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 Post subject: Marmalade Dog 100 DCI
PostPosted: Sat Mar 29, 2008 7:32 am 
Moff Disra
Moff Disra

Joined: Sun Sep 02, 2007 1:06 pm
Posts: 1359
Location: Kalamazoo, MI
Nice tourney run by Sithborg.

Engineer
3x Vong Jedi Hunters
Yomin Carr
Wicket
4x Ugo

Barzillai
Kyle, the tank
2x Kel Dor BH
some Ugo

Jedi37
4x Kel Dor BH
Moff Nyna
Imp knight
2x Ugo

Lou
Ithorian commander
5x AA
3-4x 7point melee fig
few other scrubs
a new commander unit (I did not play him, so I did not get a real long look at the squad).

I played Barzillai. The game was 2.5 turns. Vong JH really kill force users quickly (I did not get Yomin's CE due to disruptive)

Jedi37 beat Lou

I meet Jedi37 on the Death Star. It was just like a RS game (no override and melee vs range). After a few turns, I realized once the Imp knight was down, I could trade 1 Vong JH for two Kel Dor BH (SD 40). I won the game with 40 HP left on Yomin Carr.

I'm looking forward to 150 DCI in a few hours.


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 Post subject: Re: Marmalade Dog 100 DCI
PostPosted: Sat Mar 29, 2008 5:33 pm 
Grand Admiral
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Joined: Sun Sep 02, 2007 11:56 pm
Posts: 921
Location: the ghettos of NJ
Cool. I love the vong jedi hunters. :atat:

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The door in front shuts
Does another one open?
A trapdoor below...


http://www.swshoebox.com/userSquad.cfm?user=sirstevee

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 Post subject: Re: Marmalade Dog 100 DCI
PostPosted: Sat Mar 29, 2008 10:42 pm 
Imperial Dignitaries
Imperial Dignitaries
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Joined: Mon Sep 03, 2007 12:15 am
Posts: 714
Engineer wrote:
a new commander unit (I did not play him, so I did not get a real long look at the squad).



It was most likely General Dodonna.

Looks like it was fun. I am curious as to why you chose Yomin over the Shaper though? 10 guaranteed damage is always better then 10 every other time. :P

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“Those with no tactical ability at all may never understand or accept it. Nor will such people understand or accept the tactician. To those without that ability, those who posses it are a mystery.” - Mitth’raw’nuruodo


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