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Sith Pawnage https://www.swmgamers.com/forums/viewtopic.php?f=10&t=9218 |
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Author: | barney_rubble17 [ Fri May 21, 2010 4:30 pm ] |
Post subject: | Sith Pawnage |
Here's a squad trying to maximize the abilities of Darth Sidious, Sith Master. Yes, I know he's overcosted. The HK droid is an excellent pawn option. There's a mixture of cunning and opportunist. The Whippid and the Vigos can be pawned too. Gha Nachkt can heal the HK droid, and with the trader in there, I should be able to pawn my living characters without causing myself too much grief. --Sith Pawnage-- 57 Darth Sidious, Sith Master 26 HK-50 Assassin Droid 27 Lobot 36 Twi'lek Black Sun Vigo x2 15 Whiphid Tracker 13 Czerka Scientist 12 Gha Nachkt 10 Rodian Trader 4 Mouse Droid x2 Preferred Reinforcements: (Lobot) 7 R7 Astromech Droid (Lobot) 10 Mouse Droid x5 (Lobot) 3 Rodian Brute (200pts. 18 activations) Sith Pawnage Please rate/comment. Any suggestions would be most welcome. |
Author: | Disturbed1 [ Thu Jun 10, 2010 3:27 pm ] |
Post subject: | Re: Sith Pawnage |
I dont have any suggestions atm, but I think your two main issues would be survivability, as most of your damage dealers dont have significant HP, though thats not always a bad thing. Also, your dmg output could probably be raised. You do have some good dmg, but if you are going to Pawn, then Sid doesnt get to attack at all. Does the HK do enough to balance that out? |
Author: | LoboStele [ Thu Jun 10, 2010 3:58 pm ] |
Post subject: | Re: Sith Pawnage |
Well, as with any squad of this type, you'll likely run into problems against Yobuck or Lancer Droids. But that's just how it goes to some degree. You could probably bring in a Kel Dor against the Lancer and do OK though. Yoda's the tougher one, but two Twi'lek BGs might do the trick. Yoda certainly won't want to take AoOs from the TBSVs, so you'll just have to be careful to watch for him to come in and try to pick your guys off one at a time. |
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