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 Post subject: Twin WFF with R4 and Wicket
PostPosted: Thu Jul 02, 2009 8:13 pm 
Moff Disra
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Joined: Sun Sep 02, 2007 1:06 pm
Posts: 1359
Location: Kalamazoo, MI
--Twin WFF with R4 and Wicket--
27 Han Solo, Smuggler
14 General Rieekan
98 Wookiee Freedom Fighter x7
13 Czerka Scientist
9 General Dodonna
9 R2-D2 with Extended Sensor
8 R4 Astromech Droid
8 Wicket
3 Mouse Droid
9 Ugnaught Demolitionist x3
(198pts. 18 activations)

R4 is the only new piece. I think the rebels WFF are superior to the OR WEW because of the non-melee attack. The JA set (and SWM in general) has a lot of block/riposte right now and not as much deflect.


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 Post subject: Re: Twin WFF with R4 and Wicket
PostPosted: Thu Jul 02, 2009 8:40 pm 
Droid Army Commander
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Location: Yes, I am yet another Canadian. Keeping the game alive on life support in the GTA.
Plenty of Evade going around though.

I still really like your Wookiee Commando build for Wookiee swarming.

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 Post subject: Re: Twin WFF with R4 and Wicket
PostPosted: Tue Jul 14, 2009 7:52 pm 
Imperial Dignitaries
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Location: Ontario
True, but Evade doesn't work when the WFF is adjacent, which is the main goal of the WFF in the first place...charge 12 and twin for 60 vs an adjacent enemy.

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 Post subject: Re: Twin WFF with R4 and Wicket
PostPosted: Wed Jul 15, 2009 6:40 am 
One of The Ones
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Location: West Chester, OH (near Cincinnati)
I love these builds, but I always feel like I need at least two Czerka Scientists, at least at the 200 point level. Dodonna helps some, but most solid players do their best to either stay 13 or more away, or put blocking pieces in your way. So in most cases, I find that only get to do 1 or 2 Charging Assaults before the Czerka gets picked off. Of course, this is easier against squads that don't have Accurate, which is more common lately, so might be OK. I guess the Czerka having Evade would help too.

Honestly, with 18 activations, you probably don't even need Dodonna. Maybe work in UH Lobot somehow, that way you can bring in a 2nd Czerka in matchups where you think you'll need it?

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 Post subject: Re: Twin WFF with R4 and Wicket
PostPosted: Sat Jul 18, 2009 5:49 pm 
Droid Army Commander
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Location: Yes, I am yet another Canadian. Keeping the game alive on life support in the GTA.
Chewbacca Rebel Hero would help keep the Czerka live through the charge and it would fit with theme pretty well.

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 Post subject: Re: Twin WFF with R4 and Wicket
PostPosted: Fri Jul 24, 2009 10:53 pm 
Guardian of the Old Republic
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If you go to the more fun approach the Rebel Leader or Ackbar would certain help shots hit, I can imagine having a wounded WFF you don't want to give up AoOs to hit something you can Spotter with wounded Wookies.

Ackbar is just a personal fav, nothing like hitting at +15 with the Wookies and +18 with Han without relying on Targeting or Wicket.


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 Post subject: Re: Twin WFF with R4 and Wicket
PostPosted: Fri Aug 07, 2009 9:42 pm 
Mandalore
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For me, I drop Han for some HBG's They help keep the Tech alive and gain twin from the czerka for clearing the way for the Wookies.

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