Lord_Nihl wrote:
Quote:
Dun Dun Dun, another competitive faction bites the dust
Seps were no more competitive than Nom Bombs was, Wotc actually hates all factions except Rebels and Imperial.
its just more of the same. What beats Imps, well we have this San Hill thing, well let's give it to Imps for slightly more points.
Well they have Thrawn who was errata'd again and again to be better
They gave them Mas.
This has been happening for a long time now, I'm sick of it, I can't believe more people aren't.
They should just drop the others and make Jedi and Rebs and Imps.
Real tired of these 1-5 scene Admirals getting good CEs for a cheap cost.
Yeah...that's why there wasn't a single Vong squad near the top of the rankings at Gencon'07, but there was a Sep squad in the top 4.
Seriously man. Seps have been competitive when built right. But then the same holds true for Imps and Rebels. Sure, Sep Droid squads haven't been competitive for a while, but neither have Rebel Trooper squads, or Imperial Dark Trooper hordes, or a number of other things. Each faction basically had one type of build that was highly competitive (maybe two for Imperials if count B&B and Opportunist Stormies). Nothing is changing in regard to the Seps.
Granted, I'm disappointed too that OR, Vong, and Mando aren't getting any more help either, but this set definitely seems to be bring Sith and NR farther up the chain.
The more I look at the things, the happier I am about the way San Hill will be able to stay in the game. Specifically at 150, against B&B, there isn't a way for B&B to use Lobot very effectively (at least not that I've seen so far) so San should be able to use a MTB to a decent advantage. Besides, if I was playing B&B with Lobot, against San with Lobot, I'd know that the San player would be likely to bring a MTB, but I'd still be pretty hesitant to bring an MTB myself. sure, it would cancel out the 1's on init, but I'd be giving the other player a BGD EVERY SINGLE ROUND. That's nuts.