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 Post subject: Luke's Vehichular Combat
PostPosted: Wed Feb 20, 2008 9:48 am 
Mandalore
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Posts: 1082
Option 1:
Luke's Snow speeder 45
Princess Leia 20/65
Chewbacca of Hoth 22/87
Han Solo, RH 35/122
Lobot 27/149
R2-D2 8/157
Juno Eclipse 8/165
2-1b 17/182
6x Ugo 18/200

Reinforcement Options:
1: MTB+ Gonk (most cases)
2: Lando Dashing Scoundrel (Heavy hitters with Low activations)
3: Boba Fett YM + ugo (Really High activation 10-20 hp characters, without super-stealth)

Option 2:
Luke's Land speeder 47
Princess Leia 20/67
Han Solo RH 35/102
R2-D2 8/110
Chewbacca RH 30/140
Lobot 27/167
2-1B 17/184
Ugo x5 15/199

Reinforcement Options:
1: MTB+ Gonk (most cases)
2: Lando Dashing Scoundrel (Heavy Hitters with Low activations)
3: Boba Fett YM + ugo (Really High activation 10-20 hp characters, without super-stealth)
4: Garindan + Wicket (Heavy Hitters, w/o Accurate Shot)

The strategy is basically the same, Use Accurate shooters to take out scrubby activations and door control while doors are still on the map to be controlled, Set up a "Hospital/Repair Bay" if you will, let the Vehicle run out and put some abuse on the opponent then bring it back in for repairs. If you win map you can put the Repair Bay/Hospital in the gambit area. You don't want to stray too far from your commander effects as Han + Leia add about 90 damage output to the Vehicle in any given round. Obviously this hurts the Snow Speeder more because it's range is so incredible. Let me know what you think.

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 Post subject: Re: Luke's Vehichular Combat
PostPosted: Wed Feb 20, 2008 10:48 am 
Grand Admiral
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Location: Sterling, Illinois
Both look solid, but I personally like the second one better. More beef on your major damage inflictor. Plus, as you said, you could restrict the SS's movement some, which is something you can't afford to do.

Not sure you need the MTB, but it's a nice option to have.

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 Post subject: Re: Luke's Vehichular Combat
PostPosted: Wed Feb 20, 2008 10:55 am 
Mandalore
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Yeah I was just thinking though that the restriction wont be too awful to deal with in either option. What I really like about the second one is Chewbacca's ability to soak up damage from the speeder, then run back to 2-1B and get healed up, while the damage dealer stays out for a while longer. This also allows for 2-1B to effectively get some range on his heals. I think it might just be more versatile. Chewbacca is wonderful for taking on swarm squads. With the second squad I worry more about Attacks of Opportunity, but in the first I worry about getting swarmed. And in BOTH squads I worry about facing Loda. That might be me just getting my butt handed to me by that piece this week that has me worried.

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 Post subject: Re: Luke's Vehichular Combat
PostPosted: Wed Feb 20, 2008 9:45 pm 
Imperial Dignitaries
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Location: Central CT
2nd one seems better; landspeeder is mobile but not so much that Leia will constantly struggle to give the boost to your twin attacker. Besides Chewie hero is still a good choice after all these sets :)

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 Post subject: Re: Luke's Vehichular Combat
PostPosted: Thu Feb 21, 2008 8:01 am 
One of The Ones
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The 2nd squad reminds me of Barzillai's squad from the GenCon championships this past year, just boosted out to 200 points. Seems pretty solid to me.

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