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Grand master skiff https://www.swmgamers.com/forums/viewtopic.php?f=12&t=9311 |
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Author: | sthlrd2 [ Mon Jun 14, 2010 7:45 am ] |
Post subject: | Grand master skiff |
So here's the base of the squad grand master yoda 55 mas 8 desert skiff 23 shieldberer 18 r2 9 this is 113 pnts. The whole concept is that yoda and the shield will hitch a ride on the skiff, yoda does his throw and the def bonus and shield will help protect it. I can't decide what support to go with. I was thinking panaka and bossk th so I could swap in and try to stun morter or to go with boushh uh to swap in and grenades 40 some people. I can't decide what support would work best. I thought that if I had boushh or bossk I might need tarpuls in there but that will only give me 15-18 pnts to play along with uggies and more door control. I'm not sure if r2 is needed as he might only be in there for override but I thought he might also be backup for when my skiff goes down to tow up yoda and whoever else. What do you guys think would be some good support to compliment this skiff idea? |
Author: | Disturbed1 [ Mon Jun 14, 2010 8:36 am ] |
Post subject: | Re: Grand master skiff |
I dont know that all of that would work exactly like your wanting, but assuming it does, then I like this idea, lol. Anywho, if you wanted to go with Tarpals, then how bout Boba......Missiles 30....kneeling position...OMG I CANT REMEMBER HIS NAME Maybe Nym, you might not want to go with Tarpals for him. yes, he has the grenades, but he has Double, which he'll get to use, hiw shots arent bad, and he is a pretty big beffy Disruptive piece, which could come in pretty handy. I might be inclined to think JarJar would serve you better than the Shieldbearer, as it would cover for melee as well, but who knows. |
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