Grambo wrote:
emr131 wrote:
Much as I hated the fact that one of my championship games went to time, it is a very important factor in DCI games. Get ahead in points and hope time is called.
I have a feeling my future with DCI is likely me going to jail... because if someone gets ahead on points vs. me and then starts "thinking" a ton to stall... I will be forced to rip their arms off and beat them with them.
That's the thing, it doesnt even require "stalling" as you are describing it. Its simple, pick a squad that can kill a fig, or gain gambit for free, and sit back and snipe. Force your opponent to engage on your terms or lose. Most smart opponents will also then just turn figs and set up for an end of game assault. Then, when time is close, engage to get the lead in points, but in such a way as to prevent your opponent from killing enough in response. Such as with a hard to kill fig like Boba BH, or Aurra JH, etc.
It had little to do with "stalling". It has more to do with abusing the time limit system. And right now its part of the game at the top level. I'm not saying its good or bad, or that I did not abuse it as well. Its a smart play in a competative game. Now, I would never do this in a lgs game of course.