terps2112 wrote:
Admiral Ace and I have been toying with a squad, based on the idea of constantly moving the positions of your minis. Here's what I came up with.
Tech:
Jabba CL
Lando HOT
Czerka
Mas
Thrawn
Ug x2
Main Portion:
Boba Merc
Gotal Merc x3
Basically, you use Thrawn to win initiative allowing you to move your shooters 6. Two of them (preferably Boba) to setup shots and the others out of LOS. Your Gotal's become mobile cunning attackers with evade just in case, attacking at +14, for 30 damage and jolt. Your goal is to use them to activate the opponents squad so that during the game they never get to use their squad (well, at least their heavy hitters).
This isn't supposed to be competitive, just a fun idea. Let me know what you think.
Just one quick point: Gotal Mercs and Mobile are pretty much polar opposites. They are Mercs so they are pretty much turrets once they aquire LoS to an enemy at the beginning of their turn. Now, they might be mobile as long as they don't have LoS but that takes some doing in 200 pts with some of the maps being open. That means you may want to remove Lando, HoT for another piece. Perhaps Zuckuss to continue the concept