If you can get your hands on a Lobot, assuming you don't already have one, I'd drop some combination of 27 points to get him in and make a Muun tactics broker engine out of the Kel Dors. You get to blow one up for 40 damage at the beginning of each round, and since you're using Ozzel you can pretty much guarantee you'll be able to go last to maneuver the Kel Dor(s) into place next your opponent's big baddies.
I assume you're limited on pieces, so I used most of what you had listed mixed with a few easy(ish) pieces to get plus the two commandos you said you may be getting and came up with this:
Deliah Blue 33
Lobot 27
Nyna 18
Storm Commando x2 (34)
Kel Dor BH x 5 (65)
Admiral Ozzel 11
Wicket 8
Gran Raider/any other fringe piece 4 pts or less. 4
= 200, 13 activations.
Deliah gives you a pretty good accurate shooter, Nyna Superstealths the commandos, the kel dors, and wicket. Ozzel controls the tempo of the game for you. In most cases I would bring in an MTB and low point filler (more ugnaughts or gran raiders preferably) with Lobot and assure myself that I can blow up one Kel Dor a turn for his 40 damage. By bringing in filler along with the MTB you're assuring that you have some stuff to blow up the first few round while you get the Kel Dors into possition. Also you can use the Kel Dors to blow the MTB up by getting the MTB next to the Kel Dor you wish to blow up when you start running out of pieces you don't mind killing for your initiative control. Give it a whirl, it isn't the best SS build, but for what you had listed for pieces, it should do pretty well