I'm not saying you guys don't have valid points. I think you do. I 100% agree with the majority of them. However, every single game is different. Like I talked about earlier in the thread, the only game I really heard any fuss about with slow play was the one between Engineer and my friend James. Both Karl and I watched the entire rest of the game after Eric requested Karl to watch things (my game was done extremely fast that round, IIRC). Neither person was playing slow at all in our opinions. They both got about the same amount of time. The perception was there that James might've been playing slow, but he had 1/2 as many activations as Eric, so it made sense that he might be allowed to take a little bit longer time per activation.
I definitely agree that it can be a problem. I just don't see the addition of a chess clock, or some penalization for using too much time as being the answer.
Until I start losing games on a consistent basis because of someone else's slow playing (even if it's just tactical playing, not stalling), I'm not going to feel like anything needs to change.
billiv15 wrote:
Or in the case of the none intentional slow player, is it fair for the veteran to have to play to the style of the slow player?
This is exactly what I was addressing earlier. You don't cater to the slow player at all. Bill, you and I both know we are capable of playing fast games. Against a slow player, the faster you play, the more it puts them on the defensive, and it psychologically reinforces that fact that they need to be careful about everything they do. It makes you look supremely confident because of how quickly you move and execute your actions. That alone has been enough edge in any of my games to keep the slow player from winning.
And I am often quite quick to tell people after the game if I felt like they were playing too slowly. Oftentimes I'll say something like "Do you mind if I give you some advice? If you learn to play a little quicker, you would have had a much better chance at winning this game. A couple more rounds and you might've had me beat." It's worked with a couple of our locals.
billiv15 wrote:
Penalize the slow player and they will get faster. Heck Lobo, that's really what you are suggesting anyways. Its what many of us veterans have already learned to do. I also have never lost to a slow player in a big tourney, but it definately affected my fun and the experience. That's why we keep talking about it. Set up penalties and guidelines ahead of time, and enforce them. If you know you only get 35 minutes, or 40 minutes of the hour, then you will adjust or have no one to blame but yourself.
I see where you guys are coming from with this, and I guess it's a feeling of "If you can't cut the mustard with the big dogs, then you shouldn't show up." And I will agree on some level, that discouraging less-skilled players from entering the Championships might make things more enjoyable overall for the more highly skilled players.
billiv15 wrote:
And finally I turn to specific examples. Xiffan and Lou from Gencon. Both very good players, and both ousted by the slow style of play at Gencon. Lou played Crubls, and if you played him with it and played a full game, you would have trouble. The problem he ran into was the notorious slow player from Gencon 06. He of course had reinforcements and Lou had to eat through those to score any points, so Lou was down slightly with about 15 minutes left. But with one more round, he easily wins. Do you think Lou got to play one more round? Nope, his opponent took 15 minutes (he outactivated) spinning figs and checking los, moving each fig until time ran out. Lou was not really watching the clock, so he wasnt sure it was stalling. And once the game ended, he decided to be a good sport and not report the guy. Its the reason Moses and LS gave him the sportsmanship award if you remember that.
I definitely don't want to slight Lou at all, because he's a great guy, and I really enjoyed hanging out with him and what-not at GenCon, but my assessment of that situation: he didnt' want to win badly enough. If you know right from the start that you're playing against someone who has been accused (multiple-times at that) of playing slow at past events, and you want to have a shot at winning the Championships, then by all means you keep an eye on the clock, and you don't let your opponent intentionally stall like that. Every single game I ran a clock on my watch, so that I could personally keep track of things. If you're serious about winning, then you pay VERY close attention to things like how much time is left, how many more rounds you might get to play, whether you need to go for big kills or just a few extra points just before the timer runs out, etc. I mean, Lou definitely deserved the Sportsmanship award (and not just for that one incident either), and it's not a bad thing to be a person like that. I just think that if I were in his situation, after about 5 minutes of not activating things fast enough, I would have called over the judge, and not felt 'unsportsman' about doing that at all.