SWMGAMERS.com Forums
https://www.swmgamers.com/forums/

Boba Merc/Felcor Squad 200pts
https://www.swmgamers.com/forums/viewtopic.php?f=12&t=5047
Page 1 of 1

Author:  Boba Fett [ Mon Oct 20, 2008 4:50 pm ]
Post subject:  Boba Merc/Felcor Squad 200pts

i kinda need some help on this. i wanna run Boba merc and the felcor in my next squad. i had this idea but am wide open for consideration:

--Special Agent Felcor--
58 Boba Fett, Mercenary
52 Felucian Warrior on Rancor
34 Nom Anor
8 Wicket
21 Aqualish Assassin x3
5 Caamasi Noble
20 Gran Raider x5
(198pts. 13 activations)

Author:  Omnus [ Fri Oct 24, 2008 1:27 am ]
Post subject:  Re: Boba Merc/Felcor Squad 200pts

Well Just working with the idea that you want Boba, Merc and a Felcor...

--M&M (Monster and Mercenary)--
58 Boba Fett, Mercenary
52 Felucian Warrior on Rancor
45 Garm Bel Iblis
23 General Wedge Antilles
8 Wicket
5 Caamasi Noble
9 Ugnaught Demolitionist x3

Garm Bel Iblis:
16 Elite Rebel Commando
13 Rebel Trooper on Tauntaun
(200pts. 11 activations)

This way, both boba and the felcor have evade/mobile attack, aswell as the ability to move 3 or 4 and still double/triple. Wicket gets evade as well to help him out. Plus garm brings in the elite commando for overide (also has evade) and the recontaun for some init control (also a nice piece to have evade) so you can better make use of the cunning attack.

Its kinda shy on activations but you could rework it to get in dodonna if you wanted.

Page 1 of 1 All times are UTC - 6 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/