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 Post subject: Vader's Fist
PostPosted: Mon Apr 06, 2009 11:52 pm 
Black Sun Thug
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Posts: 70
---Vader's Fist---
71 Darth Vader, Legacy of the Force
62 Boba Fett, Bounty Hunter
18 Twi' Lek Black Sun Vigo
18 Lando Calrissian, Dashing Scoundrel
17 T3-M4
08 Mas Amedda
03 Ugnaught Demolitionist
03 Ugnaught Demolitionist
(8 Activation's)

Boba and Lando get greater mobile from TBSV which allows them to move and use Vader's extra attack. TBSV get's vader's extra attack also, since all allies get it. Please give me any suggestion's.

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 Post subject: Re: Vader's Fist
PostPosted: Tue Apr 07, 2009 9:34 am 
One of The Ones
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Boba is certainly a beast in a squad like this. I would suggest you drop T3-M4 and add in Admiral Ozzel and more Ugos instead though. Ozzel's tempo control will help Lando and the TBSV use their Opportunist. And Override at 200 points isn't THAT necessary, so 4 Ugos should be plenty of door control.

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 Post subject: Re: Vader's Fist
PostPosted: Tue Apr 07, 2009 10:43 am 
Black Sun Thug
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Thanks for the Idea, but where I play Override is very necessary. If I put in just ugs, they would focus all their fre on them as I move them up. If I have Override, usually they focus on my power shooters. I will, however, take what you said in to consideration.

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 Post subject: Re: Vader's Fist
PostPosted: Tue Apr 07, 2009 11:48 am 
One of The Ones
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Won't they just focus all their fire on your Override piece instead?

If you move your Ugos carefully, then make sure they blow doors as they go, then it shouldn't matter. I've not run into any maps yet that have more than 4 doors which need to be blown between the starting area and the gambit zone.

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 Post subject: Re: Vader's Fist
PostPosted: Tue Apr 07, 2009 12:29 pm 
One of the Sith on Malgus' Shuttle
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And most of the time you should be able to hide your Ugs from prying eyes as you advance. You need to be careful, but I think it can easily work. If your opponent has no Accurate Shooters, throw the Ugs behind someone with Evade or an uber-high defense.


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