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Imps,Does this need more acts/swappers
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Author:  saeseetiin [ Sat Mar 20, 2010 3:39 pm ]
Post subject:  Imps,Does this need more acts/swappers

--Imperial--
34 Kir Kanos
32 Thrawn (Mitth'raw'nuruodo)
31 Arica
23 Jarael
18 Bomo Greenbark
18 Twi'lek Black Sun Vigo
17 Storm Commando
8 Mas Amedda
8 R7 Astromech Droid
5 Caamasi Noble
3 Rodian Brute
3 Ugnaught Demolitionist

(200pts. 12 activations)

I was thinking about losing the SC or bomo for a ugg a gran and 2 raxus prime troopers or maybe wicket let me know what you guys think thanks.

Author:  saeseetiin [ Sun Mar 21, 2010 5:11 pm ]
Post subject:  Re: Imps,Does this need more acts/swappers

Anybody

Author:  LoboStele [ Mon Mar 22, 2010 8:21 am ]
Post subject:  Re: Imps,Does this need more acts/swappers

You have a lot of low HP pieces, so just be careful if you have to face a Yobuck or Lancer squad. Otherwise, I like the general set up of the build. 12 activations, when you have that many different threats, is probably plenty.

Author:  saeseetiin [ Mon Mar 22, 2010 3:55 pm ]
Post subject:  Re: Imps,Does this need more acts/swappers

thanks for the reply

Author:  Ruhk [ Mon Mar 22, 2010 4:13 pm ]
Post subject:  Re: Imps,Does this need more acts/swappers

I'd say that I'm not sold on the Storm Commando, even if he is double for +10. I think it will be hard to pull off a double and equally hard to hit.

What about a whipid tracker? still stealthy, +1 to his attack and gives you another 2 points to play with.

Author:  jonnyb815 [ Mon Mar 22, 2010 4:18 pm ]
Post subject:  Re: Imps,Does this need more acts/swappers

why not drop bomo and the SC for Zuckuss. then Drop the noble and r7 for uggie,brutex2,gran. yeah I know Yodabuck will move right through that so you could go noblex2 uggie if you want.

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