Quote:
Yes, it allows you to set up first phase shots and potentially kill off <40 HP characters, but then again, poor set-up can allow that to happen on ANY map.
Two things about this point...
1) Generally only 1 <40 HP character will be in danger and only if you also lose init. You'll be able to protect 2 per phase generally. So, yes, advantage shooters, but only at the start. They have to close after that to a distance that is considerably more melee-friendly.
2) Even
good setup can be in danger against the right squad--and if the player chose Outpost then they're probably fielding a squad that takes advantage of it.
So yes, it's pretty obviously gives an early advantage to shooters, but it's not a beginning-to-end advantage like Mustafar or Geonosis (or Ossus). I wish there were a couple more safe squares in the corners on both sides to solve the vulnerable commander issue but you can't have everything. I think the map has enough strong points that its a very close call.