Grand Moff Boris wrote:
Ultimately it sounds like the brunt of the blame falls on SWM Brand Manager Sarah Haines and possibly her cohort Rachel Kirkwood.
You know, I just thought of something regarding this....I know I've related the story that Rob told me at CIV about the type of SWM events going on there. Rob told me that 5 or 6 months prior, a meeting was held, and the question was asked "So what are we doing for CIV?" Nobody had an answer at the time, so the people who were supposed to organize stuff like that were told to go off and plan things. A couple months later, now only 3 months prior to CIV, same question asked again.....SAME ANSWER! So all the stuff that was planned for CIV was done fairly last minute. LFL made WOTC move their release date to coincide with the convention and the 25th anniversary, but then the ball was completely dropped on making anything actually happen. That's why there were all of about 3 cases of product available for sale that Friday morning, there were no A&E pieces available for the League, and the prize for the sealed tournament on Saturday (which was never confirmed to be A&E boosters until it was too late for me to buy a ticket!) was not announced until the day of the competition (and it was a full set of A&E!). The whole thing was so freakin' disjointed, it was ridiculous, and even Rob felt that way, and told me so.
Now, I'm starting to wonder if perhaps Sarah or Rachel had anything to do with those, and the fact that Rob and I were standing near the WOTC booth talking, and both Sarah and Rachel were there that weekend. Perhaps they overheard him telling me this story, and that's why he got muzzled? I don't know, but that just occurred to me today.
But it also ties into this current garbage going on, just that it seems everything they plan with SWM is so last minute and way behind schedule from events for any of the other major brands.
For anyone who's interested, I know they are long reads, but here is the first letter I sent to Mr. Schmadeka dn then the response that I sent to his email that I posted earlier in the thread.
[spoiler]Mr. Schmadeka,
I was given your email address by a friend within the Star Wars Miniatures online community as a person who may be open to hear some opinions regarding the SWM line and the Championship at PAX.
Before I dive into that, let me preface with a little about myself. I started playing SWM when the Champions of the Force set came out, so just over 2 years ago now. I am a naturally competitive person, and always loved things like Chess, Real Time Strategy games, etc., so I was naturally drawn to the competitive aspect of SWM. Being a huge Star Wars fan, it made a perfect match.
Fast forward 2 years to now....I am a member of play groups at two different local gaming stores that play SWM on a weekly basis. At one store, we play DCI format games every single week. At the other store, at least 2 times a month. In those two years, I have rose to the #1 rank in my state (Ohio), and to #10 on the global rankings for Star Wars Miniatures. I am quite proud of that accomplishment. We have the most active and competitive group of SWM players in the entire state of Ohio, and even have players come from up to 2 hours away to play with us because they know the prestige and skill level of our play group. At the same time, I have also become a very active member of the online community (screenname on various forums, including Gleemax, is 'LoboStele'), and even a 'super-moderator' of one of the most active fan-created sites for the SWM game.
Last year, I attended my very first GenCon (never lived close enough to attend before), and was very happy to participate in the SWM events there. Those were the only events that I participated in all weekend, and I came to GenCon and played nothing but SWM all weekend. It was fantastic. Throughout the various tournaments that weekend, I finished with a record of 22-4, and finished 3rd in the Championship that was held on Saturday. I missed out on playing in the final round of the Championship when I rolled a 6 on my D20, needing a 7 or higher. It was that close.
I say all this to illustrate, I am a competitive player, and I hang out and communicate with a lot of other competitive SWM players on a very regular basis. It is a game that supports a very good competitive base. The DCI website reports there are over 4500 players registered who have played at least one game in a DCI tournament. That is a pretty sizable number of people. Obviously, it's not as big as Magic: The Gathering, but it's pretty darn close to the number of DCI enrolled players for D&D Miniatures, according to
http://www.thedci.com. So, there are obviously a large number of players that consider the SWM game to definitely be a competitive game, or else they wouldn't bother participating in DCI events.
So, when I hear from my friend that this was said: "We mean this open championship to appeal to the type of players we have for SWM, who are primarily casual", I hope you can see where many of us in the SWM players community might disagree, and more importantly, take offense. On a very basic level, the idea of a 'casual championship' sounds like a contradiction. The Championships for DDM or MTG are anything but 'casual'. The Championship at GenCon last year was not really casual either, and as a player in the final 8 can attest, the last several rounds were quite brutally competitive, with some games coming down to the razor thin wire. The types of players you have for SWM are becoming increasingly more competitive. On the site that I help moderate, we are always getting new players that are looking to push the envelope on squad building, tactics, understanding key character combinations, etc. So when someone who is supposed to be marketing this game says the players are 'primarily casual', it sounds like they aren't very in touch with the players of the game, at least from my perspective.
I am sure you're getting all sorts of opinions from people on this whole 'Championship at PAX' thing, but from those I talk to on a regular basis (which consist of probably at least 7 of the top 20 DCI ranked players in the world), the one thing that seems to bother them more than anything is the attitude that WOTC continues to have towards the SWM game: that it isn't a competitive game. Well, if it isn't a 'competitive' game, then what is the point of having DCI rankings for it, and holding a 'Championship'? We had 90+ players in the Championship event at GenCon last year. From the reports I've heard, the equivalent DDM event was not much more than 110. Now is that really different in terms of how competitive the games are? It makes us feel like WOTC is two-faced, saying they want to hold Championships, but then doing it such a way this year that it is almost destined to failure, when, the way it was done last year was quite a success in many people's eyes.
I think many of us would rather just see WOTC take a position and stick to it. Either fully support SWM from a competitive aspect, and stop treating it as something that is so inferior to your other brands (which isn't the case according to sales numbers either), or don't support a competitive aspect at all. At the moment, those of us who are really interested in the competitive stuff feel like we're just getting strung along. And then announcing a 'Championship' 31 days before the event makes it even worse. With full time jobs, other vacation time planned, overtime hours to be worked in order to have the money to make such a trip, and more, 31 days is no where near enough time to properly plan a trip for an event like this. On top of the fact that 90% of the competitive SWMs players were already planning to spend their hard earned vacation time and money to go to GenCon. Again, it feels like a slap in the face to those of us who are competitive players.
Obviously, nothing can be done about plans already set in motion for GenCon and PAX this year. Besides, I'm sure you've heard some of the other various complaints regarding those situations (don't have to look much further than the SWM General forum on Gleemax). I just hope that you will take some of these opinions from the community who actually plays this game regularly, and cares about the competitive aspect of it, because that's one of the main reasons we enjoy it. Thank you for your time reading this (as I know it is long). I hope both the GenCon and PAX events go well, and any future events you plan and that you consider some of these opinions in planning any future SWM events.
Sincerely,
Aaron Brueckman
DCI # 1205-783-118
Gleemax Account name 'LoboStele'[/spoiler]
[spoiler]Mr. Schmadeka,
First of all, let me say thank you for replying to me, and from what I have heard, to some of the other SWM players that have been in contact with you. We definitely appreciate you being open about all of this.
Secondly, let me say, that your comment about last year's Championship failing to meet your expectations...this is the first that ANYONE has heard this information. We (the online community, and in particular a few people whom I know are somewhat connected to WOTC) have asked repeatedly for that information, just as a gauge to see how things were viewed last year. To many of us, 90 players (which is how many we had for the '07 Championship) was a pretty large number of people. More than twice as many players as any other SWM event that has ever been held. To us, we thought it was a fairly good success, and when no word had been heard from WOTC about it for months and months, it would've been nice if someone had at least said "Well, it didn't quite meet our expectations, so we may pursue other avenues in the future."
I'm curious though, what was the expectation? The event listing for GenCon only allowed a total of 128 slots, so we filled 70% of that. To top it off, not a single person in that event had part or all of their trip paid for like the participants in the DDM Championship get. So of course you're going to have lower participation when people have to pay their own way, etc.
Speaking of DDM Championships and competitiveness of SWM...the local player who won the qualifiers for DDM this year (Doug Perry) plays SWM with us as well. He's a great player, and does his best to play competitively and win. Even with that, he still loses often enough to several of us other competitive types. So I'm just trying to illustrate that some of the SWM players are on the same level competitively as those that qualify for the DDM Championships.
Even with all that though, I would venture to say that the air of competition for the SWM Championship last year was anything but 'casual'. The top 30-40 players were running the best of the best cutthroat squads possible. Some of us spent several months leading up to the tournament practicing with those squads every single week, finding all the little tricks for success. My point is, it does not matter where or when you hold a Championship, just attaching that name to it is going to scare away newer or 'casual' players, because the word 'Championship' automatically attaches to it an air of being the best of the best.
You talk about having Championships for all your different games, and so I go to look at the GenCon events, and lo and behold, pretty much ALL of your brands which hold Championship events are occurring AT GenCon, including Heroscape! Is Heroscape a more competitive game than SWMs? There is even a Championship for Dreamblade again this year, a game which WOTC no longer makes! Now of course, I don't know if these are official WOTC-sanctioned events, but they obviously weren't instructed that they were not allowed to call their events a 'Championship' as the Pasttimes team for the SWM GenCon events were told.
So why are SWMs the ONLY event to announce a Championship being held at a different location? PAX has never been known to be a miniatures or table-top gaming convention. Are you going to hold the Championship at MegaCon in Orlando next year, or DragonCon in Atlanta instead? Both of those venues have had SWM events in the past as well. The point is, NONE of those are as well known, or well respected as GenCon when it comes to SWM-style games, and so to many of us it just makes no sense at all to hold the Championship anywhere else, even if you are only planning to attract 'casual' players. This has caused all sorts of rumors to go flying, even so far as to believe that this move has something to do with LFL's current lawsuit against GenCon. Which if that IS the reason, why not just say so? I think that's all many of the players want, is to know the reason WHY.
So yes, in a way, I am arguing for the competitive side of the game. At the same time though, I am just trying to point out the inconsistincies of WOTC as a company, and how they treat SWM in comparison to the other major brands. It's understandable that SWM will not garner the same amount of attention as MTG or DDM because it simply does not make as much money as those. But it is the opinion of quite a few people who actually play the game, that the decisions being made further hurt the competitive side of the game.
And perhaps that really is the base issue. Somewhere along the line, WOTC's market research has apparently determined that a majority of those who purchase SWMs are only interested in casual play. I wonder, does this take into account those Star Wars Collector's who only buy the pieces to collect, and never play the game at all? Does this account for those who do enjoy playing the game, but don't even have a DCI number, so they wouldn't likely participate in any Championship events anyway (not that it would stop them, just wouldn't be likely, per my sentiments above on the level of competition)? I know quite a few people who buy mulitple cases of SWM product but never do anything besides put the pieces on their shelf. Heck, the first pieces I recieved for the game were from a friend who had tons of extra Commons and Uncommons, and was only trying to collect 1 of each piece to display in his room. Again, I will point out, as in my prior email, there are almost as many DCI enrolled players for SWM as there are for DDM. Perhaps future market research needs to focus just on those SWM-buyers who actually play the game. Might give some better data on how the community feels.
Again, let me say thank you for listening to our opinions, and I hope that they might help this game overall as we press into the future.
Sincerely,
Aaron Brueckman[/spoiler]