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Pawn Option
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Author:  joelker41 [ Sun Jun 27, 2010 4:01 am ]
Post subject:  Pawn Option

So I have been trying my best to come up with a CS Sidious/EG based squad and I like the current version just have to iron out the last 10 points:

Sidious
2xEGs
Lobot
Comm Droid Captain
2xIG 86s
BDO
Gha
190

So age old question....San or filler. Up to 20 acts with San, up to 24 if Ivuse 5 mice instead. pawn is usually netter without San so I would lean towards no San.

Map is probably Throne Room regardless.

Author:  barzillai [ Sun Jun 27, 2010 5:28 am ]
Post subject:  Re: Pawn Option

Looks good. I would go with the 5 Mice. Tactics Broker might be a nice option for Lobot, you really need to ensure that your EG gets to attack a bunch of times in rapid succession, and the best way to do that is to run up and Pawn late in the round, then win initiative and hit 'em again.

Author:  Disturbed1 [ Mon Jun 28, 2010 7:59 am ]
Post subject:  Re: Pawn Option

I agree with barzillai that the 5 mice would probably fair better than San.

Also, I find it a little bit ridiculous that you almost HAVE to play like 16 activations at least with a tempo control piece to stay competitive(Edit: meaning, if you are playing tempo, you need that many, not that you must play that many and tempo to be competitive). This is gettin a bit ridiculous, methinks :P

20 activations with San, or 24 without, what is the world coming to?

Author:  Engineer [ Mon Jun 28, 2010 8:21 am ]
Post subject:  Re: Pawn Option

Disturbed1 wrote:
I agree with barzillai that the 5 mice would probably fair better than San.

Also, I find it a little bit ridiculous that you almost HAVE to play like 16 activations at least with a tempo control piece to stay competitive(Edit: meaning, if you are playing tempo, you need that many, not that you must play that many and tempo to be competitive). This is gettin a bit ridiculous, methinks :P

20 activations with San, or 24 without, what is the world coming to?

The Whorm/Nute squad has a base of 19 activations or a max of 33 with San. :)

Author:  Disturbed1 [ Mon Jun 28, 2010 10:01 am ]
Post subject:  Re: Pawn Option

Engineer wrote:
The Whorm/Nute squad has a base of 19 activations or a max of 33 with San. :)


Jamaican me crazy!

Excuse me while I go find a lightsaber to cut myself with :P

Author:  swinefeld [ Mon Jun 28, 2010 10:14 am ]
Post subject:  Re: Pawn Option

Disturbed1 wrote:
Engineer wrote:
The Whorm/Nute squad has a base of 19 activations or a max of 33 with San. :)


Jamaican me crazy!

Excuse me while I go find a lightsaber to cut myself with :P


Image

or quicker: Image

lol

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