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 Post subject: 3 beats with bodyguards
PostPosted: Mon Nov 26, 2007 5:08 pm 
Jedi Knight
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Joined: Wed Sep 12, 2007 1:21 pm
Posts: 321
Location: Lake Forest Park (The only cool Seattle suburb)
Ok I just got mandalore and Revan, and now I really want to use them in a mass battle squad.

So here is my idea:
Darth Revan 88
Ulic Qel-Droma 61
Mandalore 68
Mandalorian Commander 28
HK-47 32
Lobot 27 (bring in ugnaught demolitionists or a MTB)
Ugnaught Boss 15
Mandalorian Blademasters x4 72
Mandalorian Supercommando x3 69
Ugnaught Demolitionist x13 39
499 points of fun
only 28 activations +Lobots reinforcements, but thats ok.

I was thinking keep the supercommandos next to Revan for bodyguards also this way the commandos get a attack bonus. Hk is also amazing with Revan. Mandalore and Ulic are there just to back up Revan.

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 Post subject: Re: 3 beats with bodyguards
PostPosted: Mon Nov 26, 2007 5:38 pm 
Warmaster
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Joined: Sun Sep 02, 2007 10:08 pm
Posts: 599
Location: LFP, WA
masterjudge wrote:
only 28 activations +Lobots reinforcements, but thats ok.


Yeah, only 28 activations will really hurt you. :lol:

I would suggest dropping the Ugnaught boss for even more filler. You can get 4 more activations from him if you get rid of him.


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 Post subject: Re: 3 beats with bodyguards
PostPosted: Mon Nov 26, 2007 7:02 pm 
Jedi Knight
Jedi Knight

Joined: Wed Sep 12, 2007 1:21 pm
Posts: 321
Location: Lake Forest Park (The only cool Seattle suburb)
adder wrote:
masterjudge wrote:
only 28 activations +Lobots reinforcements, but thats ok.


Yeah, only 28 activations will really hurt you. :lol:

I would suggest dropping the Ugnaught boss for even more filler. You can get 4 more activations from him if you get rid of him.

Yeah, that is true. However, I would much rather make stuff explode with the ugnaughts. You are correct though, more activations would be much better.

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