billiv15 wrote:
#1 - and this is regardless of number 2. We need to create a "Championship Format" for competitive play. Nickname's idea and I support it, is to change the Floor rules from focusing on the specific rules for different point limits, and instead use 3 new formats, that can be reported at any point level for DCI play.
I agree with the concept, and really don't have much to say about the implementation... so support for the most part.
Quote:
#3 - Stalling and slow play. I will be writing a couple of floor rules updates regarding these issues. First, I will be adding the following:
Slow Play: Appropriate play speed is a speed that allows both players the opportunity to score the victory points of the format under the time limit. This does not mean that every single game will finish in time and it is judges discretion. In general, if games are going to the time limit with neither player reaching the point limit then the following are good guidelines to decide if slow play was in fact occuring. In a 100pt game 10 or more rounds were played. In 150pt or 200pt game, 8 or more rounds were completed. It is suggested that any game going less than 8 rounds without either player getting close to the victory conditions be considered grounds for a slow play warning for one or both of the players. It is the responsibility of the judge to maintain a fair game, and shrinking the game down to a low number of rounds restricts the ability of either player to complete the game.
Stalling: Intentionally slow playing a game. Stalling can also be an escalation for a player warned about slow play earlier in the game or tournament, but can also be a stand alone offense. It is defined as knowingly slowing the game down to prevent your opponent from having a legitimate chance at winning the game from it's outset. (Note, a player is not required to speed up in a situation where more than the minimal rounds of play have occurred, and it would only benefit the other player to do so). Slow play is a warning, and the judge should ask the player to move faster, and add as many rounds to play as necessary to reach a fair outcome. In many situations, a fair outcome cannot be reached, and in those cases, the judge should escalate it to stalling and issue a DQ from the game. For example, in a case where one player has been slow playing the entire time, has been warned, and still continues to turtle and hide his pieces from being defeated, after gaining a small points lead. Players should be encouraged by the judges to watch the time, and compare that to how fast their rounds are going. For example, in a 150pt game, if the minimum is considered 8 rounds, then an average round should not take more than 8 minutes. Players should also inform the judge as early as possible that a game is being played slow, so that the judge can watch it and issue warnings as appropriate.
As I have said before, I do not support any endeavor to create a fixed definition for slow play or stalling. IMO that is a bad way to look at the situation.
Quote:
#4 - Reinforcements cannot score gambit points. This will encourage people to actually risk pieces worth points in order to score points.
Support.
Quote:
#5 - General Obi Wan Kenobi needs an errata losing MotF2, and changing SSM to negating only the first 20pts of damage received.
I don't feel that this is a flavorful solution and don't really feel that it's the place of a player to attempt to push such a drastic alteration. Do not support.
Quote:
#6 - In any game that goes to the time limit, all figures who have taken 1/2 damage or more score as 1/2 their kill points (rounded down).
I would reword this to "Each player scores half points (rounded down) for an enemy character that has less than half of its total hit points at the end of the game," but definitely support... oddly, I was just thinking about this one the other day.
Quote:
#7 - Change the 10 rule end game to include scoring Gambit points as qualifying to prevent the 10 round limit.
I don't see why this is necessary, but I'm not really opposed to it, either. No opinion.
Quote:
#8 - The final round of the National Championship will have a 2 hour time limit.
I don't really know enough about this one to say either way... no opinion.