logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 38 posts ]  Go to page Previous  1, 2

Author Message
Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Thu Jan 21, 2010 4:35 pm 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Sun Sep 02, 2007 12:28 pm
Posts: 1636
I think Padme found someone to successfully partner with and her instant shot CE.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Thu Jan 21, 2010 5:09 pm 
One of the Sith on Malgus' Shuttle
One of the Sith on Malgus' Shuttle
User avatar

Joined: Sat Feb 09, 2008 11:31 pm
Posts: 3575
Location: Cincinnati, OH
Ooh, hadn't thought of that! I had thought of using him with a Bothan Noble but Padme actually makes sense...


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Fri Jan 22, 2010 12:16 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3599
Location: New Jersey
Markedman247 wrote:
I think Padme found someone to successfully partner with and her instant shot CE.

Hey, excellent idea! Locking down two pieces in a single round could be game-changing in some situations.

_________________
"Don't give the tool more credit than the master." --Weeks
ImageImage


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Fri Jan 22, 2010 1:30 pm 
Third Jedi from the Left
Third Jedi from the Left
User avatar

Joined: Fri May 22, 2009 9:03 am
Posts: 135
better would be to use General Windu and Flobi with Zukuss, triple with snare gun

_________________
"Right, my trigger finger just "slipped" Sarge"

"Jackson: What's this?
Carter: This is ethylpropyl...
Jackson: Which is?
Carter: Nerve gas.
Jackson: Okay. Putting that back."


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sun Jan 31, 2010 2:29 pm 
Warmaster
Warmaster
User avatar

Joined: Fri Apr 25, 2008 4:24 pm
Posts: 500
Location: Dallas/Fort Worth
Dark Times insert is up: http://www.wizards.com/starwars/downloads/SWM_PPP_The%20Dark%20Times_Checklist%20&%20Addendum.pdf

Snare Rifle: A character hit by this character’s attacks cannot voluntarily move until the end of the round. If this special ability was triggered by an attack of opportunity, the target stops in the space it currently occupies or in the closest legal space if the current space is an illegal position. The target is still subject to abilities and Force powers that cause involuntary movement, such as Force Push.

_________________
Words to live by: Faith, Virtue, Honor, Courage, Knowledge & Personal Responsibility


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sun Jan 31, 2010 7:56 pm 
Hall of Fame Member
Hall of Fame Member
User avatar

Joined: Tue Apr 14, 2009 6:33 pm
Posts: 589
Location: Central Pennsylvania
I see swap squads becoming increasingly popular in the face of Stuck-us squads.

_________________
Cancer is not the boss of me.

Being organized is for people who are too lazy to look for their stuff.

Lasers make everything better... except Alderaan.

Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sun Jan 31, 2010 8:32 pm 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Sun Sep 02, 2007 2:05 pm
Posts: 1276
Location: Yes, I am yet another Canadian. Keeping the game alive on life support in the GTA.
Stuck-uss :lol:
good one.

_________________
ImageImage


Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sun Jan 31, 2010 9:13 pm 
Warmaster
Warmaster
User avatar

Joined: Sat Jan 30, 2010 1:06 pm
Posts: 572
Location: Lexington Park, MD
This thread is just making me more and more excited since I just bought Zuckuss. :mrgreen:


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sun Jan 31, 2010 10:11 pm 
Death Star Designers
Death Star Designers
User avatar

Joined: Sat Sep 01, 2007 9:45 pm
Posts: 3886
Tirade wrote:
thereisnotry wrote:
Wedge772 wrote:
LoboStele wrote:
Most smart Melee players keep their pieces well out of LOS until they are ready to pounce, so I don't really think this will have as much effect on them.


But what happens when the piece has "pounced"? That's where Zuckuss gets in. If the melee piece doesn't kill its target initially, you can take an AoO to get away and then use Zuckuss to pin that piece for the rest of the skirmish. Works even better with pieces with Flight. I can imagine a deadly combo of Zuckuss/Cad Bane; so long as Bane survives the initial hit, you can run and Anticipation/Snare Gun a melee beater.

Zuckuss + Obi Wan Ghost is going to become one of my favourite combos I suspect :)

Love abilities that ignore Evade.

Good point. And I agree about the Zuckuss/ObiGhost, or even Zuckuss/LukeGhost. As long as you can hit reliably with him, he'll be worth his points...therefore it's nice to have an option to fprr with Mettle.


But can the Force Ghosts keep up with Zuckuss? Their speed works against his Intuition. I like the idea of using Zuckuss with the Ghosts, but I fear he's not going to be in range for a Mettle re-roll.



Trust me, I played Zuckuss with Luke tonight. It is a very, very nice combo when you play it right. I found I didn't have to even use Luke's full speed most of the time. Careful placement is key, but Zuckuss with Mettle and plenty of extra Force for Anticipation.

_________________
Bloomilk Ambassador


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sun Jan 31, 2010 11:10 pm 
Mandalore
Mandalore
User avatar

Joined: Mon May 19, 2008 6:06 pm
Posts: 1209
Location: Aboard the Exocarrier Resalute, waiting to free all SWMer's from Tyrnany
I see the way everyone is reading it, "cannot move until the end of the round" they can still activate, they just can't move from that spot, I could see him really working well in a few squads, oh boy, he's cleverly good. SUre beats spending those points on Calo Nord ever again.

_________________
"Rolling a Natural 20, there is no other feeling like it."

Member of the SWMRAC
Member of the Completed till the End and Beyond Club

Come rate my squads on Bloomilk...http://www.bloomilk.com/Squads/Search.a ... dalsiandon


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Tue Feb 02, 2010 10:32 pm 
General
General
User avatar

Joined: Mon Jul 28, 2008 8:14 pm
Posts: 411
Location: St. Albert,AB, Canada
I think Levitation will be more popular now. :D

_________________
Family is more than bloodline- Mandalorian proverb

{11111111011][7777777777777777777777777777777
<(HHHHHQXX)=(77777777777777777777777777777777


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Tue Feb 02, 2010 11:07 pm 
Death Star Designers
Death Star Designers
User avatar

Joined: Sat Sep 01, 2007 9:45 pm
Posts: 3886
Partof1 wrote:
I think Levitation will be more popular now. :D


Levitation, Lift, Heavy Lift, and Tow Cable do not work, as they are all considered voluntary movement.

_________________
Bloomilk Ambassador


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Wed Feb 03, 2010 9:27 am 
Master of the Order
Master of the Order
User avatar

Joined: Sun Sep 02, 2007 2:46 pm
Posts: 7960
Location: West Chester, OH (near Cincinnati)
Are you sure? Those are movement occurring on another piece's turn. If Zuckuss shoots Lord Vader, Thrawn can still Swap him (though, admittedly, that's not considered movement...). OK, maybe I'm understanding it better now that I think about it.

Did NickName specifically rule that Tow Cable, Lift, and Levitation don't work?

_________________
-Aaron
Mand'alor
"You either die a hero, or you live to see yourself become the villain."
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Wed Feb 03, 2010 9:30 am 
Death Star Designers
Death Star Designers
User avatar

Joined: Sat Sep 01, 2007 9:45 pm
Posts: 3886
http://community.wizards.com/go/thread/ ... _Tow_Cable

_________________
Bloomilk Ambassador


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Wed Feb 03, 2010 7:45 pm 
General
General
User avatar

Joined: Mon Jul 28, 2008 8:14 pm
Posts: 411
Location: St. Albert,AB, Canada
Aww. I suppose I'll just have to soldier on and use Luke for his Double Cunning GM without planning to use Levitate. :P

_________________
Family is more than bloodline- Mandalorian proverb

{11111111011][7777777777777777777777777777777
<(HHHHHQXX)=(77777777777777777777777777777777


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sat Feb 06, 2010 6:31 pm 
Death Star Designers
Death Star Designers
User avatar

Joined: Mon Dec 14, 2009 10:03 pm
Posts: 2525
Location: Anderson, SC
Zuckuss makes an amazing second attacker for a thrawn swap team. MT + Snare Gun = one stuck piece per round guarenteed. If your opponent has 2 main attackers you can turn them into a statue. Played LV + Zuckuss the other day used snare gun to lock down shaak-ti while LV took on GMY. The no save thing is amazing on this piece.

_________________
Bald is beautiful.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sat Feb 06, 2010 9:55 pm 
Warmaster
Warmaster
User avatar

Joined: Sat Jan 30, 2010 1:06 pm
Posts: 572
Location: Lexington Park, MD
My experiences with Zuckuss have been largely negative so far, but hopefully I'll find a squad that uses Snare Rifle to its full potential. He was the only piece I really wanted out of Dark Times (and Dengar, to a lesser extent), so I'll keep trying. :mrgreen:


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: The Amazing Zuckster!
PostPosted: Sat Feb 06, 2010 10:18 pm 
One of the Sith on Malgus' Shuttle
One of the Sith on Malgus' Shuttle
User avatar

Joined: Sat Feb 09, 2008 11:31 pm
Posts: 3575
Location: Cincinnati, OH
I went up against him only once in the release tourney and he could hit me worth a crap with Zuckuss, lol.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 38 posts ]  Go to page Previous  1, 2

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield