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 Post subject: Moving Around 200(Kit JM)
PostPosted: Thu May 06, 2010 12:35 pm 
Dark Lord of the Sith
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--Moving around--
66 Obi-Wan Kenobi, Jedi General
42 Kit Fisto, Jedi Master
35 Zuckuss, Bounty Hunter/Hondo
33 Captain Rex
9 R2-D2, Astromech Droid
9 Mouse Droid x3
6 Ugnaught Demolitionist x2

(200pts. 10 activations)

Well this is my first try at trying to use Kit Fisto JM. It has a lot of movement with Suprise move and intuitionx2 then there is Rex with GMA. I have R2 to move people around. I dont think trying to stay within 6 of obi or a mouse should be a problem. Zuckuss can double stick and Rex can do 120. Kit can use intuition and get triple off. Obi is a good back up attacker with suprise move/flight. It has 300 max damage thats with r2 hitting a droid.

Edit I am really thinking Hondo might be better overall. Yeah I lose the crazy movement but zuckuss hasnt been able to hit crap.


Last edited by jonnyb815 on Fri May 07, 2010 12:40 am, edited 2 times in total.

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 Post subject: Re: Moving Around 200
PostPosted: Thu May 06, 2010 12:56 pm 
Master of the Order
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LOL at "with R2 hitting a Droid". :P

That's impressive. Doesn't have a lot of defense against the Melee heavy squads we tend to see nowadays, and the 10 activations would concern me a bit. Kyle JBM is certainly going to be a pain, though if you can get him in the open, Kit should be able to tie him down while Rex lays into him. Evade will be annoying, but with that many attacks, you should be able to eat through it eventually.

I would really be concerned that this is too few activations though, even for a Republic squad. A good Thrawn swap will eat this alive, IMO.

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 Post subject: Re: Moving Around 200
PostPosted: Thu May 06, 2010 12:59 pm 
Dark Lord of the Sith
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I was just trying to make the best Kit JM I could think of. I think its tier 2 but its a good squad to bring to the local tournaments.


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 Post subject: Re: Moving Around 200
PostPosted: Thu May 06, 2010 1:04 pm 
Imperial Dignitaries
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I agree that it's probably Tier 2, but I really like it. This is the kind of squad I'd like to play, just because it's fun to use. All those after-init moves are great, and you've made excellent use of Obi's CE. Nice job!

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 Post subject: Re: Moving Around 200
PostPosted: Thu May 06, 2010 1:41 pm 
Dark Lord of the Sith
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You could go Hondo over zuckuss if you really feel the need for more damage output. Keeping Hondo live shouldnt be that big a deal if you can keep the doors closed with movement and r2.


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 Post subject: Re: Moving Around 200
PostPosted: Fri May 07, 2010 12:13 am 
Dark Lord of the Sith
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I have played it a few times and Zuckuss just has a hard time hiting without a bonus to his attack. So I am thinking Hondo might be a better move since I can put Flobi up front to take the damage. I still dont know though. I lose the crazy movement but it might be a better move overall.


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 Post subject: Re: Moving Around 200(Kit JM)
PostPosted: Sat May 08, 2010 12:13 pm 
Death Star Designers
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I'm always for putting in Hondo if the build allows for it. 100 Accurite Damage is intence

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 Post subject: Re: Moving Around 200(Kit JM)
PostPosted: Sat May 08, 2010 12:22 pm 
Dark Lord of the Sith
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I have played it 3 times. 2-1 with it lost to a Arc Sniper double death blow squad. I forgot they stack. So I ran Kit and obi in faster than I should of. In both my wins Zuckuss was able to double stick so rex,kit and obi can take on the rest of the squad. So maybe Zuckuss is worth it in the squad. Ill have to play around with it. I just made a new 501st plo rex squad so ill be playing that for a little while and a new tiin squad with GM Yoda.


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 Post subject: Re: Moving Around 200(Kit JM)
PostPosted: Sun May 09, 2010 7:29 pm 
Death Star Designers
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jonnyb815 wrote:
I have played it 3 times. 2-1 with it lost to a Arc Sniper double death blow squad. I forgot they stack. So I ran Kit and obi in faster than I should of. In both my wins Zuckuss was able to double stick so rex,kit and obi can take on the rest of the squad. So maybe Zuckuss is worth it in the squad. Ill have to play around with it. I just made a new 501st plo rex squad so ill be playing that for a little while and a new tiin squad with GM Yoda.

Wait, Plo and Mothma stack?!

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 Post subject: Re: Moving Around 200(Kit JM)
PostPosted: Sun May 09, 2010 7:43 pm 
Big Bad Brad
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Well, not "stack" as they are technically different CE's, but they do work in conjunction.

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