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 Post subject: 150PT Rebel Squad (FU)
PostPosted: Fri Nov 09, 2007 4:36 pm 
Unnamed Stormtrooper
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Joined: Sun Sep 02, 2007 10:45 pm
Posts: 13
Location: USA
Force Push 4 is just plain nasty. 40DMG for 4FP with no range and save. Multiply it by two for twice the punishment. Add in Yoda for the FP battery. Also, with Yoda you're ready to get both Force Push 4 off on the opposition on round one. (Light Tutor on Luke + Force Renewal. Acitvate Yoda then Vader's Apprentice uses Yoda's FP next round).

I have the 150PT squad panned out. However, I am not sure of the best way to round out the remaining 38PT.

[28PT] Luke Skywalker, Hoth Pilot Unleashed
[48PT] Vader's Apprentice, Redeemed
[36PT] Yoda of Dagobah
[112PT] 3 Figures

At first thought, I was thinking of panning out the remaining 38PT with:

[20PT] K-3PO (Swap movement)
[12PT] 3 Mon Calamari Tech Specialist
[6PT] 2 Ugnaught Demolitionist
[38PT] 6 Figures

Was thinking Force Push could help even the activations a bit.

Could use some constructive suggestions, etc.

Thanks

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 Post subject: Re: 150PT Rebel Squad (FU)
PostPosted: Fri Nov 09, 2007 5:58 pm 
Warmaster
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hey_yu wrote:
Was thinking Force Push could help even the activations a bit.


How? If you push then twice it takes them one more turn to get to you, that's only one more push.

Your activations are fine, 9 is pretty standard.


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 Post subject: Re: 150PT Rebel Squad (FU)
PostPosted: Fri Nov 09, 2007 8:17 pm 
Unnamed Stormtrooper
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adder wrote:
hey_yu wrote:
Was thinking Force Push could help even the activations a bit.


How? If you push then twice it takes them one more turn to get to you, that's only one more push.

40DMG per push does kill stuff.

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 Post subject: Re: 150PT Rebel Squad (FU)
PostPosted: Fri Nov 09, 2007 10:43 pm 
Imperial Dignitaries
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Joined: Mon Sep 03, 2007 12:15 am
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hey_yu wrote:
adder wrote:
hey_yu wrote:
Was thinking Force Push could help even the activations a bit.


How? If you push then twice it takes them one more turn to get to you, that's only one more push.

40DMG per push does kill stuff.


Not stuff that is Force Immune though.


I think that Luke is a great piece, I just think that basing a squad off of this gimmick alone is suicide. One Thrawn or Vong squad will spoil your day.

I'd go with one or another. (Luke or VA) I would opt for a nice shooter or something that can deal flat out damage without relying on force.

Nice idea, definately something to look further in.

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PostPosted: Sat Nov 10, 2007 10:42 am 
Jedi Knight
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Could be interesting, I would like to see more after FU comes out.

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