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 Post subject: Samuel L Windu Strikes Back
PostPosted: Fri Apr 16, 2010 11:17 am 
Mandalore
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Ok, probably more fun then srius business type squad, but I'm giving master windu a shot.

Master windu
Zuckuss, bounty hunter
Padme (extra attack)
Panaka
Edit: r2, ad
Mas
Genoharadan assassin
2 rodian diplomats
2 ugos

200 pts, 11 activations. Zuckus sticks enemy in place, mace is either towed up, or swap, shatterpoint, and padme has him smack.

Thoughts? And yes, I'm aware mace sucks.

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fingersandteeth wrote:
Also t4 for override and a cheeky flame.


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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Fri Apr 16, 2010 11:43 am 
Master of the Order
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Would it be better to have Mace Triple Attack (minimum 60 damage) then get a Padme attack for a total of 80 damage, or would it be better to do the Shatterpoint/Padme thing for only 40 damage? Granted, yes, Shatterpoint will help you on future rounds as well. But honestly, I would only recommend using Shatterpoint against pieces that have very high HP and you need the Shatterpoint to help whittle them down. And I would also definitely not use it against pieces which have Lightsaber Block, as you'll find the crit attack will do no damage often anyways.

Shatterpoint is just so hard to use. With the 15% chance of getting a crit on normal attacks (So, with Triple, you have a 39% of getting a crit, add in Riposte with MOTF2 and that goes up a lot), the odds are you'll get crits from Vaapad often enough that you sometimes don't even need Shatterpoint. It's a fun idea, and your squad build with Padme is about the best you can do with it, but don't get wholly connected to Shatterpoint. ;)

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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Fri Apr 16, 2010 12:37 pm 
Mandalore
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Good point. It would probably work better in some cases to tow, have thepadme extra attack, andthen repulse.

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fingersandteeth wrote:
Also t4 for override and a cheeky flame.


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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Mon Apr 26, 2010 4:58 pm 
Mandalore
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ANother thought about snowbunny padma that seems to have been overlooked, her CE will not help Gen Windu, her CE is for Unique followers only. So it would work with new Mace but not Gen. Sorry to burst that bubble.

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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Mon Apr 26, 2010 8:53 pm 
Master of the Order
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Um, he is using the new Windu ;)

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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Mon Apr 26, 2010 10:20 pm 
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swinefeld wrote:
Um, he is using the new Windu ;)


Excellent, than I am in error. I was certain I had read Gen WIndu for some reason. Oh well...then he's in good shape and I forgot something in my car.......hurry's off..........car reves and scretches away.....Akward silence remains

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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Mon Apr 26, 2010 10:54 pm 
Master of the Order
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dalsiandon wrote:
swinefeld wrote:
Um, he is using the new Windu ;)


Excellent, than I am in error. I was certain I had read Gen WIndu for some reason. Oh well...then he's in good shape and I forgot something in my car.......hurry's off..........car reves and scretches away.....Akward silence remains


:lol: That response cracked me up.

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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Tue Apr 27, 2010 1:39 am 
Really Cool Alien from a Cantina
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I used chargrain mercenary commander with my swap/R2, padme, and Master Windu squad. Shatter Pointing for 60 relay makes it a variable option. Now if Master Windu was variable maybe the squad would be to :cry: but hay, this is a fun squad so have fun :mrgreen:. Here is what I used in my crit squad.

Master windu
Depa Billaba
Padme (extra attack)
Panaka
Lando DS
chargrain mercenary commander
Greedo
r2, ad
Mas
Note: When I(my group) play for fun, door control is rarely a problem so :P


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 Post subject: Re: Samuel L Windu Strikes Back
PostPosted: Tue Apr 27, 2010 9:25 am 
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Darth Muerte wrote:
I used chargrain mercenary commander with my swap/R2, padme, and Master Windu squad. Shatter Pointing for 60 relay makes it a variable option. Now if Master Windu was variable maybe the squad would be to :cry: but hay, this is a fun squad so have fun :mrgreen:. Here is what I used in my crit squad.

Master windu
Depa Billaba
Padme (extra attack)
Panaka
Lando DS
chargrain mercenary commander
Greedo
r2, ad
Mas
Note: When I(my group) play for fun, door control is rarely a problem so :P


That is not a bad set up. Most of the time I don't like the Crit relance CE's but in this case it could work out real well.

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