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 Post subject: Mobile Rebels
PostPosted: Mon Apr 14, 2008 4:54 pm 
Death Star Designers
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Another squad I'm thinking about running.

Luke Skywalker, Legacy of the Light
Han Solo, Rebel Hero
Boba Fett, Enforcer
Deliah Blue
Lando Calrissian, Dashing Scoundrel
Lobot
General Dodonna
199/7 acts + Reinforcements/Map: Deathstar? Starship?
-----------------

What do you think? Four Mobile Accurate Shooters, Missiles, Mobile Opportunist, Activation Control, Reinforcements, and Door Control.


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 Post subject: Re: Mobile Rebels
PostPosted: Mon Apr 14, 2008 5:30 pm 
One of The Ones
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headache62 wrote:
Another squad I'm thinking about running.

Luke Skywalker, Legacy of the Light
Han Solo, Rebel Hero
Boba Fett, Enforcer
Deliah Blue
Lando Calrissian, Dashing Scoundrel
Lobot
General Dodonna
199/7 acts + Reinforcements/Map: Deathstar? Starship?
-----------------

What do you think? Four Mobile Accurate Shooters, Missiles, Mobile Opportunist, Activation Control, Reinforcements, and Door Control.


Why not use R2P0 and 3 Ugs instead of Lobot?

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 Post subject: Re: Mobile Rebels
PostPosted: Mon Apr 14, 2008 6:42 pm 
Death Star Designers
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Grand Moff Boris wrote:
Why not use R2P0 and 3 Ugs instead of Lobot?


Hm...Disruptive and Draw Fire are always good, but I also like the idea of being able to customize -


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 Post subject: Re: Mobile Rebels
PostPosted: Tue Apr 15, 2008 7:13 am 
Mandalore
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I don't think that you have enough damage output. I also don know if you have enough activations for Dodonna to be effective. You seem to be relying on Cunning and Advantageous for damage, and that doesn't synergize (I made a new word) well with general dodonna because his whole purpose is to let you go last and get unanswered shots. I just don't know that this will play as effectively as you would hope.

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