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 Post subject: EVO's
PostPosted: Sat Sep 19, 2009 9:20 am 
Hand of the Sith
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15 Acts.

23 Lando, Hero Of Tanaab
11 Admiral Ozzel
32 Thrawn
78 EVO Trooper x6
8 Wicket
8 Mas Ameeda
5 Imperial Dignitary
9 Ugnaught Demolitionist x3

20 Base + Opportunist + Deceptive = 40 Damage

400 Damage per round if everyone's shots hit.

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Last edited by Sith_Asassyn on Mon Sep 21, 2009 11:10 pm, edited 1 time in total.

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 Post subject: Re: EVO's
PostPosted: Sun Sep 20, 2009 8:21 am 
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It would seem that those EVO troopers could be easily defeated due to their low hit points by some armies that I see played a lot at 200. The primary concern should be Grievous+Lancer+Sidious.

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 Post subject: Re: EVO's
PostPosted: Mon Sep 21, 2009 2:25 pm 
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Luke_Skywalker wrote:
It would seem that those EVO troopers could be easily defeated due to their low hit points by some armies that I see played a lot at 200. The primary concern should be Grievous+Lancer+Sidious.


Well, I Made em mobile to help against shooters squads.

Other than Bodyguard or Avoid Defeat. I Dont really have any idea to save them from Lancer Pawn. Range 48 is just ridiculous lol. Other than a Djem So Vader, I cant think of a way to stop it. Even then he doesn't have to run over vader.

And Fringe or Imperial.. Riposte or Djem So? I can't think of any.

I Can Disruptive the Twin from Grevious so they dont get twinned.

I Could use tarkin to lower the chance to hit.

anything else?

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 Post subject: Re: EVO's
PostPosted: Mon Sep 21, 2009 9:18 pm 
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Just helping to point out a weakness, don't know how to fix it, but sometimes pointing at a problem can allow others to find a solution. I was thinking disruptive, but your right, there really isn't any. A Kel Dor perhaps would go a long way towards protecting them, but it really kind of detracts from your squad.

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 Post subject: Re: EVO's
PostPosted: Mon Sep 21, 2009 9:21 pm 
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8x 13 = 104 points for Evo Troopers.

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 Post subject: Re: EVO's
PostPosted: Mon Sep 21, 2009 11:15 pm 
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Luke_Skywalker wrote:
8x 13 = 104 points for Evo Troopers.

lol i didnt catch that.. should b 6 evos im pretty sure

i could do An Imperial knight or Antares.. to get the Cortosis Gauntlet off.. but those chances are slim as well

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 Post subject: Re: EVO's
PostPosted: Tue Sep 22, 2009 7:26 am 
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Cortosis gauntlet won't help against a Lancer Droid. You're best protection against a Lancer would be a Kel Dor. If the Greivous/Lancer squad doesn't have Sidious, it's easy to situate yourself where he can only strafe 1 or 2 pieces at most, and will have to lose the Lancer in the process. If they do have Sidious, then just keep the Kel Dor positioned well enough that he's forced to deal with that in order to strafe anything else.

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