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 Post subject: New DCI changes
PostPosted: Fri Jan 01, 2010 1:37 pm 
Mandalore
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Since it's January 1rst, and DCI has again not been on top of it, can we get a comprehensive list of changes or is that too much of a pain, and we should all just be patient and wait for WOTC to get in gear.

We have a tourny tonight and I know a few folks there would love to use the new reinforcement gambit rule. But since I don't have printout of it's exact nature that's a bit tricky.

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 Post subject: Re: New DCI changes
PostPosted: Fri Jan 01, 2010 2:44 pm 
Unnamed Stormtrooper
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whats the 'Reinforcement Gambit rule'?


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 Post subject: Re: New DCI changes
PostPosted: Fri Jan 01, 2010 4:25 pm 
Moff Disra
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I am happily awaiting the DCI changes.


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 Post subject: Re: New DCI changes
PostPosted: Fri Jan 01, 2010 4:25 pm 
Moff Disra
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LightSaberSweeper wrote:
whats the 'Reinforcement Gambit rule'?

Are you going to start playing DCI?


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 Post subject: Re: New DCI changes
PostPosted: Fri Jan 01, 2010 5:13 pm 
Mandalore
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LightSaberSweeper wrote:
whats the 'Reinforcement Gambit rule'?


It's discussed in the January DCI thread, as well as afew other items of note, but I was trying to just get the changes and not all the extra chatter around it. But searching the thread helped, but obvious to us, (not to WOTC/DCI) havign a print up of the latest rules is a nice thing to have

this is from cybit's post on page one;


At Gencon: Mystery Map Tournament -- Bring squad, no map. JC makes a map, no one else is shown the map until the tournament starts.

Slow Play:
If a game goes to time, you gain two points, rather then three points. (Normally, a match win is worth three points). Tiebreakers are more defined (not down to alphabetical order or when you were entered into the tournament). 3rd tie breaker is now # of complete victories, 4th is head to head, 5th is opponent's match win % (which I think is 1st now?). Need to clarify that 5th one with Dean...

Gambit:
Reinforcements can no longer score Gambit. A piece must be worth 5 points or more in order for it to get Gambit.

Map List is going to shrink (sounds like Teth, Taris, Hoth?) Open maps.

Point Formats: 125 Sealed

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 Post subject: Re: New DCI changes
PostPosted: Sat Jan 02, 2010 12:58 am 
Name Calling Internet Bully
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Well there are no changes until the DCI site lists them.

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 Post subject: Re: New DCI changes
PostPosted: Sat Jan 02, 2010 4:43 am 
Junk Dealer Extrodinaire
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billiv15 wrote:
Well there are no changes until the DCI site lists them.

which hopefully will happen once folks come back from the holidays..hopefully

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Things i've said in the past that got dismissed and now are being talked about:
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 Post subject: Re: New DCI changes
PostPosted: Sat Jan 02, 2010 1:50 pm 
Mandalore
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billiv15 wrote:
Well there are no changes until the DCI site lists them.


which we can all hope will be soon

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 Post subject: Re: New DCI changes
PostPosted: Sat Jan 02, 2010 2:29 pm 
Death Star Designers
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Amen.

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 Post subject: Re: New DCI changes
PostPosted: Sat Jan 02, 2010 9:57 pm 
Unnamed Stormtrooper
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Engineer wrote:
LightSaberSweeper wrote:
whats the 'Reinforcement Gambit rule'?

Are you going to start playing DCI?

Lol, were you not going to tell me if i said no?


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 Post subject: Re: New DCI changes
PostPosted: Mon Jan 04, 2010 8:09 am 
Hall of Fame Member
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LightSaberSweeper wrote:
whats the 'Reinforcement Gambit rule'?


Characters that you obtain from reinforcements during a game, cannot score gambit points.

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 Post subject: Re: New DCI changes
PostPosted: Thu Jan 21, 2010 1:36 pm 
Imperial Dignitaries
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DCI Updates Available

http://www.wizards.com/dci/downloads/SW ... n10_EN.pdf

Big changes

GOWK unbanned.
SSM changed to non-melee only in DCI
Rigid is flat out removed in DCI (already there? not sure)

NN restricted 6 is a map choice option, you now have tiers of map choices (open, normal, restricted)

New scoring rules come into effect only once the software has been updated to accommodate the changes.

Gambit changes now in effect (piece must be worth 5 points, reinforcements count as zero)


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 Post subject: Re: New DCI changes
PostPosted: Thu Jan 21, 2010 1:48 pm 
One of The Ones
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Locking this thread to contain discussion to a single place.

viewtopic.php?f=53&t=8282

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