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PostPosted: Sat Nov 03, 2007 8:02 am 
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SirStevee wrote:
Exactly. San works well against the tactics broker and with the tactics broker.


Thats true, but the tactics broker is fringe, any faction can use him.


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PostPosted: Sat Nov 03, 2007 8:04 am 
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I love the tactics broker. And while it is true that he is Fringe, NO ONE will use it against him.

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PostPosted: Sat Nov 03, 2007 8:08 am 
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Sithborg wrote:
I love the tactics broker. And while it is true that he is Fringe, NO ONE will use it against him.


That's true, but I still see the Empire as a better option, though I'd have to see ozzel's cost first.


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PostPosted: Sat Nov 03, 2007 9:50 am 
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I think San will change tactically, but not competatively. heck as soon as i get the tactics broker i am dusting off Nute and running Nute with San. Adding 40pts a round (droids of course) can be awesome! I spot you 9pts to bring in 120pts of figs...um yeah ill take that. And once i start the fighting, I off San with the broker for 40 more points and now i activate two a round!

I do not like Ozzel and what he gives to the Imps. They didnt need it, but at the same time, i think San is just fine.

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PostPosted: Sat Nov 03, 2007 9:56 am 
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Sithdragon13 wrote:
I think San will change tactically, but not competatively. heck as soon as i get the tactics broker i am dusting off Nute and running Nute with San. Adding 40pts a round (droids of course) can be awesome! I spot you 9pts to bring in 120pts of figs...um yeah ill take that. And once i start the fighting, I off San with the broker for 40 more points and now i activate two a round!

I do not like Ozzel and what he gives to the Imps. They didnt need it, but at the same time, i think San is just fine.


The thing is , a skilled oponent wouldn't use the tactic broker's ability knowing you have nute and san though.


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PostPosted: Sat Nov 03, 2007 10:12 am 
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Okay we really need a bangs head smilie over here.
MUST-READ-BETTER!

I misread that. Okay, so it wont help San/Nute, but it could be a nice swift kick in the rear to B&B as has been said.
But then again if you use it with San, you can kill him and win init...could be fun.

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PostPosted: Sat Nov 03, 2007 10:14 am 
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If the tactics broker SA isn't optional, he/she won't have a choice.




If it isn't optional, it will make some very intresting tactics broker/san hill mirror matches.

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PostPosted: Sat Nov 03, 2007 10:19 am 
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Tis why nobody competitive will *ever* toss tactics broker into his squad, but instead use it in Lobot's or whoevers reinforcements. Facing San, don't take him.


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PostPosted: Sat Nov 03, 2007 10:32 am 
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Sithdragon13 wrote:
Okay we really need a bangs head smilie over here.
MUST-READ-BETTER!

I misread that. Okay, so it wont help San/Nute, but it could be a nice swift kick in the rear to B&B as has been said.
But then again if you use it with San, you can kill him and win init...could be fun.


It might not help against B&B as much as you think, cause a B&B squad could also have the broker to counter the opponent's broker. So that both players roll ones, and then you will have to reroll init again.


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PostPosted: Sat Nov 03, 2007 11:28 am 
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Dun Dun Dun, another competitive faction bites the dust


Seps were no more competitive than Nom Bombs was, Wotc actually hates all factions except Rebels and Imperial.

its just more of the same. What beats Imps, well we have this San Hill thing, well let's give it to Imps for slightly more points.

Well they have Thrawn who was errata'd again and again to be better

They gave them Mas.

This has been happening for a long time now, I'm sick of it, I can't believe more people aren't.

They should just drop the others and make Jedi and Rebs and Imps.

Real tired of these 1-5 scene Admirals getting good CEs for a cheap cost.


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PostPosted: Sat Nov 03, 2007 1:52 pm 
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If B&B starts to want to waste it's swap fodder for the Broker, that's fine with me.

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PostPosted: Sat Nov 03, 2007 4:12 pm 
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Sithborg wrote:
If B&B starts to want to waste it's swap fodder for the Broker, that's fine with me.


All I'm saying is that the broker doesn't make B&B useless anymore, sincea all factions have access to the broker, almost all squads that have lobot will probably use the broker as reinforcements, which will cause a stalemate between the two brokers.


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PostPosted: Sat Nov 03, 2007 4:16 pm 
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Lord_Nihl wrote:
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Dun Dun Dun, another competitive faction bites the dust


Seps were no more competitive than Nom Bombs was, Wotc actually hates all factions except Rebels and Imperial.

its just more of the same. What beats Imps, well we have this San Hill thing, well let's give it to Imps for slightly more points.

Well they have Thrawn who was errata'd again and again to be better

They gave them Mas.

This has been happening for a long time now, I'm sick of it, I can't believe more people aren't.

They should just drop the others and make Jedi and Rebs and Imps.

Real tired of these 1-5 scene Admirals getting good CEs for a cheap cost.


Yeah, I agree, ever since I started playing Kotor, I've been wanting to play a good OR squad, unfortunately, they haven't made any OR figs since COTF. WOTC Rob really needs to think about the other factions for the next set.


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PostPosted: Sat Nov 03, 2007 4:21 pm 
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Xanthan wrote:
All I'm saying is that the broker doesn't make B&B useless anymore, sincea all factions have access to the broker, almost all squads that have lobot will probably use the broker as reinforcements, which will cause a stalemate between the two brokers.


Of course it doesn't completely kill off B&B. It will give a fighting chance to those that aren't specifically built to take it on, since all they need are Lobot (who is quickly coming back into prominence, I foresee).

From what I have seen and heard, Rob WANTS to support all the factions, but Rob isn't the only decision maker when it comes to set composition.

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PostPosted: Mon Nov 05, 2007 8:41 pm 
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After thinking about it, I can say San will come back in a vengence in 150, (either that or Ozzel will).


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PostPosted: Tue Nov 06, 2007 12:20 am 
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Might depend on how much the Tactics Broker sees play. Which could be a lot.

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PostPosted: Tue Nov 06, 2007 7:30 am 
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emr131 wrote:
After thinking about it, I can say San will come back in a vengence in 150


The MTB has made San an automatic nice counter squad option. I dont see San going anywhere actually.

Also, I am interested in the TTD for seps with all the tricks - including pawn.

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PostPosted: Tue Nov 06, 2007 7:34 am 
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Yeah, I kind of want to experiment with the Junk Golem and the Tank Droid. Both are very interesting options. Though I think the Splash with Twin is fun. I loved it on my Atgars.

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PostPosted: Tue Nov 06, 2007 9:20 am 
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Lord_Nihl wrote:
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Dun Dun Dun, another competitive faction bites the dust


Seps were no more competitive than Nom Bombs was, Wotc actually hates all factions except Rebels and Imperial.

its just more of the same. What beats Imps, well we have this San Hill thing, well let's give it to Imps for slightly more points.

Well they have Thrawn who was errata'd again and again to be better

They gave them Mas.

This has been happening for a long time now, I'm sick of it, I can't believe more people aren't.

They should just drop the others and make Jedi and Rebs and Imps.

Real tired of these 1-5 scene Admirals getting good CEs for a cheap cost.


:roll:

Yeah...that's why there wasn't a single Vong squad near the top of the rankings at Gencon'07, but there was a Sep squad in the top 4. :roll:

Seriously man. Seps have been competitive when built right. But then the same holds true for Imps and Rebels. Sure, Sep Droid squads haven't been competitive for a while, but neither have Rebel Trooper squads, or Imperial Dark Trooper hordes, or a number of other things. Each faction basically had one type of build that was highly competitive (maybe two for Imperials if count B&B and Opportunist Stormies). Nothing is changing in regard to the Seps.

Granted, I'm disappointed too that OR, Vong, and Mando aren't getting any more help either, but this set definitely seems to be bring Sith and NR farther up the chain.

The more I look at the things, the happier I am about the way San Hill will be able to stay in the game. Specifically at 150, against B&B, there isn't a way for B&B to use Lobot very effectively (at least not that I've seen so far) so San should be able to use a MTB to a decent advantage. Besides, if I was playing B&B with Lobot, against San with Lobot, I'd know that the San player would be likely to bring a MTB, but I'd still be pretty hesitant to bring an MTB myself. sure, it would cancel out the 1's on init, but I'd be giving the other player a BGD EVERY SINGLE ROUND. That's nuts.

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PostPosted: Tue Nov 06, 2007 11:24 am 
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That's why the MTB is going to have some Fodder factored in and if you want to play him you bring Lobot and customize from there.

Now, you've saved youself against San and can bring it in when you want to against everything else.


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