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Need some serious help with boba merc squad https://www.swmgamers.com/forums/viewtopic.php?f=12&t=5244 |
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Author: | hman73 [ Wed Nov 12, 2008 9:30 pm ] |
Post subject: | Need some serious help with boba merc squad |
Im interested in using boba merc and i am not for sure what kind of squad he would be competitive in. (might possibly play dnemiller!yikes! lol) I know i could pair him with garm but what else would he be good with need to know by sat. thanks |
Author: | hman73 [ Thu Nov 13, 2008 8:44 am ] |
Post subject: | Re: Need some serious help with boba merc squad |
200 points |
Author: | Gurneywars [ Thu Nov 20, 2008 3:02 am ] |
Post subject: | Re: Need some serious help with boba merc squad |
Wedge from the NR faction gives him mobile and evade Just one idea that has been floating around. |
Author: | billiv15 [ Thu Nov 20, 2008 8:11 am ] |
Post subject: | Re: Need some serious help with boba merc squad |
I'm gonna need a little more guidance from you here. Can you give me a faction or two you would like to run him in? The thing about Boba Merc is he can work with anyone fairly well. He has his own built in movement breaker, and defense (flight). So you don't necessarily need anything to boost him if you don't have it. Give me a little more direction and I will be glad to help. Alternately, you can look through my bloomilk squads, as I probably have at least one Boba squad per faction |
Author: | hman73 [ Thu Nov 20, 2008 4:38 pm ] |
Post subject: | Re: Need some serious help with boba merc squad |
I like running NR, Rebels,mando, and imperials |
Author: | billiv15 [ Thu Nov 20, 2008 6:27 pm ] |
Post subject: | Re: Need some serious help with boba merc squad |
ok, now what pieces do you have access to in those factions? I am not going to build a squad for you, but I will help you put one together. |
Author: | hman73 [ Thu Nov 20, 2008 6:40 pm ] |
Post subject: | Re: Need some serious help with boba merc squad |
Yea I want to learn how to build squads. I have vader unleashed, ozzel, veers, vader jedi hunter,kyle katarn jbm, princess leia, garm bel, han solo gh, canderous, luke lotls, han smuggler,general wedge, general dodonna, lobot, shado vao, han stormie |
Author: | hman73 [ Thu Nov 20, 2008 6:42 pm ] |
Post subject: | Re: Need some serious help with boba merc squad |
also mara jade jedi |
Author: | LESHIPPY [ Thu Nov 20, 2008 7:01 pm ] |
Post subject: | Re: Need some serious help with boba merc squad |
Well that narrows it down.... I like him paired up with Gen Wedge and Garm. You could throw in either Han GH or KKBM. I also like running Dodanna in as well. |
Author: | hman73 [ Thu Nov 20, 2008 7:14 pm ] |
Post subject: | Re: Need some serious help with boba merc squad |
ok so i can basically run garm gen wedge boba merc and gen dodonna then add human scoundrels and a czerka for filler ? |
Author: | billiv15 [ Fri Nov 21, 2008 7:44 am ] |
Post subject: | Re: Need some serious help with boba merc squad |
hman73 wrote: ok so i can basically run garm gen wedge boba merc and gen dodonna then add human scoundrels and a czerka for filler ? Sure that's a good start. I would also look to add either kyle or Shado as melee interference as well. Kyle with Garm and Wedge is a pretty tough cookiee and will keep people off of Boba. Another option from what you listed would be to go Rebels and us the Princess Leia and Han Smuggler combo, for a nice early round (Boba) then late round (Han and Leia) shooting. For this you will also want some melee interference which could be a Luke (benefit from Leia as well in situations), a Shaak Ti JM (if you have one), or some cheap scrubs like Wookiee Freedom Fighters. |
Author: | LESHIPPY [ Fri Nov 21, 2008 10:22 am ] |
Post subject: | Re: Need some serious help with boba merc squad |
OK So here is what I came up with. Boba Merc KKJBM Garm Gen Wedge Luke FS Dodonna Reinforcements: Elite Rebel Comando Mon Cal Tech Spec. X3 So as stated before Boba is your primary gun and Kyle beats off anyone that wants to take a swing at boba. Luke is paired up with Kyle, allowing for more force. Gen Wedge gives everyone moblie and evade making both Boba and Kyle harder to hit. Garm not only brings in reinforcments, but allows both Kyle and Boba to move a bit and still get all their shots off. The reinforcments: Elite reble commando is your door control Mon Cal Tech Spec give you activations. That pretty much sums it up. |
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