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does this look good?
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 Post subject: my first san squad
PostPosted: Sat Oct 06, 2007 12:07 pm 
Junk Dealer Extrodinaire
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San Hill-10
Boba, Enforcer-38
Aurra Sing,37
Zuckuss-22
4-LOM-20 (rapport)
Lando DS-18
ASP-7x2-20
Lobot
Tusken Raider
Gran Raider

11 base activation, which san turns into 22, plus up to 6 more from reserves for a total of up to 34. 6 from reserves, the two raiders, and San will take 9 phases, so I should be able to outactivate my opponent without using any of my shooters. Zuckuss gets 6 square mobile from intuition, Aurra can be lifted out, then lifted back to get careful shot without being exposed, or I can do that with 4-LOM, against B&B, Vader will have to endure 20 from Boba, 30 from Aurra, 30 from Lando, 20 from 4-LOM, and possibly 20 from Zuckuss. Lots of Damage =D. Does this look good?


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PostPosted: Sat Oct 06, 2007 12:13 pm 
Ugnaught Master!
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I think it looks good, but the one thing I thought was important the one time I played a San Squad was Direct Damage, and for that, Bossk, BH was a great addition. Also, do you have the new Aurra, b/c if you're running Seps, she is imperative.

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PostPosted: Sat Oct 06, 2007 12:51 pm 
Death Star Designers
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Aura, JH would probably be a better option, especially against JWMs. As fun as Zuckuss is, especially in a San squad, he isn't that great. I would personally rather see him dropped and 4-LOM upgraded to BH version (Paralysis works awesome with San). And I don't see much points to ASPs, but whatever.

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PostPosted: Sat Oct 06, 2007 1:37 pm 
Junk Dealer Extrodinaire
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dvader831 wrote:
I think it looks good, but the one thing I thought was important the one time I played a San Squad was Direct Damage, and for that, Bossk, BH was a great addition. Also, do you have the new Aurra, b/c if you're running Seps, she is imperative.


hmm, good idea, his flamethrower would help with the total destruction of enemy activations, too. Should I drop Zuckuss and the Tusken for Bossk, since Zuckuss' attack is awful anyway?


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PostPosted: Sat Oct 06, 2007 1:38 pm 
Junk Dealer Extrodinaire
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Sithborg wrote:
I would personally rather see him dropped and 4-LOM upgraded to BH version (Paralysis works awesome with San).


the only problem is that to use his paralysis, I would have to expose him before my opponent is out.


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PostPosted: Sat Oct 06, 2007 2:57 pm 
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That will happen anyway. Unless you are running all mobile, heck, even with mobile, it will happen. ASPs are not enough to completely protect 4-LOM, so why not use it to your advantage with Paralysis.

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PostPosted: Sat Oct 06, 2007 10:38 pm 
Junk Dealer Extrodinaire
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Sithborg wrote:
That will happen anyway. Unless you are running all mobile, heck, even with mobile, it will happen. ASPs are not enough to completely protect 4-LOM, so why not use it to your advantage with Paralysis.


true, so drop the ASPs and Zuckuss, then? And then upgrade 4-LOM? what else might help?


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