wannabemexican wrote:
Gree doesn't get GMA as he is not a follower. So still good with Double, but very, very fragile. I would be inclined to lose him and Mas. Replace Mas with a mouse and throw in maybe an ARF trooper or RC Sev. Or both if you lose a Brute. ARF and Sev then have double and GMA and sealth, so will be hard to kill.
Rex's Commander Effect is a follows:
Allied characters with Order 66 within 6 squares gain Greater Mobile Attack.
Gree does count as a Allied character, so it doesn't matter if he isn't a follower. Only CE's that specify followers do not apply to other commanders.
Back to what you said about changes, I was thinking of getting rid of Gree, but I decided against it because he's a good shooter in his own right and he helps Dash to actually hit something. The Rodian Brutes also benefit and so does Ferus Olin so I think it was better to have Gree than to not have him. But yeah, I agree that this squad does need stealth. I have another squad with Flobi and Quilan Vos, Infiltrator and that seems to work well. Hopefully I will be able to keep Rex, Dash and Gree safe around corners to take shots with GMA, or at least put Dash in front to soak up the ranged shots and possibly negate them. That is however the point to Flobi and Ferus is to draw attention away from the shooters. If people ignore Flobi and Ferus, they will start to hurt badly because together they have a total dmg output of 160 per turn. I'm not to terrible worried about using Dark Temptaion early on since Rex or Dash can easily take him out if he fails the save and goes over to the opponents side, giving me an easy 27 points.