Member Cost 14 HP 50 DF 15 AT 10 DM 10 Special Abilities Double Attack Squad Assault Squad Firepower Quick Reactions The A-wing requires pilots of exceptional skill to take full advantage of the vessel's speed, agility, and special features. 57 URoRRuR'R'R on Bantha Fringe Very Rare Huge RM Tusken Raider on Bantha Cost 42 HP 140 DF 22 AT 10 DM 30 Special Abilities Unique Melee Attack Twin Attack Tusken Bantha Trample (Doors do not impede movement of this character. All adjacent doors count as open; remain open for the rest of the skirmish and cannot be closed) Cloaked Immediate Tusken Reserves 20 (If you roll exactly 3, 8, 13, or 18 for initiative, you can add up to 20 points of Tusken characters to your squad, adjacent to this character, immediately before your first activation of the round) Commander Effect Allied Tuskens Gain Cloaked and Charging Fire An unstoppable force astride his mighty three meter tall and 4,000 kilogram bantha mount, URoRRuR'R'R the legendarily fearless Tusken Raider leader defends Tatooine's the Jundland Wastes. 58 Wampa Den Mother Fringe Rare Large RM Wampa Cost 24 HP 100 DF 17 AT 10 DM 20 Special Abilities Melee Attack Double Attack Ambush Immobilizing Rend Savage Stealth Commander Effect Characters with Savage are subject to this commander effect, Savage followers gain Charging Assault +10 Although primarily solitary hunters, wampas occasionally formed packs, banding together to attack a threat to their territory |
Author: | R5Don4 [ Sat Dec 17, 2011 7:19 am ] |
Post subject: | Re: Band & Hand Preview |
3 Alliance Communication Officer Rebel Uncommon RM Old Republic Recruit Cost 6 HP 30 DF 14 AT 3 DM 10 Special Abilities Relay Orders The eyes and ears of the Rebellion's finest.. 23 Commander Janek Sunber of Maridun Imperial Very Rare RM Major Veers Cost 23 HP 70 DF 17 AT 8 DM 10 Special Abilities Unique Grenades 30 It's a Trap! Commander Effect Non-Unique followers gain Charging Fire Trooper followers gain Squad Cover "You have the company to save…Commander. You've made me proud, Janek. On my best day I couldn't have matched what you've done…" ―General Ziering, to Janek Sunber upon bestowing the battlefield promotion to Commander during the Battle of Maridun |
Author: | R5Don4 [ Sat Dec 17, 2011 7:19 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
6 C-3PO of Cloud City Rebel Rare RM Knight Models C-3PO Cost 4 HP 10 DF 12 AT 0 DM 0 Special Abilities Unique Droid Speed 0 Disruptive Net Sack (At the end of this characters turn he may be placed adjacent an ally whose name contains Chewbacca or R2-D2 within 12 squares) Well, at least your still in one piece! Look what happened to me! 33 Sandtrooper with Flamethrower Imperial Common RM Heavy Stormtrooper (Rebel Strom) Cost 9 HP 20 DF 16 AT 4 DM 10 Special Abilities Flamethrower 20 The Galactic Empire occasionally used flamethrowers against rioters, due to their horrific and demoralizing effects. |
Author: | R5Don4 [ Sun Dec 18, 2011 7:00 am ] |
Post subject: | Re: Band-Aids & Hand Grenades |
16 Rebel Tactician Rebel Common RM Mon Calmari Mercenary Cost 16 HP 40 DF 15 AT 4 DM 10 Special Abilities Tactical Foresight +6 (Add 6 to your initiative check if this character has line of sight to an enemy character at the beginning of the round) The Rebel Alliance uses a wide array of battle tactics, many of which are very different than those of their Imperial Counterparts. 36 Stormtrooper Squad Leader Imperial Uncommon RM Knight Models Stromtrooper Cost 11 HP 30 DF 18 AT 8 DM 10 Commander Effect Allied Troopers within 6 squares gain Squad Firepower Imperial stormtroopers who demonstrated skills in leadership could be promoted to officer status. 50 Malakili Fringe Very Rare RM Cost 9 HP 40 DF 14 AT 3 DM 10 Special Abilities Unique Melee Attack Empathy Rancor Keeper (During Set up Choose an Ally whose name contains Rancor. That Ally is +6 AT +6 DF for the rest of the skirmish. If that Ally is defeated, this character cannot move or attack until he is attacked or an ally ends their movement adjacent.) Malakili became very emotionally attached to Jabba's rancor. 52 Ortolan Smuggler Fringe Uncommon RM Mon Calmari Medic Cost 11 HP 20 DF 10 AT 1 DM 10 Special Abilities Smuggler's Luck Speed 4 Ortolans found offworld are usually associated with smugglers. 55 Teebo Fringe Rare RM Ewok Scout Cost 12 HP 50 DF 16 AT 6 DM 10 Special Abilities Unique Melee Attack Ewok It's a Trap! Natural Camouflage (This character cannot be targeted by an ememy if it has cover until an ally has taken damage, or it attacks. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.) Swarm +1 Traps Teebo wore the skull of a gurreck, decorated with churi feathers, on his head. |
Author: | R5Don4 [ Sun Dec 18, 2011 9:12 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
18 Young Skywalker Rebel Very Rare RM Knight Models Luke Skywalker Cost 41 HP 100 DF 20 AT 11 DM 20 Special Abilities Unique (counts as Luke Skywalker) Melee Attack Double Attack Cho mai (If this character rolls a natural 20 on an attack, the target is -20 Damage for the rest of the skirmish. If the target can negate the damage from this attack they may ignore this effect.) Cunning Attack Djem So Style Inverse Dun Möch (Replaces attacks: range 6; 1 target with a Force rating is unable to make an attack for the rest of this Round. The target can choose to negate this effect and instead make a save of 11; if the save fails, the target joins this character's squad until the end of the skirmish.) Force Powers Force 5 Dark Temptation Jedi Acrobatics (Force 1, up to 6 squares of this character's regular movement ignores enemy characters, low objects, difficult terrain, and pits when moving.) Walls still block its movement, and it must still end its move in a legal space. Because this character ignores enemies, they cannot make attacks of opportunity against it.) Lightsaber Defense Lightsaber Sweep I am a Jedi, like my father before me. |
Author: | R5Don4 [ Mon Dec 19, 2011 7:34 am ] |
Post subject: | Re: Band-Aids & Hand Grenades |
5 Bothan Infiltrator Rebel Common RM Bothan Spy Cost 22 HP 40 DF 15 AT 5 DM 10 Special Abilities Cloaked Infiltration Expert (Set up anywhere on your half of the battle map.) Intuition Grenades 30 Chosen for both skill and motivation, Infiltrators were tasked with the riskiest missions. 11 Gold Leader Rebel Uncommon RM Wedge Antilles Cost 23 HP 60 DF 15 AT 9 DM 10 Special Abilities Pilot Cunning Attack Commander Effect Allied characters with Pilot gain Twin Attack Rebel pilots had a reputation for bravery, since they were almost always outnumbered when they went into battle. 26 Garoche Tarkin Imperial Rare RM Moff Morlish Veed Cost 20 HP 60 DF 15 AT 6 DM 20 Special Abilities Unique Internal Strife Commander Effect Adjacent non-Unique followers gain Merciless Admiral Tarkin tasked with eliminating insurgents in the Ghost Nebula, mysteriously disappeared along with the Star Destroyer under his command. 37 Ved Kennede Imperial Rare RM Hand of the Emperor Cost 30 HP 90 DF 20 AT 12 DM 10 Special Abilities Unique Melee Attack Double Attack Dark Armor Parry Palpatine's Bodyguard Force Powers Force 3 Force Sense Force Weapon Commander Effect CE Allies with the Special Ability Palpatine's Bodyguard or Emperor's Bodyguard gain Blaster 20 and Close Quarters Fighting Palpatine considered Kennede to be one of his most loyal followers and appointed him the position of Master Instructor at the Royal Imperial Guard facility on Yinchorr. |
Author: | R5Don4 [ Mon Dec 19, 2011 11:18 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
4 ASF Marine Rebel Uncommon RM Devarion Soldier Cost 21 HP 70 DF 16 AT 8 DM 20 Special Abilities Commando Grenades 10 Hand Signals (Allies' commander effects normally limited to 6 squares have range of 12 squares within this character's Line of Sight) Armored Spacesuit Stealth Alliance Special Forces hand signals were used where verbal communication, and the use of comlinks, were difficult or impossible. |
Author: | R5Don4 [ Tue Dec 20, 2011 11:46 am ] |
Post subject: | Re: Band-Aids & Hand Grenades |
34 Scout Trooper Marksman Imperial Uncommon RM Scout Trooper (Alliance & Empire) Cost 15 HP 30 DF 15 AT 8 DM 20 Special Abilities Accurate Shot Mobile Attack Stealth Feared for their excellent marksmanship skills, scout troopers were armed with collapsible, long-range E-11s sniper rifles equipped with powerful scopes and small targeting computers for increased accuracy. 45 Ewok Ranger Fringe Common RM Ewok Warrior (Masters of the Force) Cost 9 HP 30 DF 16 AT 4 DM 10 Special Abilities Defiance (Allies within 6 squares with Swarm +1 gain Swarm +4) Stealth Swarm +4 Ewoks considered themselves to be great hunters |
Author: | R5Don4 [ Tue Dec 20, 2011 6:11 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
47 Human League Zealot Fringe Common RM Human Bodyguard Cost 10 HP 40 DF 13 AT 0 DM 10 Special Abilities Melee Attack Fringe Benefit (Cancel an attack made by an adjacent Fringe enemy without Savage, Save 11) Humanocentrist (Not Subject to Commander Effects from Non-huMan Commanders. Allied non-huMans -2 Attack -2 Defense, Male Human allies within 6 squares +2 Attack against non-huMan enemies) Rapport (costs 1 less in the same squad as a character named Thraken Sal Solo) For the Human League, bribery was not beyond their ethics 53 R5-D4 Fringe Very Rare RM R5 Astromech Droid Cost 8 HP 40 DF 16 AT 0 DM 0 Special Abilities Unique Droid Bad Motivator (Costs 1 more when in a squad with a character whose name contains R2-D2 or Jawa) Destabilize Sheilds Aboard the jawa sandcrawler, the new arrival R2-D2 sabotaged R5-D4's motivator, acting under the orders of Princess Leia |
Author: | R5Don4 [ Wed Dec 21, 2011 1:44 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
7 Captain Solo Rebel Rare RM Knight Models Han Solo Cost 33 HP 80 DF 16 AT 9 DM 20 Special Abilities Unique Pilot Avoid Anymore Female Advice (This character and followers within 2 squares are not subject to Commander Effects from characters whose name contains Leia. Allies within 2 squares gain Flanking Support) Correlian Overdrive (When targeted by an enemy, designate another legal target instead, save 11) Intrepid (At the very end of the round after all activations have been played this character can immediately move up to his speed before the new round begins. This character may take their turn as normal during the round.) Mercenary Mobile Attack Opportunist Smuggler's Luck "What good is a reward if you ain't around to use it?" -Han Solo to Luke Skywalker immediately prior to the Battle of Yavin 19 AT-ST Field Officer Imperial Common RM Mongoose Publishing, Judge Dredd 2000AD: Juve with Club Cost 12 HP 30 DF 14 AT 3 DM 10 Special Abilities Crack Gunner +10 Pathfinder Rapport (This character's cost is 5 less in a squad with a character named AT-ST) Commander Effect Allies named AT-ST gain +4 Attack +4 Defense, Stable Footing and Twin Attack Imperial High-Command regarded the AT-ST as a highly versatile weapon, excelling against infantry and lightly armored vehicles, but also useful for protecting vital units and patrolling hostile areas. 40 Bib Fortuna, Majordomo Fringe Rare RM Bib Fortuna Cost 6 HP 60 DF 14 AT 6 DM 10 Special Abilities Unique Melee Attack Bloodthirsty Callow (Whenever this character takes damage, it must immediately move 4 squares away from the direction of the damage, if possible.) Decpetive Stealth Tribute Collection (If this character is in a squad that does not contain a character named or counts as Jabba the Hutt, this character counts as Jabba the Hutt for the purposes of Rapport) "Die Wanna Wanga" |
Author: | jonnyb815 [ Wed Dec 21, 2011 2:03 pm ] |
Post subject: | Re: Band-Aids & Hand Grenades |
someone has too much time on their hands. I thought chewie riding that animal was enough..... |
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